32#define WARD_KEEPERS_NR 2
void SetFaction(uint32 faction) override
void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
void LoadDungeonEncounterData(T const &encounters)
void SetHeaders(std::string const &dataHeaders)
GameObject * GetGameObject(ObjectGuid const &guid)
static ObjectGuid GetGUID(Object const *o)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
instance_razorfen_kraul()
void AddSC_instance_razorfen_kraul()
static constexpr DungeonEncounterData Encounters[]
#define EVENT_WARD_KEEPER
@ BOSS_GROYAT_THE_BLIND_HUNTER
@ BOSS_CHARLGA_RAZORFLANK
@ NPC_GROYAT_THE_BLIND_HUNTER
void OnUnitDeath(Unit *unit) override
void SetData(uint32 type, uint32) override
void Update(uint32) override
instance_razorfen_kraul_InstanceMapScript(InstanceMap *map)
void OnGameObjectCreate(GameObject *go) override