TrinityCore

Grids → Entities Relation

File in server/game/GridsIncludes file in server/game/Entities
Cells / CellImpl.hObject / Object.h
ObjectGridLoader.cppAreaTrigger / AreaTrigger.h
ObjectGridLoader.cppConversation / Conversation.h
ObjectGridLoader.cppCorpse / Corpse.h
ObjectGridLoader.cppCreature / Creature.h
ObjectGridLoader.cppDynamicObject / DynamicObject.h
ObjectGridLoader.cppGameObject / GameObject.h
ObjectGridLoader.cppSceneObject / SceneObject.h
Notifiers / GridNotifiers.cppTransport / Transport.h
Notifiers / GridNotifiers.cppObject / Updates / UpdateData.h
Notifiers / GridNotifiers.hAreaTrigger / AreaTrigger.h
Notifiers / GridNotifiers.hCreature / Creature.h
Notifiers / GridNotifiers.hCorpse / Corpse.h
Notifiers / GridNotifiers.hConversation / Conversation.h
Notifiers / GridNotifiers.hDynamicObject / DynamicObject.h
Notifiers / GridNotifiers.hGameObject / GameObject.h
Notifiers / GridNotifiers.hPlayer / Player.h
Notifiers / GridNotifiers.hSceneObject / SceneObject.h
Notifiers / GridNotifiers.hObject / Updates / UpdateData.h
Notifiers / GridNotifiersImpl.hCorpse / Corpse.h
Notifiers / GridNotifiersImpl.hPlayer / Player.h
Notifiers / GridNotifiersImpl.hObject / Updates / UpdateData.h