TrinityCore
Loading...
Searching...
No Matches
boss_orator_krix_vizk.cpp
Go to the documentation of this file.
1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "AreaTrigger.h"
19#include "AreaTriggerAI.h"
20#include "CellImpl.h"
21#include "Conversation.h"
22#include "Creature.h"
23#include "GridNotifiersImpl.h"
24#include "InstanceScript.h"
25#include "MotionMaster.h"
26#include "PathGenerator.h"
27#include "Player.h"
28#include "ScriptMgr.h"
29#include "ScriptedCreature.h"
30#include "SpellAuras.h"
31#include "SpellScript.h"
32#include "city_of_threads.h"
33
52
59
69
77
83
84// 163
85// 164
86template<uint32 conversationEntry, uint32 data>
88{
90
91 void OnUnitEnter(Unit* unit) override
92 {
93 InstanceScript* instance = at->GetInstanceScript();
94 if (!instance)
95 return;
96
97 Player* player = unit->ToPlayer();
98 if (!player || player->IsGameMaster())
99 return;
100
101 if (Creature* oratorKrixVizk = instance->GetCreature(data))
102 Conversation::CreateConversation(conversationEntry, oratorKrixVizk, player->GetPosition(), player->GetGUID());
103
104 at->Remove();
105 }
106};
107
108// 216619 - Orator Krix'vizk <The Fifth Strand>
110{
112
113 void JustAppeared() override
114 {
117 }
118
119 void JustDied(Unit* /*killer*/) override
120 {
121 _JustDied();
124
125 WorldObject* obj = nullptr;
128 Cell::VisitGridObjects(me, checker, 100.0f);
129
130 if (!obj)
131 return;
132
133 if (AreaTrigger* at = obj->ToAreaTrigger())
134 at->Remove();
135 }
136
144
145 void KilledUnit(Unit* victim) override
146 {
147 if (!victim->IsPlayer())
148 return;
149
150 Talk(SAY_KILL);
151 }
152
153 void Reset() override
154 {
155 _Reset();
156
157 _subjugateCount = 1;
158 _terrorizeCount = 1;
159 _energizeCount = 0;
160 }
161
180
181 void UpdateAI(uint32 diff) override
182 {
183 if (!UpdateVictim())
184 return;
185
186 events.Update(diff);
187
189 return;
190
191 while (uint32 eventId = events.ExecuteEvent())
192 {
193 switch (eventId)
194 {
195 case EVENT_SUBJUGATE:
196 {
200 if (_subjugateCount % 2 == 0)
202 else
204 break;
205 }
206 case EVENT_TERRORIZE:
207 {
211 if (_terrorizeCount % 2 == 0)
213 else
215 break;
216 }
218 {
221 break;
222 }
223 case EVENT_ENERGIZE:
224 {
225 if (me->GetPower(POWER_ENERGY) == 100)
226 {
230 }
231 else
232 {
235 events.ScheduleEvent(EVENT_ENERGIZE, (_energizeCount % 2) ? 1200ms : 800ms);
236 }
237 break;
238 }
239 default:
240 break;
241 }
242 }
243 }
244
245private:
249};
250
251// 434808 - Terrorize
272
273// 448560 - Shadows of Doubt
294
295// 440310 - Chains of Oppression
297{
298 bool Validate(SpellInfo const* /*spellInfo*/) override
299 {
301 }
302
303 void Tick(AuraEffect const* /*aurEff*/) const
304 {
305 if (Unit* caster = GetCaster())
306 {
307 Unit* target = GetTarget();
310
311 caster->CastSpell(target, SPELL_CHAINS_OF_OPPRESSION_DAMAGE, args);
312 target->CastSpell(caster, SPELL_CHAINS_OF_OPPRESSION_CHARGE, args);
313 }
314 }
315
320};
321
322// 448561 - Shadows of Doubt
324{
325 static constexpr uint8 MAX_SHADOW_OF_DOUBTS = 5;
326 static constexpr uint32 DOUBT_AT_CREATE_PROPERTIES = 165;
327
328 bool Validate(SpellInfo const* /*spell*/) override
329 {
330 return ValidateSpellInfo({ SPELL_DOUBT });
331 }
332
333 void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
334 {
335 if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE && GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
336 return;
337
338 Unit* caster = GetCaster();
339 if (!caster)
340 return;
341
342 for (uint8 i = 0; i < MAX_SHADOW_OF_DOUBTS; ++i)
343 {
344 Unit* target = GetTarget();
345 float angle = 2.f * float(M_PI) / MAX_SHADOW_OF_DOUBTS * i;
346 Position dest(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), angle);
347 AreaTrigger::CreateAreaTrigger({ DOUBT_AT_CREATE_PROPERTIES, true }, dest, -1, caster, target);
348 }
349 }
350
355};
356
357// 434829 - Vociferous Indoctrination
389
390// 434691 - Chains of Oppression
391// Id - 31997
393{
395
396 void OnUnitEnter(Unit* unit) override
397 {
398 if (!unit->IsPlayer())
399 return;
400
401 Unit* caster = at->GetCaster();
402 if (!caster)
403 return;
404
406 }
407
408 void OnUnitExit(Unit* unit, AreaTriggerExitReason /*reason*/) override
409 {
410 if (!unit->IsPlayer())
411 return;
412
414 }
415};
416
417// 434923 - Lingering Influence
418// ID - 32026
420{
422
423 void OnUnitEnter(Unit* unit) override
424 {
425 if (!unit->IsPlayer())
426 return;
427
428 Unit* caster = at->GetCaster();
429 if (!caster)
430 return;
431
433 }
434
435 void OnUnitExit(Unit* unit, AreaTriggerExitReason /*reason*/) override
436 {
437 if (!unit->IsPlayer())
438 return;
439
441 }
442
443 void OnInitialize() override
444 {
445 std::array<DBCPosition2D, 2> points =
446 { {
447 { 0.0f, 1.0f },
448 { 1.0f, 18.0f }
449 } };
450
452 at->SetOverrideScaleCurve(points, 2);
453 }
454};
455
456// 165
458{
459 explicit at_orator_krix_vizk_doubt(AreaTrigger* areaTrigger) : AreaTriggerAI(areaTrigger), _canHitOrigin(false) {}
460
461 void OnInitialize() override
462 {
463 Position destPos = at->GetPosition();
464 at->MovePositionToFirstCollision(destPos, 200.0f, 0.0f);
465
466 PathGenerator path(at);
467 path.CalculatePath(destPos.GetPositionX(), destPos.GetPositionY(), destPos.GetPositionZ(), true);
468
469 at->InitSplines(path.GetPath());
470
471 _canHitOrigin = false;
472 _scheduler.Schedule(1s, [this](TaskContext const& /*task*/)
473 {
474 _canHitOrigin = true;
475 });
476 }
477
478 void OnUpdate(uint32 diff) override
479 {
480 _scheduler.Update(diff);
481 }
482
483 void OnDestinationReached() override
484 {
485 at->Remove();
486 }
487
488 void OnUnitEnter(Unit* unit) override
489 {
490 if (!unit->IsPlayer())
491 return;
492
493 if (!_canHitOrigin && unit == at->GetTarget())
494 return;
495
496 Unit* caster = at->GetCaster();
497 if (!caster)
498 return;
499
501 }
502
503private:
506};
507
AreaTriggerExitReason
Definition AreaTrigger.h:69
#define M_PI
Definition Common.h:118
uint8_t uint8
Definition Define.h:156
uint32_t uint32
Definition Define.h:154
@ GRID_MAP_TYPE_MASK_AREATRIGGER
Definition GridDefines.h:81
@ ENCOUNTER_FRAME_DISENGAGE
@ ENCOUNTER_FRAME_ENGAGE
#define RegisterAreaTriggerAI(ai_name)
Definition ScriptMgr.h:1428
#define RegisterSpellScript(spell_script)
Definition ScriptMgr.h:1383
SpellEffIndex
@ EFFECT_0
@ SPELL_EFFECT_DUMMY
@ POWER_ENERGY
AuraEffectHandleModes
@ AURA_EFFECT_HANDLE_REAL
@ AURA_REMOVE_BY_EXPIRE
@ AURA_REMOVE_BY_ENEMY_SPELL
@ SPELL_AURA_PERIODIC_DAMAGE
@ SPELL_AURA_PERIODIC_DUMMY
@ TRIGGERED_IGNORE_CAST_IN_PROGRESS
Will not check if a current cast is in progress.
@ TRIGGERED_DONT_REPORT_CAST_ERROR
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
#define SpellEffectFn(F, I, N)
#define AuraEffectPeriodicFn(F, I, N)
#define AuraEffectRemoveFn(F, I, N, M)
EvadeReason
@ UNIT_STATE_CASTING
Definition Unit.h:276
@ SPELL_TERRORIZE_SELECTOR
@ SPELL_CHAINS_OF_OPPRESSION_PERIODIC
@ SPELL_CHAINS_OF_OPPRESSION_DAMAGE
@ SPELL_LINGERING_INFLUENCE_DAMAGE
@ SPELL_CHAINS_OF_OPPRESSION
@ SPELL_VOCIFEROUS_INDOCTRINATION_DAMAGE
@ SPELL_CHAINS_OF_OPPRESSION_CHARGE
@ SPELL_SHADOWS_OF_DOUBT
@ SPELL_VOCIFEROUS_INDOCTRINATION
@ SPELL_LINGERING_INFLUENCE_AREATRIGGER
@ SPELL_SHADOWS_OF_DOUBT_SELECTOR
@ AREATRIGGER_BARRIER
@ SAY_VOCIFEROUS_INDOCTRINATION
void AddSC_boss_orator_krix_vizk()
OratorKrixVizkConversations
@ CONVERSATION_ORATOR_INTRO_3
@ CONVERSATION_ORATOR_INTRO_1
@ CONVERSATION_ORATOR_INTRO_2
@ EVENT_SHADOWS_OF_DOUBT
#define RegisterCityOfThreadsCreatureAI(ai_name)
@ DATA_ORATOR_KRIX_VIZK
AreaTrigger *const at
void InitSplines(std::vector< G3D::Vector3 > const &splinePoints, Optional< float > overrideSpeed={}, Optional< bool > speedIsTimeInSeconds={})
static AreaTrigger * CreateAreaTrigger(AreaTriggerCreatePropertiesId areaTriggerCreatePropertiesId, Position const &pos, int32 duration, Unit *caster, Unit *target, SpellCastVisual spellVisual={ 0, 0 }, SpellInfo const *spellInfo=nullptr, Spell *spell=nullptr, AuraEffect const *aurEff=nullptr)
Unit * GetTarget() const
void SetTimeToTargetScale(uint32 timeToTargetScale)
void SetOverrideScaleCurve(float overrideScale)
Unit * GetCaster() const
AuraApplication const * GetTargetApplication() const
HookList< EffectApplyHandler > AfterEffectRemove
HookList< EffectPeriodicHandler > OnEffectPeriodic
Unit * GetCaster() const
Unit * GetTarget() const
ObjectGuid const & GetGUID() const
Definition BaseEntity.h:163
bool IsPlayer() const
Definition BaseEntity.h:173
InstanceScript *const instance
void JustEngagedWith(Unit *who) override
void _DespawnAtEvade(Seconds delayToRespawn=30s, Creature *who=nullptr)
EventMap events
static Conversation * CreateConversation(uint32 conversationEntry, Unit *creator, Position const &pos, ObjectGuid privateObjectOwner, SpellInfo const *spellInfo=nullptr, bool autoStart=true)
bool _EnterEvadeMode(EvadeReason why=EvadeReason::Other)
bool UpdateVictim()
Creature *const me
Definition CreatureAI.h:63
uint32 ExecuteEvent()
Definition EventMap.cpp:77
void Update(uint32 time)
Definition EventMap.h:61
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
Definition EventMap.cpp:40
void RescheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
Definition EventMap.cpp:56
Creature * GetCreature(uint32 type)
void SendEncounterUnit(EncounterFrameType type, Unit const *unit, Optional< int32 > param1={}, Optional< int32 > param2={})
static ObjectGuid const Empty
Definition ObjectGuid.h:314
Player * ToPlayer()
Definition Object.h:126
AreaTrigger * ToAreaTrigger()
Definition Object.h:146
Movement::PointsArray const & GetPath() const
bool CalculatePath(float srcX, float srcY, float srcZ, float destX, float destY, float destZ, bool forceDest=false)
bool IsGameMaster() const
Definition Player.h:1309
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Unit * GetCaster() const
Unit * GetHitUnit() const
HookList< EffectHandler > OnEffectHitTarget
Spell * GetSpell() const
TaskScheduler & Schedule(duration_t time, task_handler_t task)
TaskScheduler & Update()
Update the scheduler to the current time.
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.h:160
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.cpp:180
SpellCastResult DoCast(uint32 spellId)
Definition UnitAI.cpp:89
Definition Unit.h:635
void SetOverrideDisplayPowerId(uint32 powerDisplayId)
Definition Unit.h:814
void SetPower(Powers power, int32 val, bool withPowerUpdate=true)
Definition Unit.cpp:10046
int32 GetPower(Powers power) const
Definition Unit.cpp:10028
bool HasUnitState(const uint32 f) const
Definition Unit.h:743
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint32 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:3974
InstanceScript * GetInstanceScript() const
Definition Object.cpp:396
SpellCastResult CastSpell(CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ })
Definition Object.cpp:2217
void MovePositionToFirstCollision(Position &pos, float dist, float angle) const
Definition Object.cpp:2828
void AfterRemove(AuraEffect const *, AuraEffectHandleModes) const
void OnRemove(AuraEffect const *, AuraEffectHandleModes) const
TriggerCastFlags TriggerFlags
static void VisitGridObjects(WorldObject const *obj, T &visitor, float radius, bool dont_load=true)
Definition CellImpl.h:179
constexpr float GetPositionX() const
Definition Position.h:87
constexpr float GetPositionY() const
Definition Position.h:88
constexpr void GetPosition(float &x, float &y) const
Definition Position.h:92
constexpr float GetPositionZ() const
Definition Position.h:89
bool IsMythic() const
bool IsMythicPlus() const
at_orator_conversation_intro(AreaTrigger *areatrigger)
void OnUnitEnter(Unit *unit) override
at_orator_krix_vizk_chains_of_oppression(AreaTrigger *areatrigger)
void OnUnitExit(Unit *unit, AreaTriggerExitReason) override
at_orator_krix_vizk_doubt(AreaTrigger *areaTrigger)
void OnUpdate(uint32 diff) override
void OnUnitEnter(Unit *unit) override
void OnUnitExit(Unit *unit, AreaTriggerExitReason) override
at_orator_krix_vizk_lingering_influence(AreaTrigger *areatrigger)
boss_orator_krix_vizk(Creature *creature)
void EnterEvadeMode(EvadeReason) override
void JustEngagedWith(Unit *who) override
void UpdateAI(uint32 diff) override
void KilledUnit(Unit *victim) override
void JustDied(Unit *) override