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TrinityCore
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Inheritance diagram for boss_malygos:Public Member Functions | |
| boss_malygos (Creature *creature) | |
| void | Initialize () |
| void | Reset () override |
| uint32 | GetData (uint32 data) const override |
| void | SetData (uint32 data, uint32 value) override |
| ObjectGuid | GetGUID (int32 type) const override |
| void | SetGUID (ObjectGuid const &guid, int32 id) override |
| void | DoAction (int32 action) override |
| void | SetPhase (uint8 phase, bool setEvents=false) |
| void | SetPhaseEvents () |
| void | JustEngagedWith (Unit *) override |
| void | EnterEvadeMode (EvadeReason) override |
| void | KilledUnit (Unit *victim) override |
| void | SpellHit (WorldObject *caster, SpellInfo const *spellInfo) override |
| void | MoveInLineOfSight (Unit *who) override |
| void | MovementInform (uint32 type, uint32 id) override |
| void | DamageTaken (Unit *, uint32 &damage, DamageEffectType, SpellInfo const *) override |
| void | UpdateAI (uint32 diff) override |
| void | JustDied (Unit *) override |
Public Member Functions inherited from BossAI | |
| BossAI (Creature *creature, uint32 bossId) noexcept | |
| virtual | ~BossAI () |
| void | JustSummoned (Creature *summon) override |
| void | SummonedCreatureDespawn (Creature *summon) override |
| virtual void | ExecuteEvent (uint32) |
| virtual void | ScheduleTasks () |
| void | Reset () override |
| void | JustEngagedWith (Unit *who) override |
| void | JustDied (Unit *) override |
| void | JustReachedHome () override |
| bool | CanAIAttack (Unit const *target) const override |
| uint32 | GetBossId () const |
Public Member Functions inherited from ScriptedAI | |
| ScriptedAI (Creature *creature, uint32 scriptId=0) noexcept | |
| virtual | ~ScriptedAI () |
| void | AttackStartNoMove (Unit *target) |
| void | AttackStart (Unit *) override |
| == Triggered Actions Requested ================== | |
| void | DoStartMovement (Unit *target, float distance=0.0f, float angle=0.0f) |
| void | DoStartNoMovement (Unit *target) |
| void | DoStopAttack () |
| void | DoCastSpell (Unit *target, SpellInfo const *spellInfo, bool triggered=false) |
| void | DoPlaySoundToSet (WorldObject *source, uint32 soundId) |
| void | AddThreat (Unit *victim, float amount, Unit *who=nullptr) |
| void | ModifyThreatByPercent (Unit *victim, int32 pct, Unit *who=nullptr) |
| void | ResetThreat (Unit *victim, Unit *who=nullptr) |
| void | ResetThreatList (Unit *who=nullptr) |
| float | GetThreat (Unit const *victim, Unit const *who=nullptr) |
| void | ForceCombatStop (Creature *who, bool reset=true) |
| void | ForceCombatStopForCreatureEntry (uint32 entry, float maxSearchRange=250.0f, bool samePhase=true, bool reset=true) |
| void | ForceCombatStopForCreatureEntry (std::vector< uint32 > creatureEntries, float maxSearchRange=250.0f, bool samePhase=true, bool reset=true) |
| void | DoTeleportTo (float x, float y, float z, uint32 time=0) |
| void | DoTeleportTo (float const pos[4]) |
| void | DoTeleportPlayer (Unit *unit, float x, float y, float z, float o) |
| void | DoTeleportAll (float x, float y, float z, float o) |
| Unit * | DoSelectLowestHpFriendly (float range, uint32 minHPDiff=1) |
| Unit * | DoSelectBelowHpPctFriendlyWithEntry (uint32 entry, float range, uint8 hpPct=1, bool excludeSelf=true) |
| std::list< Creature * > | DoFindFriendlyCC (float range) |
| std::list< Creature * > | DoFindFriendlyMissingBuff (float range, uint32 spellId) |
| Player * | GetPlayerAtMinimumRange (float minRange) |
| Creature * | DoSpawnCreature (uint32 entry, float offsetX, float offsetY, float offsetZ, float angle, uint32 type, Milliseconds despawntime) |
| bool | HealthBelowPct (uint32 pct) const |
| bool | HealthAbovePct (uint32 pct) const |
| SpellInfo const * | SelectSpell (Unit *target, uint32 school, uint32 mechanic, SelectTargetType targets, float rangeMin, float rangeMax, SelectEffect effect) |
| void | SetEquipmentSlots (bool loadDefault, int32 mainHand=EQUIP_NO_CHANGE, int32 offHand=EQUIP_NO_CHANGE, int32 ranged=EQUIP_NO_CHANGE) |
| void | SetCombatMovement (bool allowMovement) |
| bool | IsCombatMovementAllowed () const |
| bool | IsLFR () const |
| bool | IsNormal () const |
| bool | IsHeroic () const |
| bool | IsMythic () const |
| bool | IsMythicPlus () const |
| bool | IsHeroicOrHigher () const |
| bool | IsTimewalking () const |
| Difficulty | GetDifficulty () const |
| bool | Is25ManRaid () const |
| void | SetAggressiveStateAfter (Milliseconds timer, Creature *who=nullptr, bool startCombat=true, Creature *summoner=nullptr, StartCombatArgs const &combatArgs={ }) |
| void | DoAddEvent (Milliseconds timer, BasicEvent *event, WorldObject *who=nullptr) |
| template<class T > | |
| T const & | DUNGEON_MODE (T const &normal5, T const &heroic10) const |
| template<class T > | |
| T const & | RAID_MODE (T const &normal10, T const &normal25) const |
| template<class T > | |
| T const & | RAID_MODE (T const &normal10, T const &normal25, T const &heroic10, T const &heroic25) const |
Public Member Functions inherited from CreatureAI | |
| CreatureAI (Creature *creature, uint32 scriptId={}) noexcept | |
| virtual | ~CreatureAI () |
| uint32 | GetId () const |
| bool | IsEngaged () const |
| void | Talk (uint8 id, WorldObject const *whisperTarget=nullptr) |
| void | MoveInLineOfSight_Safe (Unit *who) |
| == Reactions At ================================= | |
| void | TriggerAlert (Unit const *who) const |
| void | JustEnteredCombat (Unit *) override |
| virtual void | JustStartedThreateningMe (Unit *who) |
| virtual void | OnHealthDepleted (Unit *, bool) |
| virtual void | IsSummonedBy (WorldObject *) |
| virtual void | SummonedCreatureDies (Creature *, Unit *) |
| virtual void | JustSummonedGameobject (GameObject *) |
| virtual void | SummonedGameobjectDespawn (GameObject *) |
| virtual void | JustRegisteredDynObject (DynamicObject *) |
| virtual void | JustUnregisteredDynObject (DynamicObject *) |
| virtual void | JustRegisteredAreaTrigger (AreaTrigger *) |
| virtual void | JustUnregisteredAreaTrigger (AreaTrigger *) |
| virtual void | SpellHitTarget (WorldObject *, SpellInfo const *) |
| virtual void | OnSpellCast (SpellInfo const *) |
| virtual void | OnSpellFailed (SpellInfo const *) |
| virtual void | OnSpellStart (SpellInfo const *) |
| virtual void | OnChannelFinished (SpellInfo const *) |
| virtual void | OnAuraApplied (AuraApplication const *) |
| virtual void | OnAuraRemoved (AuraApplication const *) |
| virtual bool | IsEscorted () const |
| virtual void | JustAppeared () |
| void | OnCharmed (bool isNew) override |
| void | DoZoneInCombat () |
| virtual void | ReceiveEmote (Player *, uint32) |
| virtual void | OwnerAttackedBy (Unit *attacker) |
| virtual void | OwnerAttacked (Unit *target) |
| virtual void | CorpseRemoved (uint32 &) |
| == State checks ================================= | |
| virtual Optional< QuestGiverStatus > | GetDialogStatus (Player const *player) |
| == Gossip system ================================ | |
| virtual bool | OnGossipHello (Player *) |
| virtual bool | OnGossipSelect (Player *, uint32, uint32) |
| virtual bool | OnGossipSelectCode (Player *, uint32, uint32, char const *) |
| virtual void | OnQuestAccept (Player *, Quest const *) |
| virtual void | OnQuestReward (Player *, Quest const *, LootItemType, uint32) |
| virtual void | WaypointStarted (uint32, uint32) |
| == Waypoints system ============================= | |
| virtual void | WaypointReached (uint32, uint32) |
| virtual void | WaypointPathEnded (uint32, uint32) |
| virtual void | PassengerBoarded (Unit *, int8, bool) |
| == Fields ======================================= | |
| virtual void | OnSpellClick (Unit *, bool) |
| virtual bool | CanSeeAlways (WorldObject const *) |
| virtual PlayerAI * | GetAIForCharmedPlayer (Player *) |
| int32 | VisualizeBoundary (Seconds duration, Unit *owner=nullptr, bool fill=false) const |
| virtual bool | CheckInRoom () |
| CreatureBoundary const * | GetBoundary () const |
| void | SetBoundary (CreatureBoundary const *boundary, bool negativeBoundaries=false) |
| bool | IsInBoundary (Position const *who=nullptr) const |
Public Member Functions inherited from UnitAI | |
| UnitAI (Unit *unit) | |
| virtual | ~UnitAI () |
| virtual void | InitializeAI () |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| virtual void | JustExitedCombat () |
| virtual void | OnDespawn () |
| virtual void | DamageDealt (Unit *, uint32 &, DamageEffectType) |
| virtual void | HealReceived (Unit *, uint32 &) |
| virtual void | HealDone (Unit *, uint32 &) |
| virtual void | SpellInterrupted (uint32, uint32) |
| void | AttackStartCaster (Unit *victim, float dist) |
| SpellCastResult | DoCast (uint32 spellId) |
| SpellCastResult | DoCast (Unit *victim, uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastSelf (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastVictim (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastAOE (uint32 spellId, CastSpellExtraArgs const &args={}) |
| bool | DoSpellAttackIfReady (uint32 spellId) |
| virtual void | OnGameEvent (bool, uint16) |
| virtual std::string | GetDebugInfo () const |
Private Attributes | |
| uint8 | _phase |
| uint8 | _summonDeaths |
| uint8 | _preparingPulsesChecker |
| ObjectGuid | _arcaneOverloadGUID |
| ObjectGuid | _lastHitByArcaneBarrageGUID |
| ObjectGuid | _surgeTargetGUID [3] |
| bool | _killSpamFilter |
| bool | _despawned |
| bool | _executingVortex |
| bool | _arcaneReinforcements |
| bool | _flyingOutOfPlatform |
| bool | _firstCyclicMovementStarted |
| bool | _performingSurgeOfPower |
| bool | _performingDestroyPlatform |
| float | _flySpeed |
Additional Inherited Members | |
Static Public Member Functions inherited from CreatureAI | |
| static void | DoZoneInCombat (Creature *creature) |
| static bool | IsInBounds (CreatureBoundary const &boundary, Position const *who) |
Static Public Member Functions inherited from UnitAI | |
| static void | FillAISpellInfo () |
Public Attributes inherited from BossAI | |
| InstanceScript *const | instance |
Static Public Attributes inherited from UnitAI | |
| static std::unordered_map< std::pair< uint32, Difficulty >, AISpellInfoType > | AISpellInfo |
Protected Member Functions inherited from BossAI | |
| void | _Reset () |
| void | _JustEngagedWith (Unit *who) |
| void | _JustDied () |
| void | _JustReachedHome () |
| void | _DespawnAtEvade (Seconds delayToRespawn=30s, Creature *who=nullptr) |
| void | TeleportCheaters () |
Protected Member Functions inherited from CreatureAI | |
| bool | UpdateVictim () |
| Creature * | DoSummon (uint32 entry, Position const &pos, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| void | EngagementStart (Unit *who) |
| void | EngagementOver () |
| bool | _EnterEvadeMode (EvadeReason why=EvadeReason::Other) |
Protected Attributes inherited from BossAI | |
| EventMap | events |
| SummonList | summons |
| TaskScheduler | scheduler |
Protected Attributes inherited from CreatureAI | |
| Creature *const | me |
| CreatureBoundary const * | _boundary |
| bool | _negateBoundary |
Protected Attributes inherited from UnitAI | |
| Unit *const | me |
Definition at line 334 of file boss_malygos.cpp.
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inline |
Definition at line 336 of file boss_malygos.cpp.
References _despawned, _flySpeed, _phase, DATA_MALYGOS_EVENT, FAIL, InstanceScript::GetBossState(), Unit::GetSpeed(), Initialize(), BossAI::instance, CreatureAI::me, MOVE_FLIGHT, and PHASE_NOT_STARTED.
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inlineoverridevirtual |
Reimplemented from UnitAI.
Definition at line 718 of file boss_malygos.cpp.
References _phase, Unit::GetHealth(), CreatureAI::me, and PHASE_THREE.
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inlineoverridevirtual |
Reimplemented from UnitAI.
Definition at line 449 of file boss_malygos.cpp.
References _despawned, _phase, ACTION_CYCLIC_MOVEMENT, ACTION_DELAYED_DESPAWN, ACTION_EXECUTE_VORTEX, ACTION_HANDLE_P_THREE_INTRO, ACTION_HANDLE_RESPAWN, ACTION_LAND_ENCOUNTER_START, ACTION_LIFT_IN_AIR, EventMap::CancelEventGroup(), MotionMaster::Clear(), DATA_ALEXSTRASZA_BUNNY_GUID, DATA_RESPAWN_IRIS, SummonList::DoAction(), UnitAI::DoCast(), CreatureAI::DoZoneInCombat(), EVENT_DELAY_MOVE_TO_DESTROY_P, EVENT_LAND_START_ENCOUNTER, EVENT_LIGHT_DIMENSION_CHANGE, BossAI::events, ObjectAccessor::GetCreature(), InstanceScript::GetGuidData(), Unit::GetMotionMaster(), Position::GetPosition(), Position::GetPositionZ(), Creature::GetRespawnPosition(), BossAI::instance, Position::m_positionX, Position::m_positionY, Position::m_positionZ, MalygosPositions, CreatureAI::me, MotionMaster::MoveCirclePath(), MotionMaster::MoveLand(), MotionMaster::MovePoint(), MotionMaster::MoveTakeoff(), Unit::NearTeleportTo(), PHASE_NOT_STARTED, PHASE_ONE, PHASE_TWO, POINT_DESTROY_PLATFORM_P_TWO, POINT_LAND_P_ONE, POINT_LIFT_IN_AIR_P_ONE, POINT_PHASE_ONE_TO_TWO_TRANSITION, SAY_END_P_TWO, EventMap::ScheduleEvent(), ZoneScript::SetData(), Creature::SetImmuneToAll(), SPELL_VORTEX_1, SPELL_VORTEX_2, SPELL_VORTEX_3, Unit::StopMoving(), and BossAI::summons.
Referenced by MovementInform(), Reset(), SetData(), SetPhaseEvents(), and UpdateAI().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 573 of file boss_malygos.cpp.
References _phase, ACTION_DELAYED_DESPAWN, AREA_EYE_OF_ETERNITY, DATA_MALYGOS_EVENT, SummonList::DespawnAll(), SummonList::DespawnIf(), Creature::DespawnOrUnsummon(), SummonList::DoAction(), SummonList::empty(), FAIL, WorldObject::GetMap(), BossAI::instance, LIGHT_DEFAULT, CreatureAI::me, PHASE_THREE, PHASE_TWO, InstanceScript::SetBossState(), Map::SetZoneOverrideLight(), and BossAI::summons.
Referenced by JustEngagedWith().
Reimplemented from UnitAI.
Definition at line 383 of file boss_malygos.cpp.
References _phase, _summonDeaths, DATA_PHASE, and DATA_SUMMON_DEATHS.
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inlineoverridevirtual |
Reimplemented from UnitAI.
Definition at line 421 of file boss_malygos.cpp.
References _lastHitByArcaneBarrageGUID, _surgeTargetGUID, DATA_FIRST_SURGE_TARGET_GUID, DATA_LAST_TARGET_BARRAGE_GUID, ObjectGuid::Empty, and NUM_MAX_SURGE_TARGETS.
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inline |
Definition at line 344 of file boss_malygos.cpp.
References _arcaneOverloadGUID, _arcaneReinforcements, _executingVortex, _firstCyclicMovementStarted, _flyingOutOfPlatform, _killSpamFilter, _lastHitByArcaneBarrageGUID, _performingDestroyPlatform, _performingSurgeOfPower, _preparingPulsesChecker, _summonDeaths, _surgeTargetGUID, and ObjectGuid::Clear().
Referenced by boss_malygos(), and Reset().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 967 of file boss_malygos.cpp.
References BossAI::_JustDied(), AlexstraszaSpawnPos, DATA_GIFT_BOX_BUNNY_GUID, Creature::DespawnOrUnsummon(), ObjectAccessor::GetCreature(), InstanceScript::GetGuidData(), GO_HEART_OF_MAGIC_10, GO_HEART_OF_MAGIC_25, HeartOfMagicSpawnPos, BossAI::instance, CreatureAI::me, NPC_ALEXSTRASZA, ScriptedAI::RAID_MODE(), SAY_DEATH, WorldObject::SummonCreature(), and TEMPSUMMON_MANUAL_DESPAWN.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 555 of file boss_malygos.cpp.
References ACHIEV_TIMED_START_EVENT, InstanceScript::CheckRequiredBosses(), DATA_MALYGOS_EVENT, UnitAI::DoCast(), EnterEvadeMode(), IN_PROGRESS, BossAI::instance, CreatureAI::me, Other, SAY_START_P_ONE, WorldObject::setActive(), InstanceScript::SetBossState(), SPELL_BERSERK, and InstanceScript::TriggerGameEvent().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 595 of file boss_malygos.cpp.
References _killSpamFilter, _phase, EVENT_PREVENT_SAY_SPAM_ON_KILL, BossAI::events, BaseEntity::GetTypeId(), PHASE_ONE, PHASE_THREE, PHASE_TWO, SAY_KILLED_PLAYER_P_ONE, SAY_KILLED_PLAYER_P_THREE, SAY_KILLED_PLAYER_P_TWO, EventMap::ScheduleEvent(), and TYPEID_PLAYER.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 636 of file boss_malygos.cpp.
References _phase, WorldObject::CastSpell(), WorldObject::GetDistance(), Object::GetEntry(), Unit::IsInCombat(), CreatureAI::me, NPC_POWER_SPARK, PHASE_ONE, and SPELL_POWER_SPARK_MALYGOS.
Reimplemented from CreatureAI.
Definition at line 647 of file boss_malygos.cpp.
References _executingVortex, _firstCyclicMovementStarted, _flyingOutOfPlatform, _performingDestroyPlatform, _performingSurgeOfPower, ACTION_EXECUTE_VORTEX, AREA_EYE_OF_ETERNITY, DATA_ALEXSTRASZA_BUNNY_GUID, DoAction(), UnitAI::DoCast(), UnitAI::DoCastAOE(), EFFECT_MOTION_TYPE, EMOTE_SURGE_OF_POWER_WARNING_P2, EVENT_FLY_OUT_OF_PLATFORM, EVENT_MOVE_TO_P_THREE_POINT, EVENT_MOVE_TO_VORTEX_POINT, EVENT_PATHING_AROUND_PLATFORM, EVENT_RANDOM_PORTAL, EVENT_START_P_THREE, EVENT_STOP_PORTAL_BEAM, EVENT_SUMMON_ARCANE_BOMB, BossAI::events, WorldObject::FindNearestCreature(), ObjectAccessor::GetCreature(), InstanceScript::GetGuidData(), WorldObject::GetMap(), Unit::GetMotionMaster(), BossAI::instance, LIGHT_ARCANE_RUNES, LIGHT_DEFAULT, LIGHT_OBSCURE_SPACE, CreatureAI::me, MotionMaster::MoveIdle(), NPC_PORTAL_TRIGGER, PHASE_NOT_STARTED, PHASE_ONE, PHASE_TWO, POINT_DESTROY_PLATFORM_P_TWO, POINT_FLY_OUT_OF_PLATFORM_P_TWO, POINT_IDLE_P_THREE, POINT_LAND_AFTER_VORTEX_P_ONE, POINT_LAND_P_ONE, POINT_LIFT_IN_AIR_P_ONE, POINT_MOTION_TYPE, POINT_NEAR_RANDOM_PORTAL_P_NONE, POINT_PHASE_ONE_TO_TWO_TRANSITION, POINT_SURGE_OF_POWER_P_TWO, POINT_VORTEX_P_ONE, REACT_AGGRESSIVE, EventMap::ScheduleEvent(), Unit::SetControlled(), Unit::SetDisableGravity(), Unit::SetFacingToObject(), Creature::SetReactState(), Unit::SetUninteractible(), Map::SetZoneOverrideLight(), SPELL_DESTROY_PLATFORM_CHANNEL, SPELL_PORTAL_BEAM, SPELL_SURGE_OF_POWER_P_II, and UNIT_STATE_ROOT.
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inlineoverridevirtual |
Reimplemented from UnitAI.
Definition at line 362 of file boss_malygos.cpp.
References _despawned, _flySpeed, BossAI::_Reset(), ACTION_HANDLE_RESPAWN, DATA_MALYGOS_EVENT, DoAction(), Initialize(), BossAI::instance, CreatureAI::me, MOVE_FLIGHT, NOT_STARTED, PHASE_NOT_STARTED, REACT_PASSIVE, InstanceScript::SetBossState(), Unit::SetDisableGravity(), Creature::SetImmuneToAll(), SetPhase(), Creature::SetReactState(), Unit::SetSpeedRate(), and Unit::SetUninteractible().
Reimplemented from UnitAI.
Definition at line 396 of file boss_malygos.cpp.
References _despawned, _performingDestroyPlatform, _phase, _summonDeaths, ACTION_HANDLE_P_THREE_INTRO, DATA_SUMMON_DEATHS, DIFFICULTY_10_N, DIFFICULTY_25_N, DoAction(), ScriptedAI::GetDifficulty(), MAX_SUMMONS_PHASE_TWO_10MAN, MAX_SUMMONS_PHASE_TWO_25MAN, and PHASE_TWO.
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inlineoverridevirtual |
Reimplemented from UnitAI.
Definition at line 431 of file boss_malygos.cpp.
References _arcaneOverloadGUID, _lastHitByArcaneBarrageGUID, _surgeTargetGUID, DATA_FIRST_SURGE_TARGET_GUID, DATA_LAST_OVERLOAD_GUID, and DATA_LAST_TARGET_BARRAGE_GUID.
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inline |
Definition at line 518 of file boss_malygos.cpp.
References _phase, BossAI::events, CreatureAI::me, PHASE_THREE, EventMap::Reset(), Creature::SetCanMelee(), EventMap::SetPhase(), and SetPhaseEvents().
Referenced by Reset(), and UpdateAI().
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inline |
Definition at line 528 of file boss_malygos.cpp.
References _phase, ACTION_LIFT_IN_AIR, DoAction(), EVENT_ARCANE_BREATH, EVENT_ARCANE_PULSE, EVENT_ARCANE_STORM, EVENT_MOVE_TO_POINT_SURGE_P_TWO, EVENT_POWER_SPARKS, EVENT_SAY_INTRO, EVENT_START_FIRST_RANDOM_PORTAL, EVENT_STATIC_FIELD, EVENT_SURGE_OF_POWER_P_THREE, EVENT_VORTEX, BossAI::events, PHASE_NOT_STARTED, PHASE_ONE, PHASE_THREE, PHASE_TWO, and EventMap::ScheduleEvent().
Referenced by SetPhase().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 623 of file boss_malygos.cpp.
References EMOTE_HIT_BERSERKER_TIMER, SpellInfo::Id, SAY_BUFF_SPARK, SPELL_MALYGOS_BERSERK, SPELL_POWER_SPARK_MALYGOS, and Object::ToCreature().
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inlineoverridevirtual |
Reimplemented from BossAI.
Definition at line 724 of file boss_malygos.cpp.
References _arcaneOverloadGUID, _arcaneReinforcements, _executingVortex, _flyingOutOfPlatform, _killSpamFilter, _performingDestroyPlatform, _performingSurgeOfPower, _phase, _preparingPulsesChecker, _surgeTargetGUID, ACTION_CYCLIC_MOVEMENT, ACTION_LIFT_IN_AIR, Creature::AI(), AREA_EYE_OF_ETERNITY, Unit::AttackStop(), WorldObject::CastSpell(), DATA_ALEXSTRASZA_BUNNY_GUID, DATA_FOCUSING_IRIS_GUID, DATA_POWER_SPARKS_HANDLING, DIFFICULTY_10_N, DIFFICULTY_25_N, DoAction(), UnitAI::DoAction(), UnitAI::DoCast(), UnitAI::DoCastAOE(), CreatureAI::DoZoneInCombat(), EMOTE_SURGE_OF_POWER_WARNING_P3, EVENT_ARCANE_BREATH, EVENT_ARCANE_PULSE, EVENT_ARCANE_STORM, EVENT_DELAY_MOVE_TO_DESTROY_P, EVENT_DELAYED_REINFORCEMENTS, EVENT_FLY_OUT_OF_PLATFORM, EVENT_LAND_START_ENCOUNTER, EVENT_LIGHT_DIMENSION_CHANGE, EVENT_MOVE_TO_P_THREE_POINT, EVENT_MOVE_TO_POINT_SURGE_P_TWO, EVENT_MOVE_TO_VORTEX_POINT, EVENT_PATHING_AROUND_PLATFORM, EVENT_POWER_SPARKS, EVENT_PREVENT_SAY_SPAM_ON_KILL, EVENT_RANDOM_PORTAL, EVENT_SAY_INTRO, EVENT_START_FIRST_RANDOM_PORTAL, EVENT_START_P_THREE, EVENT_STATIC_FIELD, EVENT_STOP_PORTAL_BEAM, EVENT_SUMMON_ARCANE_BOMB, EVENT_SURGE_OF_POWER_P_THREE, EVENT_VORTEX, BossAI::events, EventMap::ExecuteEvent(), ObjectAccessor::GetCreature(), ScriptedAI::GetDifficulty(), ObjectAccessor::GetGameObject(), InstanceScript::GetGuidData(), Unit::GetHealthPct(), WorldObject::GetMap(), Unit::GetMotionMaster(), Unit::GetVictim(), Unit::HasUnitState(), BossAI::instance, Unit::InterruptNonMeleeSpells(), Unit::IsAIEnabled(), LIGHT_CHANGE_DIMENSIONS, LIGHT_DEFAULT, LIGHT_OBSCURE_ARCANE_RUNES, Position::m_positionX, Position::m_positionY, Position::m_positionZ, MalygosPositions, MAX_MELEE_HOVER_DISK_SPAWNPOINTS, CreatureAI::me, MeleeHoverDisksSpawnPositions, MeleeHoverDisksWaypoints, MotionMaster::MovePoint(), NPC_HOVER_DISK_CASTER, NPC_HOVER_DISK_MELEE, PHASE_NOT_STARTED, PHASE_ONE, PHASE_THREE, PHASE_TWO, POINT_DESTROY_PLATFORM_P_TWO, POINT_FLY_OUT_OF_PLATFORM_P_TWO, POINT_IDLE_P_THREE, POINT_SURGE_OF_POWER_P_TWO, POINT_VORTEX_P_ONE, Random, RangeHoverDisksSpawnPositions, REACT_AGGRESSIVE, REACT_PASSIVE, SAY_DEEP_BREATH, SAY_END_P_ONE, SAY_INTRO_EVENT, SAY_START_P_THREE, EventMap::ScheduleEvent(), UnitAI::SelectTarget(), ZoneScript::SetData(), Unit::SetFacingToObject(), SetPhase(), Creature::SetReactState(), Unit::SetUninteractible(), Map::SetZoneOverrideLight(), SPELL_ARCANE_BOMB_TRIGGER, SPELL_ARCANE_BREATH, SPELL_ARCANE_PULSE, SPELL_ARCANE_STORM_P_I, SPELL_ARCANE_STORM_P_III, SPELL_CLEAR_ALL_DEBUFFS, SPELL_IMMUNE_CURSES, SPELL_RANDOM_PORTAL, SPELL_RIDE_RED_DRAGON_BUDDY, SPELL_STATIC_FIELD_MISSLE, SPELL_SUMMON_ARCANE_BOMB, SPELL_SURGE_OF_POWER_PHASE_3_10, SPELL_SURGE_OF_POWER_WARNING_SELECTOR_25, SPELLVALUE_MAX_TARGETS, Unit::StopMoving(), WorldObject::SummonCreature(), TYPEID_PLAYER, UNIT_STATE_CASTING, EventMap::Update(), and CreatureAI::UpdateVictim().
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Definition at line 982 of file boss_malygos.cpp.
Referenced by Initialize(), SetGUID(), and UpdateAI().
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Definition at line 989 of file boss_malygos.cpp.
Referenced by Initialize(), and UpdateAI().
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Definition at line 987 of file boss_malygos.cpp.
Referenced by boss_malygos(), DoAction(), Reset(), and SetData().
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Definition at line 988 of file boss_malygos.cpp.
Referenced by Initialize(), MovementInform(), and UpdateAI().
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Definition at line 991 of file boss_malygos.cpp.
Referenced by Initialize(), and MovementInform().
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Definition at line 990 of file boss_malygos.cpp.
Referenced by Initialize(), MovementInform(), and UpdateAI().
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Definition at line 995 of file boss_malygos.cpp.
Referenced by boss_malygos(), and Reset().
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Definition at line 986 of file boss_malygos.cpp.
Referenced by Initialize(), KilledUnit(), and UpdateAI().
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Definition at line 983 of file boss_malygos.cpp.
Referenced by GetGUID(), Initialize(), and SetGUID().
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Definition at line 993 of file boss_malygos.cpp.
Referenced by Initialize(), MovementInform(), SetData(), and UpdateAI().
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Definition at line 992 of file boss_malygos.cpp.
Referenced by Initialize(), MovementInform(), and UpdateAI().
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Definition at line 979 of file boss_malygos.cpp.
Referenced by boss_malygos(), DamageTaken(), DoAction(), EnterEvadeMode(), GetData(), KilledUnit(), MoveInLineOfSight(), SetData(), SetPhase(), SetPhaseEvents(), and UpdateAI().
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Definition at line 981 of file boss_malygos.cpp.
Referenced by Initialize(), and UpdateAI().
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Definition at line 980 of file boss_malygos.cpp.
Referenced by GetData(), Initialize(), and SetData().
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Definition at line 984 of file boss_malygos.cpp.
Referenced by GetGUID(), Initialize(), SetGUID(), and UpdateAI().