29 { 2487.339f, 805.9111f, 43.08361f, 2.844887f },
30 { 2485.405f, 804.1145f, 43.68511f, 3.054326f },
31 { 2488.431f, 801.2809f, 42.70374f, 4.29351f },
32 { 2489.914f, 804.7949f, 43.25175f, 1.658063f },
33 { 2541.246f, 907.0941f, 46.64201f, 2.024582f },
34 { 2544.701f, 907.6331f, 46.38007f, 1.605703f },
35 { 2541.49f, 911.1756f, 46.26493f, 4.817109f },
36 { 2544.693f, 912.8887f, 46.39912f, 2.129302f },
37 { 2524.036f, 834.4852f, 48.37031f, 0.8028514f },
38 { 2527.017f, 829.9793f, 48.06498f, 0.6981317f },
40 { 2542.818f, 904.9359f, 46.80911f, 4.642576f },
41 { 2543.287f, 911.2448f, 46.32785f, 0.6806784f },
42 { 2489.083f, 806.5914f, 43.21102f, 3.682645f },
43 { 2486.828f, 802.8737f, 43.19883f, 2.9147f },
45 { 2487.939f, 804.2224f, 43.10735f, 1.692969f }
141 creature->GetMotionMaster()->MovePoint(0, 2533.479f +
float(
irand(-5, 5)), 870.020f +
float(
irand(-5, 5)), 47.678f);
int32 irand(int32 min, int32 max)
uint32 const EncounterCount
void SetFlag(GameObjectFlags flags)
void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
EncounterState GetBossState(uint32 id) const
void SetHeaders(std::string const &dataHeaders)
GameObject * GetGameObject(ObjectGuid const &guid)
static ObjectGuid GetGUID(Object const *o)
TempSummon * SummonCreature(uint32 entry, Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, ObjectGuid privateObjectOwner=ObjectGuid::Empty)
instance_razorfen_downs()
InstanceScript * GetInstanceScript(InstanceMap *map) const override
void AddSC_instance_razorfen_downs()
Position const PosSummonTutenkash[15]
@ DATA_AMNENNAR_THE_COLD_BRINGER
@ DATA_EXTINGUISHING_THE_IDOL
void SetData(uint32 type, uint32 data) override
void OnGameObjectCreate(GameObject *gameObject) override
instance_razorfen_downs_InstanceMapScript(InstanceMap *map)
bool SetBossState(uint32 type, EncounterState state) override