TrinityCore
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SpawnData Struct Reference

#include <SpawnData.h>

+ Inheritance diagram for SpawnData:

Public Attributes

uint32 id = 0
 
Position spawnPoint
 
uint8 phaseUseFlags = 0
 
uint32 phaseId = 0
 
uint32 phaseGroup = 0
 
int32 terrainSwapMap = -1
 
uint32 poolId = 0
 
int32 spawntimesecs = 0
 
std::vector< Difficulty > spawnDifficulties
 
uint32 scriptId = 0
 
std::string StringId
 

Protected Member Functions

 SpawnData (SpawnObjectType t)
 

Additional Inherited Members

Detailed Description

Definition at line 133 of file SpawnData.h.

Constructor & Destructor Documentation

◆ SpawnData()

SpawnData::SpawnData ( SpawnObjectType  t)
inlineprotected

Definition at line 148 of file SpawnData.h.

Member Data Documentation

◆ id

◆ phaseGroup

◆ phaseId

◆ phaseUseFlags

◆ poolId

◆ scriptId

◆ spawnDifficulties

◆ spawnPoint

◆ spawntimesecs

◆ StringId

std::string SpawnData::StringId

◆ terrainSwapMap


The documentation for this struct was generated from the following file: