TrinityCore
SpawnData.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef TRINITY_SPAWNDATA_H
19#define TRINITY_SPAWNDATA_H
20
21#include "DBCEnums.h"
22#include "Optional.h"
23#include "Position.h"
24#include <vector>
25
26class AreaTrigger;
27class Creature;
28class GameObject;
29class Pool;
30struct PoolTemplate;
31
32// EnumUtils: DESCRIBE THIS
34{
35 SPAWN_TYPE_CREATURE = 0, // TITLE Creature
36 SPAWN_TYPE_GAMEOBJECT = 1, // TITLE Gameobject
37 SPAWN_TYPE_AREATRIGGER = 2,// TITLE AreaTrigger
40};
41
43{
47
50};
51
53{
61
64};
65
67{
69 std::string name;
72};
73
75{
81};
82
84{
85 bool Visible = true;
89 std::vector<uint32> StateWorldEffects;
90};
91
93{
94 None = 0,
95 Active = 1,
96 Complete = 2,
97 Max
98};
99
100namespace Trinity { namespace Impl {
101 template <typename T>
102 struct SpawnObjectTypeForImpl { static_assert(!std::is_same<T,T>::value, "This type does not have an associated spawn type!"); };
103 template <> struct SpawnObjectTypeForImpl<Creature> { static constexpr SpawnObjectType value = SPAWN_TYPE_CREATURE; };
104 template <> struct SpawnObjectTypeForImpl<GameObject> { static constexpr SpawnObjectType value = SPAWN_TYPE_GAMEOBJECT; };
105 template <> struct SpawnObjectTypeForImpl<AreaTrigger> { static constexpr SpawnObjectType value = SPAWN_TYPE_AREATRIGGER; };
106}}
107
108struct SpawnData;
110{
111 static constexpr bool TypeInMask(SpawnObjectType type, SpawnObjectTypeMask mask) { return ((1 << type) & mask); }
112 static constexpr bool TypeHasData(SpawnObjectType type) { return (type < NUM_SPAWN_TYPES_WITH_DATA); }
113 static constexpr bool TypeIsValid(SpawnObjectType type) { return (type < NUM_SPAWN_TYPES); }
114 template <typename T>
116
117 SpawnData const* ToSpawnData() const { return TypeHasData(type) ? reinterpret_cast<SpawnData const*>(this) : nullptr; }
118
122 bool dbData = true;
127
128 protected:
130};
131
133{
134 uint32 id = 0; // entry in respective _template table
142 std::vector<Difficulty> spawnDifficulties;
144 std::string StringId;
145
146 protected:
148};
149
151{
153 LINKED_RESPAWN_CREATURE_TO_GO = 1, // Creature is dependant on GameObject
155 LINKED_RESPAWN_GO_TO_CREATURE = 3, // GameObject is dependant on Creature
156};
157
158#endif
uint8_t uint8
Definition: Define.h:144
int32_t int32
Definition: Define.h:138
uint64_t uint64
Definition: Define.h:141
uint32_t uint32
Definition: Define.h:142
std::optional< T > Optional
Optional helper class to wrap optional values within.
Definition: Optional.h:25
#define MAPID_INVALID
Definition: Position.h:188
SpawnGroupFlags
Definition: SpawnData.h:53
@ SPAWNGROUP_FLAG_DYNAMIC_SPAWN_RATE
Definition: SpawnData.h:58
@ SPAWNGROUP_FLAGS_ALL
Definition: SpawnData.h:62
@ SPAWNGROUP_FLAG_MANUAL_SPAWN
Definition: SpawnData.h:57
@ SPAWNGROUP_FLAG_COMPATIBILITY_MODE
Definition: SpawnData.h:56
@ SPAWNGROUP_FLAG_NONE
Definition: SpawnData.h:54
@ SPAWNGROUP_FLAG_DESPAWN_ON_CONDITION_FAILURE
Definition: SpawnData.h:60
@ SPAWNGROUP_FLAG_SYSTEM
Definition: SpawnData.h:55
@ SPAWNGROUP_FLAG_ESCORTQUESTNPC
Definition: SpawnData.h:59
LinkedRespawnType
Definition: SpawnData.h:151
@ LINKED_RESPAWN_CREATURE_TO_GO
Definition: SpawnData.h:153
@ LINKED_RESPAWN_GO_TO_GO
Definition: SpawnData.h:154
@ LINKED_RESPAWN_CREATURE_TO_CREATURE
Definition: SpawnData.h:152
@ LINKED_RESPAWN_GO_TO_CREATURE
Definition: SpawnData.h:155
SpawnObjectTypeMask
Definition: SpawnData.h:43
@ SPAWN_TYPEMASK_AREATRIGGER
Definition: SpawnData.h:46
@ SPAWN_TYPEMASK_CREATURE
Definition: SpawnData.h:44
@ SPAWN_TYPEMASK_WITH_DATA
Definition: SpawnData.h:48
@ SPAWN_TYPEMASK_GAMEOBJECT
Definition: SpawnData.h:45
@ SPAWN_TYPEMASK_ALL
Definition: SpawnData.h:49
SpawnObjectType
Definition: SpawnData.h:34
@ SPAWN_TYPE_GAMEOBJECT
Definition: SpawnData.h:36
@ SPAWN_TYPE_AREATRIGGER
Definition: SpawnData.h:37
@ NUM_SPAWN_TYPES
Definition: SpawnData.h:39
@ SPAWN_TYPE_CREATURE
Definition: SpawnData.h:35
@ NUM_SPAWN_TYPES_WITH_DATA
Definition: SpawnData.h:38
SpawnTrackingState
Definition: SpawnData.h:93
Definition: PoolMgr.h:48
uint32 scriptId
Definition: SpawnData.h:143
uint8 phaseUseFlags
Definition: SpawnData.h:136
uint32 phaseId
Definition: SpawnData.h:137
Position spawnPoint
Definition: SpawnData.h:135
int32 spawntimesecs
Definition: SpawnData.h:141
int32 terrainSwapMap
Definition: SpawnData.h:139
uint32 phaseGroup
Definition: SpawnData.h:138
uint32 poolId
Definition: SpawnData.h:140
std::string StringId
Definition: SpawnData.h:144
std::vector< Difficulty > spawnDifficulties
Definition: SpawnData.h:142
SpawnData(SpawnObjectType t)
Definition: SpawnData.h:147
std::string name
Definition: SpawnData.h:69
SpawnGroupFlags flags
Definition: SpawnData.h:71
static constexpr SpawnObjectType TypeFor
Definition: SpawnData.h:115
SpawnObjectType const type
Definition: SpawnData.h:119
static constexpr bool TypeHasData(SpawnObjectType type)
Definition: SpawnData.h:112
SpawnGroupTemplateData const * spawnGroupData
Definition: SpawnData.h:123
static constexpr bool TypeIsValid(SpawnObjectType type)
Definition: SpawnData.h:113
uint64 spawnId
Definition: SpawnData.h:120
SpawnData const * ToSpawnData() const
Definition: SpawnData.h:117
uint32 spawnTrackingQuestObjectiveId
Definition: SpawnData.h:125
SpawnTrackingTemplateData const * spawnTrackingData
Definition: SpawnData.h:124
uint32 mapId
Definition: SpawnData.h:121
static constexpr bool TypeInMask(SpawnObjectType type, SpawnObjectTypeMask mask)
Definition: SpawnData.h:111
SpawnMetadata(SpawnObjectType t)
Definition: SpawnData.h:129
std::array< SpawnTrackingStateData, size_t(SpawnTrackingState::Max)> spawnTrackingStates
Definition: SpawnData.h:126
Optional< uint16 > StateAnimKitId
Definition: SpawnData.h:88
Optional< uint32 > StateSpellVisualId
Definition: SpawnData.h:86
std::vector< uint32 > StateWorldEffects
Definition: SpawnData.h:89
Optional< uint16 > StateAnimId
Definition: SpawnData.h:87