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TrinityCore
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Inheritance diagram for npc_highlord_darion_mograine::npc_highlord_darion_mograineAI:Public Member Functions | |
| npc_highlord_darion_mograineAI (Creature *creature) | |
| void | Initialize () |
| void | Reset () override |
| void | AttackStart (Unit *who) override |
| == Triggered Actions Requested ================== | |
| void | MoveInLineOfSight (Unit *who) override |
| void | SetHoldState (bool bOnHold) |
| void | WaypointReached (uint32 waypointId, uint32) override |
| void | EnterEvadeMode (EvadeReason why) override |
| void | UpdateAI (uint32 diff) override |
| void | JumpToNextStep (uint32 uiTimer) |
| void | NPCChangeTarget (ObjectGuid ui_GUID) |
| void | SpawnNPC () |
| void | DespawnNPC (ObjectGuid pGUID) |
| bool | OnGossipSelect (Player *player, uint32, uint32 gossipListId) override |
| bool | OnGossipHello (Player *player) override |
Public Member Functions inherited from EscortAI | |
| EscortAI (Creature *creature) noexcept | |
| ~EscortAI () | |
| void | InitializeAI () override |
| void | JustDied (Unit *) override |
| void | ReturnToLastPoint () |
| void | MovementInform (uint32, uint32) override |
| virtual void | UpdateEscortAI (uint32 diff) |
| void | AddWaypoint (uint32 id, float x, float y, float z, bool run) |
| void | AddWaypoint (uint32 id, float x, float y, float z, float orientation=0.f, Optional< Milliseconds > waitTime={}, bool run=false) |
| void | ResetPath () |
| void | LoadPath (uint32 pathId) |
| void | Start (bool isActiveAttacker=true, ObjectGuid playerGUID=ObjectGuid::Empty, Quest const *quest=nullptr, bool instantRespawn=false, bool canLoopPath=false) |
| void | SetEscortPaused (bool on) |
| void | SetPauseTimer (Milliseconds timer) |
| bool | HasEscortState (uint32 escortState) |
| bool | IsEscorted () const override |
| void | SetMaxPlayerDistance (float newMax) |
| float | GetMaxPlayerDistance () const |
| void | SetDespawnAtEnd (bool despawn) |
| void | SetDespawnAtFar (bool despawn) |
| bool | IsActiveAttacker () const |
| void | SetActiveAttacker (bool enable) |
| ObjectGuid | GetEventStarterGUID () const |
Public Member Functions inherited from ScriptedAI | |
| ScriptedAI (Creature *creature, uint32 scriptId=0) noexcept | |
| virtual | ~ScriptedAI () |
| void | AttackStartNoMove (Unit *target) |
| void | AttackStart (Unit *) override |
| == Triggered Actions Requested ================== | |
| void | DoStartMovement (Unit *target, float distance=0.0f, float angle=0.0f) |
| void | DoStartNoMovement (Unit *target) |
| void | DoStopAttack () |
| void | DoCastSpell (Unit *target, SpellInfo const *spellInfo, bool triggered=false) |
| void | DoPlaySoundToSet (WorldObject *source, uint32 soundId) |
| void | AddThreat (Unit *victim, float amount, Unit *who=nullptr) |
| void | ModifyThreatByPercent (Unit *victim, int32 pct, Unit *who=nullptr) |
| void | ResetThreat (Unit *victim, Unit *who=nullptr) |
| void | ResetThreatList (Unit *who=nullptr) |
| float | GetThreat (Unit const *victim, Unit const *who=nullptr) |
| void | ForceCombatStop (Creature *who, bool reset=true) |
| void | ForceCombatStopForCreatureEntry (uint32 entry, float maxSearchRange=250.0f, bool samePhase=true, bool reset=true) |
| void | ForceCombatStopForCreatureEntry (std::vector< uint32 > creatureEntries, float maxSearchRange=250.0f, bool samePhase=true, bool reset=true) |
| void | DoTeleportTo (float x, float y, float z, uint32 time=0) |
| void | DoTeleportTo (float const pos[4]) |
| void | DoTeleportPlayer (Unit *unit, float x, float y, float z, float o) |
| void | DoTeleportAll (float x, float y, float z, float o) |
| Unit * | DoSelectLowestHpFriendly (float range, uint32 minHPDiff=1) |
| Unit * | DoSelectBelowHpPctFriendlyWithEntry (uint32 entry, float range, uint8 hpPct=1, bool excludeSelf=true) |
| std::list< Creature * > | DoFindFriendlyCC (float range) |
| std::list< Creature * > | DoFindFriendlyMissingBuff (float range, uint32 spellId) |
| Player * | GetPlayerAtMinimumRange (float minRange) |
| Creature * | DoSpawnCreature (uint32 entry, float offsetX, float offsetY, float offsetZ, float angle, uint32 type, Milliseconds despawntime) |
| bool | HealthBelowPct (uint32 pct) const |
| bool | HealthAbovePct (uint32 pct) const |
| SpellInfo const * | SelectSpell (Unit *target, uint32 school, uint32 mechanic, SelectTargetType targets, float rangeMin, float rangeMax, SelectEffect effect) |
| void | SetEquipmentSlots (bool loadDefault, int32 mainHand=EQUIP_NO_CHANGE, int32 offHand=EQUIP_NO_CHANGE, int32 ranged=EQUIP_NO_CHANGE) |
| void | SetCombatMovement (bool allowMovement) |
| bool | IsCombatMovementAllowed () const |
| bool | IsLFR () const |
| bool | IsNormal () const |
| bool | IsHeroic () const |
| bool | IsMythic () const |
| bool | IsMythicPlus () const |
| bool | IsHeroicOrHigher () const |
| bool | IsTimewalking () const |
| Difficulty | GetDifficulty () const |
| bool | Is25ManRaid () const |
| void | SetAggressiveStateAfter (Milliseconds timer, Creature *who=nullptr, bool startCombat=true, Creature *summoner=nullptr, StartCombatArgs const &combatArgs={ }) |
| void | DoAddEvent (Milliseconds timer, BasicEvent *event, WorldObject *who=nullptr) |
| template<class T > | |
| T const & | DUNGEON_MODE (T const &normal5, T const &heroic10) const |
| template<class T > | |
| T const & | RAID_MODE (T const &normal10, T const &normal25) const |
| template<class T > | |
| T const & | RAID_MODE (T const &normal10, T const &normal25, T const &heroic10, T const &heroic25) const |
Public Member Functions inherited from CreatureAI | |
| CreatureAI (Creature *creature, uint32 scriptId={}) noexcept | |
| virtual | ~CreatureAI () |
| uint32 | GetId () const |
| bool | IsEngaged () const |
| void | Talk (uint8 id, WorldObject const *whisperTarget=nullptr) |
| void | MoveInLineOfSight_Safe (Unit *who) |
| == Reactions At ================================= | |
| void | TriggerAlert (Unit const *who) const |
| void | JustEnteredCombat (Unit *) override |
| virtual void | JustStartedThreateningMe (Unit *who) |
| virtual void | JustEngagedWith (Unit *) |
| virtual void | OnHealthDepleted (Unit *, bool) |
| virtual void | KilledUnit (Unit *) |
| virtual void | JustSummoned (Creature *) |
| virtual void | IsSummonedBy (WorldObject *) |
| virtual void | SummonedCreatureDespawn (Creature *) |
| virtual void | SummonedCreatureDies (Creature *, Unit *) |
| virtual void | JustSummonedGameobject (GameObject *) |
| virtual void | SummonedGameobjectDespawn (GameObject *) |
| virtual void | JustRegisteredDynObject (DynamicObject *) |
| virtual void | JustUnregisteredDynObject (DynamicObject *) |
| virtual void | JustRegisteredAreaTrigger (AreaTrigger *) |
| virtual void | JustUnregisteredAreaTrigger (AreaTrigger *) |
| virtual void | SpellHit (WorldObject *, SpellInfo const *) |
| virtual void | SpellHitTarget (WorldObject *, SpellInfo const *) |
| virtual void | OnSpellCast (SpellInfo const *) |
| virtual void | OnSpellFailed (SpellInfo const *) |
| virtual void | OnSpellStart (SpellInfo const *) |
| virtual void | OnChannelFinished (SpellInfo const *) |
| virtual void | OnAuraApplied (AuraApplication const *) |
| virtual void | OnAuraRemoved (AuraApplication const *) |
| virtual void | JustAppeared () |
| void | OnCharmed (bool isNew) override |
| virtual void | JustReachedHome () |
| void | DoZoneInCombat () |
| virtual void | ReceiveEmote (Player *, uint32) |
| virtual void | OwnerAttackedBy (Unit *attacker) |
| virtual void | OwnerAttacked (Unit *target) |
| virtual void | CorpseRemoved (uint32 &) |
| == State checks ================================= | |
| virtual Optional< QuestGiverStatus > | GetDialogStatus (Player const *player) |
| == Gossip system ================================ | |
| virtual bool | OnGossipSelectCode (Player *, uint32, uint32, char const *) |
| virtual void | OnQuestAccept (Player *, Quest const *) |
| virtual void | OnQuestReward (Player *, Quest const *, LootItemType, uint32) |
| virtual void | WaypointStarted (uint32, uint32) |
| == Waypoints system ============================= | |
| virtual void | WaypointPathEnded (uint32, uint32) |
| virtual void | PassengerBoarded (Unit *, int8, bool) |
| == Fields ======================================= | |
| virtual void | OnSpellClick (Unit *, bool) |
| virtual bool | CanSeeAlways (WorldObject const *) |
| virtual PlayerAI * | GetAIForCharmedPlayer (Player *) |
| int32 | VisualizeBoundary (Seconds duration, Unit *owner=nullptr, bool fill=false) const |
| virtual bool | CheckInRoom () |
| CreatureBoundary const * | GetBoundary () const |
| void | SetBoundary (CreatureBoundary const *boundary, bool negativeBoundaries=false) |
| bool | IsInBoundary (Position const *who=nullptr) const |
Public Member Functions inherited from UnitAI | |
| UnitAI (Unit *unit) | |
| virtual | ~UnitAI () |
| virtual bool | CanAIAttack (Unit const *) const |
| virtual void | DoAction (int32 param) |
| virtual uint32 | GetData (uint32 id) const |
| virtual void | SetData (uint32 id, uint32 value) |
| virtual void | SetGUID (ObjectGuid const &guid, int32 id) |
| virtual ObjectGuid | GetGUID (int32 id) const |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| virtual void | JustExitedCombat () |
| virtual void | OnDespawn () |
| virtual void | DamageDealt (Unit *, uint32 &, DamageEffectType) |
| virtual void | DamageTaken (Unit *, uint32 &, DamageEffectType, SpellInfo const *) |
| virtual void | HealReceived (Unit *, uint32 &) |
| virtual void | HealDone (Unit *, uint32 &) |
| virtual void | SpellInterrupted (uint32, uint32) |
| void | AttackStartCaster (Unit *victim, float dist) |
| SpellCastResult | DoCast (uint32 spellId) |
| SpellCastResult | DoCast (Unit *victim, uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastSelf (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastVictim (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastAOE (uint32 spellId, CastSpellExtraArgs const &args={}) |
| bool | DoSpellAttackIfReady (uint32 spellId) |
| virtual void | OnGameEvent (bool, uint16) |
| virtual std::string | GetDebugInfo () const |
Additional Inherited Members | |
Static Public Member Functions inherited from CreatureAI | |
| static void | DoZoneInCombat (Creature *creature) |
| static bool | IsInBounds (CreatureBoundary const &boundary, Position const *who) |
Static Public Member Functions inherited from UnitAI | |
| static void | FillAISpellInfo () |
Static Public Attributes inherited from UnitAI | |
| static std::unordered_map< std::pair< uint32, Difficulty >, AISpellInfoType > | AISpellInfo |
Protected Member Functions inherited from EscortAI | |
| Player * | GetPlayerForEscort () |
Protected Member Functions inherited from CreatureAI | |
| bool | UpdateVictim () |
| Creature * | DoSummon (uint32 entry, Position const &pos, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| void | EngagementStart (Unit *who) |
| void | EngagementOver () |
| bool | _EnterEvadeMode (EvadeReason why=EvadeReason::Other) |
Protected Attributes inherited from CreatureAI | |
| Creature *const | me |
| CreatureBoundary const * | _boundary |
| bool | _negateBoundary |
Protected Attributes inherited from UnitAI | |
| Unit *const | me |
Definition at line 268 of file chapter5.cpp.
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inline |
Definition at line 270 of file chapter5.cpp.
References Initialize().
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inlineoverridevirtual |
== Triggered Actions Requested ==================
Reimplemented from CreatureAI.
Definition at line 419 of file chapter5.cpp.
References ScriptedAI::AddThreat(), Unit::Attack(), ScriptedAI::DoStartMovement(), CreatureAI::me, and Unit::SetInCombatWith().
Referenced by MoveInLineOfSight().
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inline |
Definition at line 1592 of file chapter5.cpp.
References ObjectAccessor::GetCreature(), and CreatureAI::me.
Referenced by UpdateAI().
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inlineoverridevirtual |
Reimplemented from EscortAI.
Definition at line 567 of file chapter5.cpp.
References bIsBattle, and EscortAI::EnterEvadeMode().
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inline |
Definition at line 275 of file chapter5.cpp.
References bIsBattle, ENCOUNTER_TOTAL_DAWN, ENCOUNTER_TOTAL_SCOURGE, uiAnti_magic_zone, uiDeath_embrace, uiDeath_strike, uiFight_duration, uiFight_speech, uiIcy_touch, uiPhase_timer, uiSpawncheck, uiStep, uiSummon_counter, uiTargetcheck, uiTotal_dawn, uiTotal_scourge, uiUnholy_blight, and urand().
Referenced by npc_highlord_darion_mograineAI(), and Reset().
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inline |
Definition at line 1471 of file chapter5.cpp.
References uiPhase_timer, and uiStep.
Referenced by UpdateAI(), and WaypointReached().
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inlineoverridevirtual |
Reimplemented from EscortAI.
Definition at line 436 of file chapter5.cpp.
References AttackStart(), WorldObject::IsValidAttackTarget(), WorldObject::IsWithinDistInMap(), WorldObject::IsWithinLOSInMap(), and CreatureAI::me.
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inline |
Definition at line 1477 of file chapter5.cpp.
References ScriptedAI::AddThreat(), ObjectAccessor::GetCreature(), CreatureAI::me, Random, and UnitAI::SelectTarget().
Referenced by UpdateAI(), and WaypointReached().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1618 of file chapter5.cpp.
References AddGossipItemFor(), Player::GetGossipTextId(), BaseEntity::GetGUID(), Player::GetQuestStatus(), GOSSIP_ACTION_INFO_DEF, GOSSIP_SENDER_MAIN, Unit::IsQuestGiver(), CreatureAI::me, None, Player::PrepareQuestMenu(), QUEST_STATUS_INCOMPLETE, and SendGossipMenuFor().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 1602 of file chapter5.cpp.
References ClearGossipMenuFor(), CloseGossipMenuFor(), BaseEntity::GetGUID(), GOSSIP_ACTION_INFO_DEF, EscortAI::LoadPath(), PATH_ESCORT_MOGRAINE, Player::PlayerTalkClass, EscortAI::Start(), and uiStep.
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inlineoverridevirtual |
Reimplemented from UnitAI.
Definition at line 335 of file chapter5.cpp.
References ObjectGuid::Clear(), ENCOUNTER_ABOMINATION_NUMBER, ENCOUNTER_BEHEMOTH_NUMBER, ENCOUNTER_DEFENDER_NUMBER, ENCOUNTER_EARTHSHATTER_NUMBER, ENCOUNTER_GHOUL_NUMBER, ENCOUNTER_WARRIOR_NUMBER, ObjectAccessor::GetCreature(), WorldObject::GetMap(), EscortAI::HasEscortState(), Initialize(), JUST_DIED, CreatureAI::me, Unit::Mount(), Unit::SetStandState(), WorldStateMgr::SetValue(), Unit::SetVisible(), STATE_ESCORT_ESCORTING, uiAbominationGUID, uiBehemothGUID, uiDefenderGUID, uiEarthshatterGUID, uiEligorGUID, uiGhoulGUID, uiKoltiraGUID, uiKorfaxGUID, uiLichKingGUID, uiMaxwellGUID, uiOrbazGUID, uiRayneGUID, uiThassarianGUID, uiTirionGUID, uiWarriorGUID, UNIT_STAND_STATE_STAND, WORLD_STATE_BATTLE_IN_PROGRESS, and WORLD_STATE_SHOW_FORCES_REMAINING.
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inline |
Definition at line 447 of file chapter5.cpp.
References EscortAI::SetEscortPaused().
Referenced by UpdateAI(), and WaypointReached().
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inline |
Definition at line 1489 of file chapter5.cpp.
References ScriptedAI::AddThreat(), ENCOUNTER_ABOMINATION_NUMBER, ENCOUNTER_BEHEMOTH_NUMBER, ENCOUNTER_DEFENDER_NUMBER, ENCOUNTER_EARTHSHATTER_NUMBER, ENCOUNTER_GHOUL_NUMBER, ENCOUNTER_WARRIOR_NUMBER, FACTION_SCARLET_CRUSADE, FACTION_UNDEAD_SCOURGE_3, ObjectAccessor::GetCreature(), BaseEntity::GetGUID(), LightofDawnLoc, CreatureAI::me, NPC_ACHERUS_GHOUL, NPC_COMMANDER_ELIGOR_DAWNBRINGER, NPC_DEFENDER_OF_THE_LIGHT, NPC_FLESH_BEHEMOTH, NPC_KORFAX_CHAMPION_OF_THE_LIGHT, NPC_LORD_MAXWELL_TYROSUS, NPC_RAMPAGING_ABOMINATION, NPC_RAYNE, NPC_RIMBLAT_EARTHSHATTER, NPC_WARRIOR_OF_THE_FROZEN_WASTES, rand32(), Unit::SetFaction(), WorldObject::SummonCreature(), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, uiAbominationGUID, uiBehemothGUID, uiDefenderGUID, uiEarthshatterGUID, uiEligorGUID, uiGhoulGUID, uiKorfaxGUID, uiMaxwellGUID, uiRayneGUID, and uiWarriorGUID.
Referenced by UpdateAI(), and WaypointReached().
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inlineoverridevirtual |
Reimplemented from EscortAI.
Definition at line 573 of file chapter5.cpp.
References RefManager< ReferenceType >::begin(), bIsBattle, WorldObject::CastSpell(), Unit::CombatStop(), DespawnNPC(), Creature::DespawnOrUnsummon(), UnitAI::DoCast(), UnitAI::DoCastVictim(), EMOTE_LIGHT_OF_DAWN04, EMOTE_LIGHT_OF_DAWN06, EMOTE_LIGHT_OF_DAWN07, EMOTE_LIGHT_OF_DAWN08, EMOTE_LIGHT_OF_DAWN09, EMOTE_LIGHT_OF_DAWN10, EMOTE_LIGHT_OF_DAWN11, EMOTE_LIGHT_OF_DAWN12, EMOTE_LIGHT_OF_DAWN13, EMOTE_LIGHT_OF_DAWN15, EMOTE_LIGHT_OF_DAWN16, EMOTE_LIGHT_OF_DAWN17, EMOTE_ONESHOT_KICK, EMOTE_ONESHOT_NONE, EMOTE_ONESHOT_ROAR, EMOTE_STATE_ATTACK_UNARMED, EMOTE_STATE_READY2H, LinkedListHead::empty(), ENCOUNTER_ABOMINATION_NUMBER, ENCOUNTER_BEHEMOTH_NUMBER, ENCOUNTER_DEFENDER_NUMBER, ENCOUNTER_EARTHSHATTER_NUMBER, ENCOUNTER_GHOUL_NUMBER, ENCOUNTER_WARRIOR_NUMBER, RefManager< ReferenceType >::end(), CreatureAI::EngagementOver(), EQUIP_HIGHLORD_TIRION_FORDRING, EQUIP_UNEQUIP, FACTION_UNDEAD_SCOURGE_3, GetClosestCreatureWithEntry(), ObjectAccessor::GetCreature(), Unit::GetFaction(), BaseEntity::GetGUID(), WorldObject::GetMap(), Unit::GetMotionMaster(), Map::GetPlayers(), Position::GetPositionWithOffset(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), GO_LIGHT_OF_DAWN, Unit::HasAura(), Unit::InterruptNonMeleeSpells(), WorldObject::IsWithinDistInMap(), JumpToNextStep(), JUST_DIED, LightofDawnLoc, CreatureAI::me, MOVE_RUN, MotionMaster::MovePoint(), NPC_ACHERUS_GHOUL, NPC_DARION_MOGRAINE, NPC_DEFENDER_OF_THE_LIGHT, NPC_FLESH_BEHEMOTH, NPC_HIGHLORD_ALEXANDROS_MOGRAINE, NPC_HIGHLORD_DARION_MOGRAINE, NPC_HIGHLORD_TIRION_FORDRING, NPC_KOLTIRA_DEATHWEAVER, NPC_ORBAZ_BLOODBANE, NPC_RAMPAGING_ABOMINATION, NPC_RIMBLAT_EARTHSHATTER, NPC_THASSARIAN, NPC_THE_LICH_KING, NPC_WARRIOR_OF_THE_FROZEN_WASTES, NPCChangeTarget(), rand32(), Unit::RemoveAllAuras(), Unit::RemoveAurasDueToSpell(), Unit::RemoveNpcFlag(), SAY_LIGHT_OF_DAWN04, SAY_LIGHT_OF_DAWN05, SAY_LIGHT_OF_DAWN06, SAY_LIGHT_OF_DAWN09, SAY_LIGHT_OF_DAWN25, SAY_LIGHT_OF_DAWN26, SAY_LIGHT_OF_DAWN28, SAY_LIGHT_OF_DAWN29, SAY_LIGHT_OF_DAWN30, SAY_LIGHT_OF_DAWN31, SAY_LIGHT_OF_DAWN32, SAY_LIGHT_OF_DAWN34, SAY_LIGHT_OF_DAWN35, SAY_LIGHT_OF_DAWN36, SAY_LIGHT_OF_DAWN37, SAY_LIGHT_OF_DAWN38, SAY_LIGHT_OF_DAWN39, SAY_LIGHT_OF_DAWN40, SAY_LIGHT_OF_DAWN41, SAY_LIGHT_OF_DAWN42, SAY_LIGHT_OF_DAWN43, SAY_LIGHT_OF_DAWN44, SAY_LIGHT_OF_DAWN45, SAY_LIGHT_OF_DAWN46, SAY_LIGHT_OF_DAWN47, SAY_LIGHT_OF_DAWN48, SAY_LIGHT_OF_DAWN49, SAY_LIGHT_OF_DAWN50, SAY_LIGHT_OF_DAWN51, SAY_LIGHT_OF_DAWN52, SAY_LIGHT_OF_DAWN53, SAY_LIGHT_OF_DAWN54, SAY_LIGHT_OF_DAWN55, SAY_LIGHT_OF_DAWN56, SAY_LIGHT_OF_DAWN57, SAY_LIGHT_OF_DAWN58, SAY_LIGHT_OF_DAWN59, SAY_LIGHT_OF_DAWN60, SAY_LIGHT_OF_DAWN61, SAY_LIGHT_OF_DAWN62, SAY_LIGHT_OF_DAWN63, SAY_LIGHT_OF_DAWN64, SAY_LIGHT_OF_DAWN65, SAY_LIGHT_OF_DAWN66, SAY_LIGHT_OF_DAWN67, SAY_LIGHT_OF_DAWN68, Unit::SetEmoteState(), Unit::SetFaction(), SetHoldState(), Unit::SetSpeedRate(), Unit::SetStandState(), WorldStateMgr::SetValue(), Unit::SetVisible(), Unit::SetWalk(), SpawnNPC(), SPELL_ALEXANDROS_MOGRAINE_SPAWN, SPELL_ANTI_MAGIC_ZONE1, SPELL_DEATH_EMBRACE, SPELL_DEATH_STRIKE, SPELL_ICY_TOUCH1, SPELL_MOGRAINE_CHARGE, SPELL_REBIRTH_OF_THE_ASHBRINGER, SPELL_SOUL_FEAST_ALEX, SPELL_SOUL_FEAST_TIRION, SPELL_TELEPORT_VISUAL, SPELL_THE_LIGHT_OF_DAWN, SPELL_THE_LIGHT_OF_DAWN_Q, SPELL_THE_MIGHT_OF_MOGRAINE, SPELL_TIRION_CHARGE, SPELL_UNHOLY_BLIGHT, WorldObject::SummonCreature(), WorldObject::SummonGameObject(), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, uiAbominationGUID, uiAlexandrosGUID, uiAnti_magic_zone, uiBehemothGUID, uiDarionGUID, uiDeath_embrace, uiDeath_strike, uiDefenderGUID, uiEarthshatterGUID, uiEligorGUID, uiFight_duration, uiFight_speech, uiGhoulGUID, uiIcy_touch, uiKoltiraGUID, uiKorfaxGUID, uiLichKingGUID, uiMaxwellGUID, uiOrbazGUID, uiPhase_timer, uiRayneGUID, uiSpawncheck, uiStep, uiSummon_counter, uiTargetcheck, uiThassarianGUID, uiTirionGUID, uiUnholy_blight, uiWarriorGUID, UNIT_NPC_FLAG_GOSSIP, UNIT_STAND_STATE_DEAD, UNIT_STAND_STATE_KNEEL, UNIT_STAND_STATE_STAND, EscortAI::UpdateAI(), urand(), WORLD_STATE_BATTLE_IN_PROGRESS, and WORLD_STATE_SHOW_MINUTES_UNTIL_BATTLE.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 452 of file chapter5.cpp.
References bIsBattle, WorldObject::CastSpell(), Unit::Dismount(), UnitAI::DoCast(), EMOTE_LIGHT_OF_DAWN05, EMOTE_LIGHT_OF_DAWN14, EMOTE_ONESHOT_SPECIALATTACK1H, EMOTE_STATE_READY2H, ENCOUNTER_ABOMINATION_NUMBER, ENCOUNTER_BEHEMOTH_NUMBER, ENCOUNTER_GHOUL_NUMBER, ENCOUNTER_WARRIOR_NUMBER, EQUIP_UNEQUIP, ObjectAccessor::GetCreature(), Unit::HandleEmoteCommand(), Unit::HasAura(), JumpToNextStep(), LightofDawnLoc, CreatureAI::me, NPCChangeTarget(), Unit::RemoveAurasDueToSpell(), SAY_LIGHT_OF_DAWN07, SAY_LIGHT_OF_DAWN08, SAY_LIGHT_OF_DAWN27, SAY_LIGHT_OF_DAWN33, SetHoldState(), Unit::SetStandState(), Unit::SetVirtualItem(), Unit::SetWalk(), SpawnNPC(), SPELL_ASHBRINGER, SPELL_THE_LIGHT_OF_DAWN, SPELL_THE_MIGHT_OF_MOGRAINE, uiAbominationGUID, uiBehemothGUID, uiEligorGUID, uiGhoulGUID, uiKoltiraGUID, uiKorfaxGUID, uiMaxwellGUID, uiOrbazGUID, uiThassarianGUID, uiTirionGUID, uiWarriorGUID, and UNIT_STAND_STATE_KNEEL.
| bool npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::bIsBattle |
Definition at line 296 of file chapter5.cpp.
Referenced by EnterEvadeMode(), Initialize(), UpdateAI(), and WaypointReached().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiAbominationGUID[ENCOUNTER_ABOMINATION_NUMBER] |
Definition at line 330 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), UpdateAI(), and WaypointReached().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiAlexandrosGUID |
Definition at line 316 of file chapter5.cpp.
Referenced by UpdateAI().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiAnti_magic_zone |
Definition at line 305 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiBehemothGUID[ENCOUNTER_BEHEMOTH_NUMBER] |
Definition at line 331 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), UpdateAI(), and WaypointReached().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiDarionGUID |
Definition at line 317 of file chapter5.cpp.
Referenced by UpdateAI().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiDeath_embrace |
Definition at line 307 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiDeath_strike |
Definition at line 306 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiDefenderGUID[ENCOUNTER_DEFENDER_NUMBER] |
Definition at line 322 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiEarthshatterGUID[ENCOUNTER_EARTHSHATTER_NUMBER] |
Definition at line 323 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiEligorGUID |
Definition at line 320 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), UpdateAI(), and WaypointReached().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiFight_duration |
Definition at line 299 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiFight_speech |
Definition at line 310 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiGhoulGUID[ENCOUNTER_GHOUL_NUMBER] |
Definition at line 332 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), UpdateAI(), and WaypointReached().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiIcy_touch |
Definition at line 308 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiKoltiraGUID |
Definition at line 326 of file chapter5.cpp.
Referenced by Reset(), UpdateAI(), and WaypointReached().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiKorfaxGUID |
Definition at line 318 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), UpdateAI(), and WaypointReached().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiLichKingGUID |
Definition at line 329 of file chapter5.cpp.
Referenced by Reset(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiMaxwellGUID |
Definition at line 319 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), UpdateAI(), and WaypointReached().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiOrbazGUID |
Definition at line 327 of file chapter5.cpp.
Referenced by Reset(), UpdateAI(), and WaypointReached().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiPhase_timer |
Definition at line 298 of file chapter5.cpp.
Referenced by Initialize(), JumpToNextStep(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiRayneGUID |
Definition at line 321 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), and UpdateAI().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiSpawncheck |
Definition at line 311 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiStep |
Definition at line 297 of file chapter5.cpp.
Referenced by Initialize(), JumpToNextStep(), OnGossipSelect(), and UpdateAI().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiSummon_counter |
Definition at line 302 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiTargetcheck |
Definition at line 312 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiThassarianGUID |
Definition at line 328 of file chapter5.cpp.
Referenced by Reset(), UpdateAI(), and WaypointReached().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiTirionGUID |
Definition at line 315 of file chapter5.cpp.
Referenced by Reset(), UpdateAI(), and WaypointReached().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiTotal_dawn |
Definition at line 300 of file chapter5.cpp.
Referenced by Initialize().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiTotal_scourge |
Definition at line 301 of file chapter5.cpp.
Referenced by Initialize().
| uint32 npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiUnholy_blight |
Definition at line 309 of file chapter5.cpp.
Referenced by Initialize(), and UpdateAI().
| ObjectGuid npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::uiWarriorGUID[ENCOUNTER_WARRIOR_NUMBER] |
Definition at line 333 of file chapter5.cpp.
Referenced by Reset(), SpawnNPC(), UpdateAI(), and WaypointReached().