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TrinityCore
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Inheritance diagram for npc_arthas_stratholme::npc_arthas_stratholmeAI:Public Member Functions | |
| npc_arthas_stratholmeAI (Creature *creature) | |
| COSProgressStates | GetCurrentProgress () |
| void | AdvanceToState (COSProgressStates newState) |
| void | ScheduleActionOOC (Actions action) |
| void | DoAction (int32 action) override |
| void | SetGUID (ObjectGuid const &guid, int32 type) override |
| void | MovementInform (uint32 type, uint32 id) override |
| bool | CanAIAttack (Unit const *who) const override |
| void | UpdateAICombat (uint32 diff) |
| void | UpdateAI (uint32 diff) override |
| void | EngageInfinites () |
| void | KilledUnit (Unit *who) override |
| void | JustEngagedWith (Unit *who) override |
| void | EnterEvadeMode (EvadeReason why) override |
| void | JustReachedHome () override |
| void | JustDied (Unit *) override |
| void | JustAppeared () override |
| void | AdvanceDungeon (Player *cause, COSProgressStates from, COSInstanceData command) |
| bool | OnGossipSelect (Player *player, uint32, uint32 listId) override |
| bool | OnGossipHello (Player *) override |
Public Member Functions inherited from ScriptedAI | |
| ScriptedAI (Creature *creature, uint32 scriptId=0) noexcept | |
| virtual | ~ScriptedAI () |
| void | AttackStartNoMove (Unit *target) |
| void | AttackStart (Unit *) override |
| == Triggered Actions Requested ================== | |
| void | DoStartMovement (Unit *target, float distance=0.0f, float angle=0.0f) |
| void | DoStartNoMovement (Unit *target) |
| void | DoStopAttack () |
| void | DoCastSpell (Unit *target, SpellInfo const *spellInfo, bool triggered=false) |
| void | DoPlaySoundToSet (WorldObject *source, uint32 soundId) |
| void | AddThreat (Unit *victim, float amount, Unit *who=nullptr) |
| void | ModifyThreatByPercent (Unit *victim, int32 pct, Unit *who=nullptr) |
| void | ResetThreat (Unit *victim, Unit *who=nullptr) |
| void | ResetThreatList (Unit *who=nullptr) |
| float | GetThreat (Unit const *victim, Unit const *who=nullptr) |
| void | ForceCombatStop (Creature *who, bool reset=true) |
| void | ForceCombatStopForCreatureEntry (uint32 entry, float maxSearchRange=250.0f, bool samePhase=true, bool reset=true) |
| void | ForceCombatStopForCreatureEntry (std::vector< uint32 > creatureEntries, float maxSearchRange=250.0f, bool samePhase=true, bool reset=true) |
| void | DoTeleportTo (float x, float y, float z, uint32 time=0) |
| void | DoTeleportTo (float const pos[4]) |
| void | DoTeleportPlayer (Unit *unit, float x, float y, float z, float o) |
| void | DoTeleportAll (float x, float y, float z, float o) |
| Unit * | DoSelectLowestHpFriendly (float range, uint32 minHPDiff=1) |
| Unit * | DoSelectBelowHpPctFriendlyWithEntry (uint32 entry, float range, uint8 hpPct=1, bool excludeSelf=true) |
| std::list< Creature * > | DoFindFriendlyCC (float range) |
| std::list< Creature * > | DoFindFriendlyMissingBuff (float range, uint32 spellId) |
| Player * | GetPlayerAtMinimumRange (float minRange) |
| Creature * | DoSpawnCreature (uint32 entry, float offsetX, float offsetY, float offsetZ, float angle, uint32 type, Milliseconds despawntime) |
| bool | HealthBelowPct (uint32 pct) const |
| bool | HealthAbovePct (uint32 pct) const |
| SpellInfo const * | SelectSpell (Unit *target, uint32 school, uint32 mechanic, SelectTargetType targets, float rangeMin, float rangeMax, SelectEffect effect) |
| void | SetEquipmentSlots (bool loadDefault, int32 mainHand=EQUIP_NO_CHANGE, int32 offHand=EQUIP_NO_CHANGE, int32 ranged=EQUIP_NO_CHANGE) |
| void | SetCombatMovement (bool allowMovement) |
| bool | IsCombatMovementAllowed () const |
| bool | IsLFR () const |
| bool | IsNormal () const |
| bool | IsHeroic () const |
| bool | IsMythic () const |
| bool | IsMythicPlus () const |
| bool | IsHeroicOrHigher () const |
| bool | IsTimewalking () const |
| Difficulty | GetDifficulty () const |
| bool | Is25ManRaid () const |
| void | SetAggressiveStateAfter (Milliseconds timer, Creature *who=nullptr, bool startCombat=true, Creature *summoner=nullptr, StartCombatArgs const &combatArgs={ }) |
| void | DoAddEvent (Milliseconds timer, BasicEvent *event, WorldObject *who=nullptr) |
| template<class T > | |
| T const & | DUNGEON_MODE (T const &normal5, T const &heroic10) const |
| template<class T > | |
| T const & | RAID_MODE (T const &normal10, T const &normal25) const |
| template<class T > | |
| T const & | RAID_MODE (T const &normal10, T const &normal25, T const &heroic10, T const &heroic25) const |
Public Member Functions inherited from CreatureAI | |
| CreatureAI (Creature *creature, uint32 scriptId={}) noexcept | |
| virtual | ~CreatureAI () |
| uint32 | GetId () const |
| bool | IsEngaged () const |
| void | Talk (uint8 id, WorldObject const *whisperTarget=nullptr) |
| void | MoveInLineOfSight_Safe (Unit *who) |
| == Reactions At ================================= | |
| void | TriggerAlert (Unit const *who) const |
| void | JustEnteredCombat (Unit *) override |
| virtual void | JustStartedThreateningMe (Unit *who) |
| virtual void | OnHealthDepleted (Unit *, bool) |
| virtual void | JustSummoned (Creature *) |
| virtual void | IsSummonedBy (WorldObject *) |
| virtual void | SummonedCreatureDespawn (Creature *) |
| virtual void | SummonedCreatureDies (Creature *, Unit *) |
| virtual void | JustSummonedGameobject (GameObject *) |
| virtual void | SummonedGameobjectDespawn (GameObject *) |
| virtual void | JustRegisteredDynObject (DynamicObject *) |
| virtual void | JustUnregisteredDynObject (DynamicObject *) |
| virtual void | JustRegisteredAreaTrigger (AreaTrigger *) |
| virtual void | JustUnregisteredAreaTrigger (AreaTrigger *) |
| virtual void | SpellHit (WorldObject *, SpellInfo const *) |
| virtual void | SpellHitTarget (WorldObject *, SpellInfo const *) |
| virtual void | OnSpellCast (SpellInfo const *) |
| virtual void | OnSpellFailed (SpellInfo const *) |
| virtual void | OnSpellStart (SpellInfo const *) |
| virtual void | OnChannelFinished (SpellInfo const *) |
| virtual void | OnAuraApplied (AuraApplication const *) |
| virtual void | OnAuraRemoved (AuraApplication const *) |
| virtual bool | IsEscorted () const |
| void | OnCharmed (bool isNew) override |
| void | DoZoneInCombat () |
| virtual void | ReceiveEmote (Player *, uint32) |
| virtual void | OwnerAttackedBy (Unit *attacker) |
| virtual void | OwnerAttacked (Unit *target) |
| virtual void | CorpseRemoved (uint32 &) |
| == State checks ================================= | |
| virtual Optional< QuestGiverStatus > | GetDialogStatus (Player const *player) |
| == Gossip system ================================ | |
| virtual bool | OnGossipSelectCode (Player *, uint32, uint32, char const *) |
| virtual void | OnQuestAccept (Player *, Quest const *) |
| virtual void | OnQuestReward (Player *, Quest const *, LootItemType, uint32) |
| virtual void | WaypointStarted (uint32, uint32) |
| == Waypoints system ============================= | |
| virtual void | WaypointReached (uint32, uint32) |
| virtual void | WaypointPathEnded (uint32, uint32) |
| virtual void | PassengerBoarded (Unit *, int8, bool) |
| == Fields ======================================= | |
| virtual void | OnSpellClick (Unit *, bool) |
| virtual bool | CanSeeAlways (WorldObject const *) |
| virtual PlayerAI * | GetAIForCharmedPlayer (Player *) |
| int32 | VisualizeBoundary (Seconds duration, Unit *owner=nullptr, bool fill=false) const |
| virtual bool | CheckInRoom () |
| CreatureBoundary const * | GetBoundary () const |
| void | SetBoundary (CreatureBoundary const *boundary, bool negativeBoundaries=false) |
| bool | IsInBoundary (Position const *who=nullptr) const |
Public Member Functions inherited from UnitAI | |
| UnitAI (Unit *unit) | |
| virtual | ~UnitAI () |
| virtual void | InitializeAI () |
| virtual void | Reset () |
| virtual uint32 | GetData (uint32 id) const |
| virtual void | SetData (uint32 id, uint32 value) |
| virtual ObjectGuid | GetGUID (int32 id) const |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| virtual void | JustExitedCombat () |
| virtual void | OnDespawn () |
| virtual void | DamageDealt (Unit *, uint32 &, DamageEffectType) |
| virtual void | DamageTaken (Unit *, uint32 &, DamageEffectType, SpellInfo const *) |
| virtual void | HealReceived (Unit *, uint32 &) |
| virtual void | HealDone (Unit *, uint32 &) |
| virtual void | SpellInterrupted (uint32, uint32) |
| void | AttackStartCaster (Unit *victim, float dist) |
| SpellCastResult | DoCast (uint32 spellId) |
| SpellCastResult | DoCast (Unit *victim, uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastSelf (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastVictim (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastAOE (uint32 spellId, CastSpellExtraArgs const &args={}) |
| bool | DoSpellAttackIfReady (uint32 spellId) |
| virtual void | OnGameEvent (bool, uint16) |
| virtual std::string | GetDebugInfo () const |
Static Public Member Functions | |
| static void | MoveInfiniteOnSpawn (Creature *infinite, SplineChains chainId) |
Static Public Member Functions inherited from CreatureAI | |
| static void | DoZoneInCombat (Creature *creature) |
| static bool | IsInBounds (CreatureBoundary const &boundary, Position const *who) |
Static Public Member Functions inherited from UnitAI | |
| static void | FillAISpellInfo () |
Private Attributes | |
| InstanceScript *const | instance |
| EventMap | events |
| ObjectGuid | _eventStarterGuid |
| uint32 | _exorcismCooldown |
| bool | _progressRP |
| Actions | _afterCombat |
| SplineChainResumeInfo | _resumeMovement |
Additional Inherited Members | |
Static Public Attributes inherited from UnitAI | |
| static std::unordered_map< std::pair< uint32, Difficulty >, AISpellInfoType > | AISpellInfo |
Protected Member Functions inherited from CreatureAI | |
| bool | UpdateVictim () |
| Creature * | DoSummon (uint32 entry, Position const &pos, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| void | EngagementStart (Unit *who) |
| void | EngagementOver () |
| virtual void | MoveInLineOfSight (Unit *) |
| bool | _EnterEvadeMode (EvadeReason why=EvadeReason::Other) |
Protected Attributes inherited from CreatureAI | |
| Creature *const | me |
| CreatureBoundary const * | _boundary |
| bool | _negateBoundary |
Protected Attributes inherited from UnitAI | |
| Unit *const | me |
Definition at line 548 of file npc_arthas.cpp.
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inline |
Definition at line 550 of file npc_arthas.cpp.
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inline |
Definition at line 1592 of file npc_arthas.cpp.
References DATA_INSTANCE_PROGRESS, ZoneScript::GetData(), BaseEntity::GetGUID(), instance, and ZoneScript::SetGuidData().
Referenced by OnGossipSelect().
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inline |
Definition at line 557 of file npc_arthas.cpp.
References _progressRP, ArthasPositions, ArthasSnapbackDistanceThreshold, ArthasSnapbackPositions, COMPLETE, EventMap::Empty(), EVENT_TOWN_HALL_REACHED, events, Position::GetExactDist(), Unit::GetMotionMaster(), SnapbackInfo::HasGossip, LINE_TOWN_HALL_PENDING, CreatureAI::me, MotionMaster::MoveAlongSplineChain(), Unit::NearTeleportTo(), NPC_JAINA, NPC_UTHER, REACT_PASSIVE, SnapbackInfo::ReactState, Unit::RemoveNpcFlag(), RP1_CHAIN_ARTHAS1, RP1_CHAIN_JAINA1, RP1_CHAIN_UTHER1, RP1_JAINA_SPAWN, RP1_POINTID_UTHER1, RP1_UTHER_SPAWN, RP5_EVENT_CHROMIE_LAND, RP5_EVENT_CHROMIE_SPAWN, RP5_EVENT_CHROMIE_TRANSFORM, EventMap::ScheduleEvent(), Creature::SetImmuneToAll(), Unit::SetNpcFlag(), Creature::SetReactState(), Unit::SetVisible(), SnapbackInfo::SnapbackPosition, WorldObject::SummonCreature(), TC_LOG_TRACE, TC_LOG_WARN, TEMPSUMMON_MANUAL_DESPAWN, TOWN_HALL_PENDING, UNIT_NPC_FLAG_GOSSIP, UTHER_TALK, and WAVES_DONE.
Referenced by DoAction(), and JustAppeared().
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inlineoverridevirtual |
Reimplemented from UnitAI.
Definition at line 876 of file npc_arthas.cpp.
References UnitAI::CanAIAttack(), Position::GetExactDist2d(), Creature::GetHomePosition(), Position::GetPosition(), Creature::HasReactState(), Creature::IsEngaged(), CreatureAI::me, and REACT_AGGRESSIVE.
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inlineoverridevirtual |
Reimplemented from UnitAI.
Definition at line 635 of file npc_arthas.cpp.
References ACTION_PROGRESS_UPDATE, AdvanceToState(), DATA_TOWN_HALL_DONE, events, GetCurrentProgress(), instance, RP3_ACTION_AFTER_EPOCH, RP3_ACTION_AFTER_INITIAL, RP3_ACTION_AFTER_SPAWN1, RP3_ACTION_AFTER_SPAWN2, RP3_ACTION_AFTER_SPAWN3, RP3_EVENT_ARTHAS11, RP3_EVENT_ARTHAS21, RP3_EVENT_ARTHAS31, RP3_EVENT_ARTHAS32, RP3_EVENT_ARTHAS32_2, RP3_EVENT_ARTHAS4, RP3_EVENT_ARTHAS_MOVE_1, RP3_EVENT_ARTHAS_MOVE_2, RP3_EVENT_ARTHAS_MOVE_3, RP3_EVENT_EPOCH1, RP3_EVENT_EPOCH_AGGRO, RP3_EVENT_EPOCH_FACE, RP3_EVENT_EPOCH_SPAWN, RP5_ACTION_AFTER_MALGANIS, RP5_EVENT_MALGANIS_DONE, EventMap::ScheduleEvent(), and ZoneScript::SetData().
Referenced by JustReachedHome(), and ScheduleActionOOC().
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inline |
Definition at line 1506 of file npc_arthas.cpp.
References Unit::EngageWithTarget(), WorldObject::GetCreatureListWithEntryInGrid(), CreatureAI::me, NPC_INFINITE_ADVERSARY, NPC_INFINITE_AGENT, and NPC_INFINITE_HUNTER.
Referenced by UpdateAI().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1549 of file npc_arthas.cpp.
References CreatureAI::EnterEvadeMode(), TC_LOG_TRACE, and EnumUtils::ToConstant().
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inline |
Definition at line 552 of file npc_arthas.cpp.
References DATA_INSTANCE_PROGRESS, ZoneScript::GetData(), and instance.
Referenced by DoAction(), and JustAppeared().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1585 of file npc_arthas.cpp.
References _progressRP, AdvanceToState(), UnitAI::DoCastSelf(), GetCurrentProgress(), and SPELL_DEVOTION_AURA.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1578 of file npc_arthas.cpp.
References DATA_ARTHAS_DIED, Creature::DespawnOrUnsummon(), instance, CreatureAI::me, and ZoneScript::SetData().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1532 of file npc_arthas.cpp.
References _progressRP, _resumeMovement, SplineChainResumeInfo::Empty(), Position::GetPosition(), SplineChainMovementGenerator::GetResumeInfo(), CreatureAI::JustEngagedWith(), CreatureAI::me, Creature::SetHomePosition(), and TC_LOG_TRACE.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1555 of file npc_arthas.cpp.
References _afterCombat, _progressRP, _resumeMovement, ACTION_NONE, SplineChainResumeInfo::Clear(), DoAction(), UnitAI::DoCastSelf(), SplineChainResumeInfo::Empty(), Unit::GetMotionMaster(), Unit::HasAura(), CreatureAI::me, MotionMaster::ResumeSplineChain(), SPELL_DEVOTION_AURA, and TC_LOG_TRACE.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1526 of file npc_arthas.cpp.
References Object::GetEntry(), LINE_SLAY_ZOMBIE, and NPC_RISEN_ZOMBIE.
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inlinestatic |
Definition at line 1520 of file npc_arthas.cpp.
References Unit::GetMotionMaster(), MotionMaster::MoveAlongSplineChain(), NPC_INFINITE_ADVERSARY, and sScriptSystemMgr.
Referenced by UpdateAI().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 707 of file npc_arthas.cpp.
References _progressRP, ARTHAS_FINAL_POS, ArthasPositions, EFFECT_MOTION_TYPE, events, WorldObject::FindNearestCreature(), WorldObject::GetCreatureListWithEntryInGrid(), CreatureAI::me, Unit::NearTeleportTo(), NPC_CITIZEN, NPC_CITIZEN_INFINITE, NPC_JAINA, NPC_RESIDENT, NPC_UTHER, POINT_MOTION_TYPE, RP1_EVENT_ARTHAS1, RP1_EVENT_ARTHAS10, RP1_EVENT_ARTHAS2, RP1_EVENT_ARTHAS3, RP1_EVENT_ARTHAS4, RP1_EVENT_ARTHAS5, RP1_EVENT_ARTHAS6, RP1_EVENT_ARTHAS7, RP1_EVENT_ARTHAS8, RP1_EVENT_ARTHAS8_2, RP1_EVENT_ARTHAS9, RP1_EVENT_ARTHAS_LEAVE, RP1_EVENT_ARTHAS_LEAVE2, RP1_EVENT_ARTHAS_TURN, RP1_EVENT_FINISHED, RP1_EVENT_JAINA1, RP1_EVENT_JAINA2, RP1_EVENT_JAINA_FACE, RP1_EVENT_JAINA_LEAVE, RP1_EVENT_JAINA_LEAVE2, RP1_EVENT_START1, RP1_EVENT_START2, RP1_EVENT_UTHER1, RP1_EVENT_UTHER2, RP1_EVENT_UTHER3, RP1_EVENT_UTHER4, RP1_EVENT_UTHER5, RP1_EVENT_UTHER6, RP1_EVENT_UTHER_FACE, RP1_EVENT_UTHER_LEAVE, RP1_POINTID_ARTHAS2, RP1_POINTID_ARTHAS3, RP1_POINTID_ARTHAS4, RP1_POINTID_JAINA2, RP1_POINTID_JAINA4, RP1_POINTID_UTHER1, RP1_POINTID_UTHER2, RP1_POINTID_UTHER3, RP2_EVENT_ARTHAS2, RP2_EVENT_ARTHAS3, RP2_EVENT_ARTHAS4, RP2_EVENT_ARTHAS4_2, RP2_EVENT_ARTHAS5, RP2_EVENT_ARTHAS5_2, RP2_EVENT_ARTHAS5_3, RP2_EVENT_ARTHAS_FACE, RP2_EVENT_ARTHAS_MOVE_2, RP2_EVENT_ARTHAS_MOVE_3, RP2_EVENT_ARTHAS_MOVE_4, RP2_EVENT_ARTHAS_MOVE_5, RP2_EVENT_CITIZEN1, RP2_EVENT_CITIZEN2, RP2_EVENT_KILL1, RP2_EVENT_KILL2, RP2_EVENT_MALGANIS1, RP2_EVENT_MALGANIS2, RP2_EVENT_MALGANIS_LEAVE1, RP2_EVENT_MALGANIS_LEAVE2, RP2_EVENT_REACT1, RP2_EVENT_REACT2, RP2_EVENT_REACT3, RP2_EVENT_REACT4, RP2_EVENT_REACT5, RP2_EVENT_TROOPS_FACE, RP2_EVENT_WAVE_START, RP2_POINTID_ARTHAS1, RP2_POINTID_ARTHAS2, RP2_POINTID_ARTHAS3, RP3_EVENT_AGGRO, RP3_EVENT_ARTHAS2, RP3_EVENT_ARTHAS20, RP3_EVENT_ARTHAS3, RP3_EVENT_ARTHAS30, RP3_EVENT_ARTHAS_FACE, RP3_EVENT_ARTHAS_FACE2, RP3_EVENT_ARTHAS_KILL, RP3_EVENT_ARTHAS_MOVE_1_2, RP3_EVENT_CITIZEN1, RP3_EVENT_CITIZEN2, RP3_EVENT_INFINITE_LAUGH, RP3_EVENT_RESIDENT_FACE, RP3_EVENT_SPAWN1, RP3_EVENT_SPAWN1_AGGRO, RP3_EVENT_SPAWN1_FACE, RP3_EVENT_SPAWN2, RP3_EVENT_SPAWN2_AGGRO, RP3_EVENT_SPAWN2_FACE, RP3_EVENT_SPAWN3, RP3_EVENT_SPAWN3_AGGRO, RP3_EVENT_SPAWN3_FACE, RP3_EVENT_TRANSFORM1, RP3_EVENT_TRANSFORM2, RP3_EVENT_TRANSFORM3, RP3_POINTID_ARTHAS1, RP3_POINTID_ARTHAS2, RP3_POINTID_ARTHAS3, RP3_POINTID_ARTHAS4, RP3_POINTID_ARTHAS5, RP4_EVENT_ARTHAS11, RP4_EVENT_ARTHAS12, RP4_EVENT_ARTHAS13, RP4_EVENT_ARTHAS2, RP4_EVENT_ARTHAS3, RP4_EVENT_ARTHAS_FACE, RP4_EVENT_GAUNTLET_DONE, RP4_EVENT_GAUNTLET_REACHED, RP4_EVENT_GAUNTLET_RESUME, RP4_EVENT_HIDDEN_PASSAGE, RP4_POINTID_ARTHAS1, RP4_POINTID_ARTHAS2, RP4_POINTID_GAUNTLET1, RP4_POINTID_GAUNTLET2, RP5_EVENT_ARTHAS2, RP5_EVENT_ARTHAS_LEAVE2, RP5_EVENT_MALGANIS1, RP5_POINTID_ARTHAS1, RP5_POINTID_ARTHAS3, RP5_POINTID_ARTHAS4, EventMap::ScheduleEvent(), and SPLINE_CHAIN_MOTION_TYPE.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1611 of file npc_arthas.cpp.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1598 of file npc_arthas.cpp.
References AdvanceDungeon(), DATA_START_GAUNTLET, DATA_START_MALGANIS, DATA_START_PURGE, DATA_START_TOWN_HALL, DATA_TO_GAUNTLET, GAUNTLET_COMPLETE, GAUNTLET_PENDING, GetGossipActionFor(), BaseEntity::GetGUID(), CreatureAI::me, PURGE_PENDING, TC_LOG_TRACE, ObjectGuid::ToString(), TOWN_HALL_COMPLETE, and TOWN_HALL_PENDING.
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inline |
Definition at line 627 of file npc_arthas.cpp.
References _afterCombat, _progressRP, and DoAction().
Referenced by UpdateAI().
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inlineoverridevirtual |
Reimplemented from UnitAI.
Definition at line 674 of file npc_arthas.cpp.
References _eventStarterGuid, ACTION_START_RP_EVENT2, ACTION_START_RP_EVENT3, ACTION_START_RP_EVENT4_1, ACTION_START_RP_EVENT4_2, ACTION_START_RP_EVENT5, ArthasPositions, events, Unit::GetMotionMaster(), ObjectAccessor::GetUnit(), InstanceScript::instance, instance, CreatureAI::me, MotionMaster::MoveAlongSplineChain(), NPC_MALGANIS, RP2_EVENT_ARTHAS_MOVE_1, RP2_LINE_ARTHAS1, RP3_CHAIN_ARTHAS1, RP3_LINE_ARTHAS1, RP3_POINTID_ARTHAS1, RP4_CHAIN_ARTHAS1, RP4_EVENT_ARTHAS_MOVE, RP4_LINE_ARTHAS1, RP4_LINE_ARTHAS10, RP4_POINTID_ARTHAS1, RP5_CHAIN_ARTHAS1, RP5_LINE_ARTHAS1, RP5_MALGANIS_POS, RP5_POINTID_ARTHAS1, EventMap::ScheduleEvent(), and Map::SummonCreature().
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inlineoverridevirtual |
Reimplemented from ScriptedAI.
Definition at line 912 of file npc_arthas.cpp.
References _eventStarterGuid, _progressRP, Creature::AI(), ARTHAS_GAUNTLET_END_POS, ARTHAS_PURGE_PENDING_POS, ArthasPositions, ChromieSplinePos, DATA_GAUNTLET_DONE, DATA_GAUNTLET_REACHED, DATA_MAL_GANIS, DATA_MALGANIS_DONE, DATA_REACH_TOWN_HALL, DATA_START_WAVES, DATA_UTHER_FINISHED, Creature::DespawnOrUnsummon(), UnitAI::DoCast(), DONE, EMOTE_ONESHOT_EXCLAMATION, EMOTE_ONESHOT_LAUGH, EMOTE_ONESHOT_POINT_NO_SHEATHE, EMOTE_ONESHOT_ROAR, EMOTE_ONESHOT_RUDE, EMOTE_ONESHOT_TALK, EMOTE_STATE_COWER, EngageInfinites(), Unit::EngageWithTarget(), EVENT_TOWN_HALL_REACHED, events, EventMap::ExecuteEvent(), WorldObject::FindNearestCreature(), WorldObject::FindNearestGameObject(), WorldObject::GetCreatureListWithEntryInGrid(), Unit::GetMotionMaster(), ObjectAccessor::GetUnit(), GO_CHEST_HEROIC, GO_CHEST_NORMAL, GO_FLAG_NOT_SELECTABLE, GO_HIDDEN_PASSAGE, GO_STATE_ACTIVE, Ground, Unit::HandleEmoteCommand(), InstanceScript::instance, instance, Unit::IsAlive(), Creature::IsEngaged(), CreatureAI::me, MOTION_PRIORITY_NORMAL, MotionMaster::MoveAlongSplineChain(), MoveInfiniteOnSpawn(), NPC_CHROMIE_3, NPC_CITIZEN, NPC_CITIZEN_INFINITE, NPC_EPOCH, NPC_FOOTMAN, NPC_INFINITE_ADVERSARY, NPC_INFINITE_AGENT, NPC_INFINITE_HUNTER, NPC_JAINA, NPC_KNIGHT, NPC_MALGANIS, NPC_MALGANIS_BUNNY, NPC_PRIEST, NPC_RESIDENT, NPC_RESIDENT_INFINITE, NPC_SORCERESS, NPC_TIME_RIFT, NPC_TIME_RIFT_LARGE, NPC_UTHER, POINT_MOTION_TYPE, ScriptedAI::RAID_MODE(), RP1_CHAIN_ARTHAS2, RP1_CHAIN_ARTHAS3, RP1_CHAIN_ARTHAS4, RP1_CHAIN_JAINA2, RP1_CHAIN_JAINA3, RP1_CHAIN_JAINA4, RP1_CHAIN_UTHER2, RP1_CHAIN_UTHER3, RP1_EVENT_ARTHAS1, RP1_EVENT_ARTHAS10, RP1_EVENT_ARTHAS2, RP1_EVENT_ARTHAS3, RP1_EVENT_ARTHAS4, RP1_EVENT_ARTHAS5, RP1_EVENT_ARTHAS6, RP1_EVENT_ARTHAS7, RP1_EVENT_ARTHAS8, RP1_EVENT_ARTHAS8_2, RP1_EVENT_ARTHAS9, RP1_EVENT_ARTHAS_LEAVE, RP1_EVENT_ARTHAS_LEAVE2, RP1_EVENT_ARTHAS_TURN, RP1_EVENT_FINISHED, RP1_EVENT_JAINA1, RP1_EVENT_JAINA2, RP1_EVENT_JAINA_FACE, RP1_EVENT_JAINA_LEAVE, RP1_EVENT_JAINA_LEAVE2, RP1_EVENT_START1, RP1_EVENT_START2, RP1_EVENT_UTHER1, RP1_EVENT_UTHER2, RP1_EVENT_UTHER3, RP1_EVENT_UTHER4, RP1_EVENT_UTHER5, RP1_EVENT_UTHER6, RP1_EVENT_UTHER_FACE, RP1_EVENT_UTHER_LEAVE, RP1_LINE_ARTHAS1, RP1_LINE_ARTHAS10, RP1_LINE_ARTHAS11, RP1_LINE_ARTHAS2, RP1_LINE_ARTHAS3, RP1_LINE_ARTHAS4, RP1_LINE_ARTHAS5, RP1_LINE_ARTHAS6, RP1_LINE_ARTHAS7, RP1_LINE_ARTHAS8, RP1_LINE_ARTHAS9, RP1_LINE_JAINA1, RP1_LINE_JAINA2, RP1_LINE_UTHER1, RP1_LINE_UTHER2, RP1_LINE_UTHER3, RP1_LINE_UTHER4, RP1_LINE_UTHER5, RP1_LINE_UTHER6, RP1_POINTID_ARTHAS2, RP1_POINTID_ARTHAS3, RP1_POINTID_ARTHAS4, RP1_POINTID_JAINA2, RP1_POINTID_JAINA4, RP1_POINTID_UTHER2, RP1_POINTID_UTHER3, RP2_CHAIN_ARTHAS1, RP2_CHAIN_ARTHAS2, RP2_CHAIN_ARTHAS3, RP2_CHAIN_CITIZEN1, RP2_EVENT_ARTHAS2, RP2_EVENT_ARTHAS3, RP2_EVENT_ARTHAS4, RP2_EVENT_ARTHAS4_2, RP2_EVENT_ARTHAS5, RP2_EVENT_ARTHAS5_2, RP2_EVENT_ARTHAS5_3, RP2_EVENT_ARTHAS_FACE, RP2_EVENT_ARTHAS_MOVE_1, RP2_EVENT_ARTHAS_MOVE_2, RP2_EVENT_ARTHAS_MOVE_3, RP2_EVENT_ARTHAS_MOVE_4, RP2_EVENT_CITIZEN1, RP2_EVENT_CITIZEN2, RP2_EVENT_KILL1, RP2_EVENT_KILL2, RP2_EVENT_MALGANIS1, RP2_EVENT_MALGANIS2, RP2_EVENT_MALGANIS_LEAVE1, RP2_EVENT_MALGANIS_LEAVE2, RP2_EVENT_REACT1, RP2_EVENT_REACT2, RP2_EVENT_REACT3, RP2_EVENT_REACT4, RP2_EVENT_REACT5, RP2_EVENT_TROOPS_FACE, RP2_EVENT_WAVE_START, RP2_LINE_ARTHAS2, RP2_LINE_ARTHAS3, RP2_LINE_ARTHAS4, RP2_LINE_ARTHAS5, RP2_LINE_CITIZEN1, RP2_LINE_CITIZEN2, RP2_LINE_MALGANIS1, RP2_LINE_MALGANIS2, RP2_LINE_RESIDENT1, RP2_MALGANIS_POS, RP2_POINTID_ARTHAS1, RP2_POINTID_ARTHAS2, RP2_POINTID_ARTHAS3, RP3_ACTION_AFTER_EPOCH, RP3_ACTION_AFTER_INITIAL, RP3_ACTION_AFTER_SPAWN1, RP3_ACTION_AFTER_SPAWN2, RP3_ACTION_AFTER_SPAWN3, RP3_CHAIN_ARTHAS2, RP3_CHAIN_ARTHAS3, RP3_CHAIN_ARTHAS3_2, RP3_CHAIN_ARTHAS4, RP3_CHAIN_ARTHAS5, RP3_CHAIN_EPOCH, RP3_CHAIN_SPAWN1_LOC1, RP3_CHAIN_SPAWN1_LOC2, RP3_CHAIN_SPAWN1_LOC3, RP3_CHAIN_SPAWN1_LOC4, RP3_CHAIN_SPAWN2_LOC1, RP3_CHAIN_SPAWN2_LOC2, RP3_CHAIN_SPAWN2_LOC3, RP3_CHAIN_SPAWN2_LOC4, RP3_CHAIN_SPAWN3_LOC1, RP3_CHAIN_SPAWN3_LOC2, RP3_CHAIN_SPAWN3_LOC3, RP3_CHAIN_SPAWN3_LOC4, RP3_EPOCH_RIFT, RP3_EPOCH_SPAWN, RP3_EVENT_AGGRO, RP3_EVENT_ARTHAS11, RP3_EVENT_ARTHAS2, RP3_EVENT_ARTHAS20, RP3_EVENT_ARTHAS21, RP3_EVENT_ARTHAS3, RP3_EVENT_ARTHAS30, RP3_EVENT_ARTHAS31, RP3_EVENT_ARTHAS32, RP3_EVENT_ARTHAS32_2, RP3_EVENT_ARTHAS4, RP3_EVENT_ARTHAS_FACE, RP3_EVENT_ARTHAS_FACE2, RP3_EVENT_ARTHAS_KILL, RP3_EVENT_ARTHAS_MOVE_1, RP3_EVENT_ARTHAS_MOVE_1_2, RP3_EVENT_ARTHAS_MOVE_2, RP3_EVENT_ARTHAS_MOVE_3, RP3_EVENT_CITIZEN1, RP3_EVENT_CITIZEN2, RP3_EVENT_EPOCH1, RP3_EVENT_EPOCH_AGGRO, RP3_EVENT_EPOCH_FACE, RP3_EVENT_EPOCH_SPAWN, RP3_EVENT_INFINITE_LAUGH, RP3_EVENT_RESIDENT_FACE, RP3_EVENT_SPAWN1, RP3_EVENT_SPAWN1_AGGRO, RP3_EVENT_SPAWN1_FACE, RP3_EVENT_SPAWN2, RP3_EVENT_SPAWN2_AGGRO, RP3_EVENT_SPAWN2_FACE, RP3_EVENT_SPAWN3, RP3_EVENT_SPAWN3_AGGRO, RP3_EVENT_SPAWN3_FACE, RP3_EVENT_TRANSFORM1, RP3_EVENT_TRANSFORM2, RP3_EVENT_TRANSFORM3, RP3_LINE_ARTHAS10, RP3_LINE_ARTHAS11, RP3_LINE_ARTHAS2, RP3_LINE_ARTHAS20, RP3_LINE_ARTHAS21, RP3_LINE_ARTHAS3, RP3_LINE_ARTHAS30, RP3_LINE_ARTHAS31, RP3_LINE_ARTHAS32, RP3_LINE_ARTHAS4, RP3_LINE_CITIZEN1, RP3_LINE_CITIZEN2, RP3_LINE_EPOCH1, RP3_LINE_EPOCH2, RP3_POINTID_ARTHAS2, RP3_POINTID_ARTHAS3, RP3_POINTID_ARTHAS4, RP3_POINTID_ARTHAS5, RP3_SPAWN1_LOC1, RP3_SPAWN1_LOC2, RP3_SPAWN1_LOC3, RP3_SPAWN1_LOC4, RP3_SPAWN1_RIFT, RP3_SPAWN2_LOC1, RP3_SPAWN2_LOC2, RP3_SPAWN2_LOC3, RP3_SPAWN2_LOC4, RP3_SPAWN2_RIFT1, RP3_SPAWN2_RIFT2, RP3_SPAWN3_LOC1, RP3_SPAWN3_LOC2, RP3_SPAWN3_LOC3, RP3_SPAWN3_LOC4, RP3_SPAWN3_RIFT1, RP3_SPAWN3_RIFT2, RP4_CHAIN_ARTHAS2, RP4_CHAIN_GAUNTLET1, RP4_CHAIN_GAUNTLET2, RP4_EVENT_ARTHAS11, RP4_EVENT_ARTHAS12, RP4_EVENT_ARTHAS13, RP4_EVENT_ARTHAS2, RP4_EVENT_ARTHAS3, RP4_EVENT_ARTHAS_FACE, RP4_EVENT_ARTHAS_MOVE, RP4_EVENT_GAUNTLET_DONE, RP4_EVENT_GAUNTLET_REACHED, RP4_EVENT_GAUNTLET_RESUME, RP4_EVENT_HIDDEN_PASSAGE, RP4_LINE_ARTHAS11, RP4_LINE_ARTHAS12, RP4_LINE_ARTHAS13, RP4_LINE_ARTHAS2, RP4_LINE_ARTHAS3, RP4_POINTID_ARTHAS2, RP4_POINTID_GAUNTLET1, RP4_POINTID_GAUNTLET2, RP5_ACTION_AFTER_MALGANIS, RP5_CHAIN_ARTHAS2, RP5_CHAIN_ARTHAS3, RP5_CHAIN_ARTHAS4, RP5_CHROMIE_SPAWN, RP5_EVENT_ARTHAS10, RP5_EVENT_ARTHAS10_2, RP5_EVENT_ARTHAS11, RP5_EVENT_ARTHAS11_2, RP5_EVENT_ARTHAS2, RP5_EVENT_ARTHAS_LEAVE, RP5_EVENT_ARTHAS_LEAVE2, RP5_EVENT_CHROMIE_LAND, RP5_EVENT_CHROMIE_SPAWN, RP5_EVENT_CHROMIE_TRANSFORM, RP5_EVENT_MALGANIS1, RP5_EVENT_MALGANIS12, RP5_EVENT_MALGANIS_DONE, RP5_EVENT_MALGANIS_LEAVE, RP5_LINE_ARTHAS10, RP5_LINE_ARTHAS11, RP5_LINE_ARTHAS2, RP5_LINE_CHROMIE0, RP5_LINE_MALGANIS1, RP5_LINE_MALGANIS12, RP5_POINTID_ARTHAS3, RP5_POINTID_ARTHAS4, ScheduleActionOOC(), EventMap::ScheduleEvent(), Trinity::Containers::SelectRandomContainerElement(), InstanceScript::SetBossState(), ZoneScript::SetData(), Unit::SetFacingTo(), Unit::SetFacingToObject(), SPELL_CHROMIE_3_TRANSFORM, SPELL_CRUSADER_STRIKE, SPELL_MALGANIS_KILL_CREDIT, SPELL_MALGANIS_QUEST_CREDIT, SPELL_SHADOWSTEP_VISUAL, SPELL_TRANSFORM_VISUAL, Map::SummonCreature(), CreatureAI::Talk(), TRIGGERED_IGNORE_SET_FACING, UNIT_NPC_FLAG_GOSSIP, UNIT_NPC_FLAG_QUESTGIVER, EventMap::Update(), UpdateAICombat(), and urand().
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Definition at line 888 of file npc_arthas.cpp.
References _exorcismCooldown, UnitAI::DoCast(), UnitAI::DoCastSelf(), Creature::HasReactState(), Unit::HasUnitState(), ScriptedAI::HealthBelowPct(), CreatureAI::me, Random, REACT_PASSIVE, UnitAI::SelectTarget(), SPELL_EXORCISM, SPELL_HOLY_LIGHT, UNIT_STATE_CASTING, CreatureAI::UpdateVictim(), and urandms().
Referenced by UpdateAI().
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Definition at line 1623 of file npc_arthas.cpp.
Referenced by JustReachedHome(), and ScheduleActionOOC().
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Definition at line 1619 of file npc_arthas.cpp.
Referenced by SetGUID(), and UpdateAI().
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Definition at line 1620 of file npc_arthas.cpp.
Referenced by UpdateAICombat().
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Definition at line 1622 of file npc_arthas.cpp.
Referenced by AdvanceToState(), JustAppeared(), JustEngagedWith(), JustReachedHome(), MovementInform(), ScheduleActionOOC(), and UpdateAI().
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Definition at line 1624 of file npc_arthas.cpp.
Referenced by JustEngagedWith(), and JustReachedHome().
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Definition at line 1618 of file npc_arthas.cpp.
Referenced by AdvanceToState(), DoAction(), MovementInform(), SetGUID(), and UpdateAI().
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Definition at line 1617 of file npc_arthas.cpp.
Referenced by AdvanceDungeon(), DoAction(), GetCurrentProgress(), JustDied(), SetGUID(), and UpdateAI().