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TrinityCore
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#include "Define.h"
Include dependency graph for CreatureAISelector.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Namespaces | |
| namespace | FactorySelector |
Functions | |
| CreatureAI * | FactorySelector::SelectAI (Creature *creature) |
| MovementGenerator * | FactorySelector::SelectMovementGenerator (Unit *unit) |
| GameObjectAI * | FactorySelector::SelectGameObjectAI (GameObject *go) |
| AreaTriggerAI * | FactorySelector::SelectAreaTriggerAI (AreaTrigger *at) |
| ConversationAI * | FactorySelector::SelectConversationAI (Conversation *conversation) |
| uint32 | FactorySelector::GetSelectedAIId (Creature const *creature) |
| uint32 | FactorySelector::GetSelectedAIId (GameObject const *go) |
| uint32 | FactorySelector::GetSelectedAIId (AreaTrigger const *at) |
| uint32 | FactorySelector::GetSelectedAIId (Conversation const *conversation) |