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TrinityCore
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#include "Spell.h"#include "AccountMgr.h"#include "AreaTrigger.h"#include "AzeriteEmpoweredItem.h"#include "AzeriteItem.h"#include "Battleground.h"#include "BattlegroundMgr.h"#include "BattlePetMgr.h"#include "CellImpl.h"#include "CharmInfo.h"#include "CombatLogPackets.h"#include "CombatPackets.h"#include "Common.h"#include "Conversation.h"#include "Creature.h"#include "CreatureAI.h"#include "CreatureTextMgr.h"#include "DatabaseEnv.h"#include "DB2Stores.h"#include "DuelPackets.h"#include "DynamicObject.h"#include "GameEventSender.h"#include "GameObject.h"#include "GameObjectAI.h"#include "GameTime.h"#include "Garrison.h"#include "GossipDef.h"#include "GridNotifiers.h"#include "GridNotifiersImpl.h"#include "Group.h"#include "Guild.h"#include "InstanceScript.h"#include "Item.h"#include "Language.h"#include "Log.h"#include "Loot.h"#include "LootMgr.h"#include "Map.h"#include "MiscPackets.h"#include "MotionMaster.h"#include "MoveSpline.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "OutdoorPvPMgr.h"#include "PathGenerator.h"#include "Pet.h"#include "PhasingHandler.h"#include "Player.h"#include "QuestMgr.h"#include "ReputationMgr.h"#include "RestMgr.h"#include "SceneObject.h"#include "ScriptMgr.h"#include "SharedDefines.h"#include "SkillExtraItems.h"#include "SocialMgr.h"#include "SpellAuraEffects.h"#include "SpellAuras.h"#include "SpellHistory.h"#include "SpellMgr.h"#include "SpellPackets.h"#include "TalentPackets.h"#include "TemporarySummon.h"#include "Totem.h"#include "TraitMgr.h"#include "TraitPacketsCommon.h"#include "Unit.h"#include "Util.h"#include "World.h"#include "WorldPacket.h"#include "WorldSession.h"
Include dependency graph for SpellEffects.cpp:Go to the source code of this file.
Classes | |
| class | DelayedSpellTeleportEvent |
Functions | |
| TeleportToOptions | GetTeleportOptions (WorldObject const *caster, Unit const *unitTarget, SpellDestination const &targetDest) |
| template<typename TargetInfo > | |
| bool | IsUnitTargetSceneObjectAura (Spell const *spell, TargetInfo const &target) |
Variables | |
| NonDefaultConstructible< SpellEffectHandlerFn > | SpellEffectHandlers [TOTAL_SPELL_EFFECTS] |
| TeleportToOptions GetTeleportOptions | ( | WorldObject const * | caster, |
| Unit const * | unitTarget, | ||
| SpellDestination const & | targetDest | ||
| ) |
Definition at line 986 of file SpellEffects.cpp.
Here is the call graph for this function:
Here is the caller graph for this function:| bool IsUnitTargetSceneObjectAura | ( | Spell const * | spell, |
| TargetInfo const & | target | ||
| ) |
| NonDefaultConstructible<SpellEffectHandlerFn> SpellEffectHandlers[TOTAL_SPELL_EFFECTS] |
Definition at line 90 of file SpellEffects.cpp.