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TrinityCore
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#include <GameObjectData.h>
Inheritance diagram for GameObjectData:Public Member Functions | |
| GameObjectData () | |
Public Member Functions inherited from SpawnMetadata | |
| SpawnData const * | ToSpawnData () const |
Public Attributes | |
| QuaternionData | rotation |
| uint32 | animprogress = 0 |
| GOState | goState = GO_STATE_ACTIVE |
| uint32 | artKit = 0 |
Public Attributes inherited from SpawnData | |
| uint32 | id = 0 |
| Position | spawnPoint |
| uint8 | phaseUseFlags = 0 |
| uint32 | phaseId = 0 |
| uint32 | phaseGroup = 0 |
| int32 | terrainSwapMap = -1 |
| uint32 | poolId = 0 |
| int32 | spawntimesecs = 0 |
| std::vector< Difficulty > | spawnDifficulties |
| uint32 | scriptId = 0 |
| std::string | StringId |
Public Attributes inherited from SpawnMetadata | |
| SpawnObjectType const | type |
| uint64 | spawnId = 0 |
| uint32 | mapId = MAPID_INVALID |
| bool | dbData = true |
| SpawnGroupTemplateData const * | spawnGroupData = nullptr |
| SpawnTrackingTemplateData const * | spawnTrackingData = nullptr |
| std::vector< uint32 > | spawnTrackingQuestObjectives |
| std::array< SpawnTrackingStateData, size_t(SpawnTrackingState::Max)> | spawnTrackingStates |
Additional Inherited Members | |
Static Public Member Functions inherited from SpawnMetadata | |
| static constexpr bool | TypeInMask (SpawnObjectType type, SpawnObjectTypeMask mask) |
| static constexpr bool | TypeHasData (SpawnObjectType type) |
| static constexpr bool | TypeIsValid (SpawnObjectType type) |
Static Public Attributes inherited from SpawnMetadata | |
| template<typename T > | |
| static constexpr SpawnObjectType | TypeFor = Trinity::Impl::SpawnObjectTypeForImpl<T>::value |
Protected Member Functions inherited from SpawnData | |
| SpawnData (SpawnObjectType t) | |
Protected Member Functions inherited from SpawnMetadata | |
| SpawnMetadata (SpawnObjectType t) | |
Definition at line 1447 of file GameObjectData.h.
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inline |
Definition at line 1449 of file GameObjectData.h.
| uint32 GameObjectData::animprogress = 0 |
Definition at line 1451 of file GameObjectData.h.
| uint32 GameObjectData::artKit = 0 |
Definition at line 1453 of file GameObjectData.h.
| GOState GameObjectData::goState = GO_STATE_ACTIVE |
Definition at line 1452 of file GameObjectData.h.
| QuaternionData GameObjectData::rotation |
Definition at line 1450 of file GameObjectData.h.