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TrinityCore
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#include "Creature.h"#include "InstanceScript.h"#include "Map.h"#include "ScriptMgr.h"#include "kings_rest.h"
Include dependency graph for instance_kings_rest.cpp:Go to the source code of this file.
Classes | |
| class | instance_kings_rest |
| struct | instance_kings_rest::instance_kings_rest_InstanceMapScript |
Functions | |
| void | AddSC_instance_kings_rest () |
Variables | |
| static constexpr ObjectData | creatureData [] |
| static constexpr DoorData | doorData [] |
| static constexpr ObjectData | objectData [] |
| static constexpr DungeonEncounterData | encounters [] |
| void AddSC_instance_kings_rest | ( | ) |
Definition at line 105 of file instance_kings_rest.cpp.
Referenced by AddZandalarScripts().
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staticconstexpr |
Definition at line 24 of file instance_kings_rest.cpp.
Referenced by instance_kings_rest::instance_kings_rest_InstanceMapScript::instance_kings_rest_InstanceMapScript().
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staticconstexpr |
Definition at line 34 of file instance_kings_rest.cpp.
Referenced by instance_kings_rest::instance_kings_rest_InstanceMapScript::instance_kings_rest_InstanceMapScript().
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staticconstexpr |
Definition at line 45 of file instance_kings_rest.cpp.
Referenced by instance_kings_rest::instance_kings_rest_InstanceMapScript::instance_kings_rest_InstanceMapScript().
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staticconstexpr |
Definition at line 39 of file instance_kings_rest.cpp.
Referenced by instance_kings_rest::instance_kings_rest_InstanceMapScript::instance_kings_rest_InstanceMapScript().