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TrinityCore
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#include "World.h"#include "AccountMgr.h"#include "AchievementMgr.h"#include "AreaTriggerDataStore.h"#include "ArenaTeamMgr.h"#include "AuctionHouseBot.h"#include "AuctionHouseMgr.h"#include "AuthenticationPackets.h"#include "BattlePetMgr.h"#include "BattlefieldMgr.h"#include "BattlegroundMgr.h"#include "BattlenetRpcErrorCodes.h"#include "BlackMarketMgr.h"#include "CalendarMgr.h"#include "ChannelMgr.h"#include "CharacterCache.h"#include "CharacterDatabaseCleaner.h"#include "CharacterTemplateDataStore.h"#include "Chat.h"#include "ChatCommand.h"#include "ChatPackets.h"#include "Config.h"#include "Containers.h"#include "ConversationDataStore.h"#include "CreatureAIRegistry.h"#include "CreatureGroups.h"#include "CreatureTextMgr.h"#include "DB2Stores.h"#include "DatabaseEnv.h"#include "DetourMemoryFunctions.h"#include "DisableMgr.h"#include "GameEventMgr.h"#include "GameObjectModel.h"#include "GameTables.h"#include "GameTime.h"#include "GarrisonMgr.h"#include "GitRevision.h"#include "GridNotifiersImpl.h"#include "GroupMgr.h"#include "GuildMgr.h"#include "IPLocation.h"#include "InstanceLockMgr.h"#include "ItemBonusMgr.h"#include "LFGMgr.h"#include "Language.h"#include "LanguageMgr.h"#include "Log.h"#include "LootItemStorage.h"#include "LootMgr.h"#include "M2Stores.h"#include "MMapManager.h"#include "Map.h"#include "MapManager.h"#include "MapUtils.h"#include "Metric.h"#include "MiscPackets.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "OutdoorPvPMgr.h"#include "PetitionMgr.h"#include "Player.h"#include "PlayerDump.h"#include "PoolMgr.h"#include "QuestMgr.h"#include "QuestPools.h"#include "RealmList.h"#include "ScenarioMgr.h"#include "ScriptMgr.h"#include "ScriptReloadMgr.h"#include "SkillDiscovery.h"#include "SkillExtraItems.h"#include "SmartScriptMgr.h"#include "SpellMgr.h"#include "SupportMgr.h"#include "TaxiPathGraph.h"#include "TerrainMgr.h"#include "TraitMgr.h"#include "TransmogMgr.h"#include "TransportMgr.h"#include "Unit.h"#include "UpdateTime.h"#include "VMapFactory.h"#include "VMapManager.h"#include "WaypointManager.h"#include "WeatherMgr.h"#include "WhoListStorage.h"#include "WorldSession.h"#include "WorldStateMgr.h"#include <zlib.h>
Include dependency graph for World.cpp:Go to the source code of this file.
Classes | |
| struct | PersistentWorldVariable |
| struct | ConfigOptionLoadDefinition< T, IndexType > |
| class | Trinity::WorldWorldTextBuilder |
| class | Trinity::WorldWorldTextBuilder::MultiplePacketSender |
Namespaces | |
| namespace | Trinity |
Macros | |
| #define | USER_HOME_DIRECTORY_VARIABLE "USERPROFILE" |
Typedefs | |
| template<typename T , auto Max> | |
| using | ConfigOptionLoadDefinitionArray = std::array< ConfigOptionLoadDefinition< T, decltype(Max)>, Max > |
Functions | |
| template<typename T , typename IndexType > | |
| static void | StoreConfigValue (T &oldValue, std::type_identity_t< T > value, ConfigOptionLoadDefinition< T, IndexType > const &definition, bool reload) |
| static time_t | GetNextDailyResetTime (time_t t) |
| static time_t | GetNextWeeklyResetTime (time_t t) |
| static time_t | GetNextMonthlyResetTime (time_t t) |
| uint32 | GetVirtualRealmAddress () |
| #define USER_HOME_DIRECTORY_VARIABLE "USERPROFILE" |
| using ConfigOptionLoadDefinitionArray = std::array<ConfigOptionLoadDefinition<T, decltype(Max)>, Max> |
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