34#define SPELL_EXPLODE_GHOUL DUNGEON_MODE(52480,58825)
35#define SPELL_SHADOW_BOLT DUNGEON_MODE(57725,58827)
139 return GetCullingOfStratholmeAI<boss_salrammAI>(creature);
std::chrono::seconds Seconds
Seconds shorthand typedef.
Milliseconds randtime(Milliseconds min, Milliseconds max)
#define RegisterSpellScript(spell_script)
@ SPELL_AURA_PERIODIC_DUMMY
#define AuraEffectPeriodicFn(F, I, N)
@ SPELL_CURSE_OF_TWISTED_FLESH
@ SPELL_STEAL_FLESH_DEBUFF
#define SPELL_EXPLODE_GHOUL
#define SPELL_SHADOW_BOLT
void AddSC_boss_salramm()
HookList< EffectPeriodicHandler > OnEffectPeriodic
InstanceScript *const instance
void JustEngagedWith(Unit *who) override
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
void RemoveLootMode(uint16 lootMode)
void Repeat(Milliseconds time)
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
EncounterState GetBossState(uint32 id) const
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCastAOE(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCast(uint32 spellId)
SpellCastResult CastSpell(CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ })
virtual void SetData(uint32, uint32)
CreatureAI * GetAI(Creature *creature) const override
void HandlePeriodic(AuraEffect const *)
void JustEngagedWith(Unit *who) override
void ExecuteEvent(uint32 eventId) override
void JustDied(Unit *) override
void KilledUnit(Unit *victim) override
void InitializeAI() override
boss_salrammAI(Creature *creature)