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◆ AddSC_instance_sepulcher_of_the_first_ones()
void AddSC_instance_sepulcher_of_the_first_ones |
( |
| ) |
|
◆ boundaries
◆ creatureData
Initial value:=
{
{ 0, 0 }
}
@ BOSS_REMNANT_OF_A_FALLEN_KING
@ NPC_QUARTERMASTER_RAHM_ANDUIN
@ NPC_LADY_JAINA_PROUDMOORE_ANDUIN
@ NPC_SYLVANAS_WINDRUNNER_ANDUIN
@ NPC_BOLVAR_FORDRAGON_ANDUIN
@ NPC_UTHER_THE_LIGHTBRINGER_ANDUIN
@ DATA_QUARTERMASTER_RAHM_ANDUIN
@ DATA_BOLVAR_FORDRAGON_ANDUIN
@ DATA_SYLVANAS_WINDRUNNER_ANDUIN
@ DATA_UTHER_THE_LIGHTBRINGER_ANDUIN
@ DATA_JAINA_PROUDMOORE_ANDUIN
@ DATA_REMNANT_OF_A_FALLEN_KING
Definition at line 26 of file instance_sepulcher_of_the_first_ones.cpp.
◆ doorData
◆ encounters