287 gate->SetGoState(
GOState(value));
404 horsemenChest->SetRespawnTime(horsemenChest->GetRespawnDelay());
531 if (numBossAlive > 1)
std::chrono::seconds Seconds
Seconds shorthand typedef.
uint32 const EncounterCount
void ScheduleEvent(uint32 eventId, Milliseconds time, uint32 group=0, uint8 phase=0)
void RemoveFlag(GameObjectFlags flags)
void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
void HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)
void LoadDungeonEncounterData(T const &encounters)
EncounterState GetBossState(uint32 id) const
virtual void OnGameObjectCreate(GameObject *go) override
void LoadDoorData(DoorData const *data)
GameObject * GetGameObject(uint32 type)
void LoadBossBoundaries(BossBoundaryData const &data)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
void LoadGrid(float x, float y)
GameObject * GetGameObject(ObjectGuid const &guid)
Creature * GetCreature(ObjectGuid const &guid)
static ObjectGuid const Empty
static Creature * ToCreature(Object *o)
static ObjectGuid GetGUID(Object const *o)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
ObjectData const objectData[]
DoorData const doorData[]
BossBoundaryData const boundaries
void AddSC_instance_naxxramas()
DungeonEncounterData const encounters[]
@ GO_NAXX_PORTAL_CONSTRUCT
@ GO_NAXX_PORTAL_ARACHNID
@ GO_NAXX_PORTAL_MILITARY
@ DATA_NAXX_PORTAL_CONSTRUCT
@ DATA_NAXX_PORTAL_MILITARY
@ DATA_HAD_SAPPHIRON_BIRTH
@ DATA_HORSEMEN_CHECK_ACHIEVEMENT_CREDIT
@ DATA_NAXX_PORTAL_ARACHNID
@ DATA_NAXX_PORTAL_PLAGUE
#define NaxxramasScriptName
@ DATA_KELTHUZAD_PORTAL02
@ DATA_KELTHUZAD_PORTAL01
@ DATA_KELTHUZAD_PORTAL04
@ DATA_KELTHUZAD_PORTAL03
@ SAY_DIALOGUE_SAPPHIRON_KELTHUZAD2
@ SAY_DIALOGUE_GOTHIK_HORSEMAN2
@ SAY_DIALOGUE_SAPPHIRON_LICH_KING2
@ SAY_DIALOGUE_SAPPHIRON_KELTHUZAD4
@ SAY_DIALOGUE_SAPPHIRON_KELTHUZAD3
@ SAY_KELTHUZAD_FIRST_WING_TAUNT
@ SAY_DIALOGUE_GOTHIK_HORSEMAN
@ SAY_DIALOGUE_SAPPHIRON_KELTHUZAD
@ SAY_DIALOGUE_SAPPHIRON_LICH_KING
@ EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD4
@ EVENT_DIALOGUE_GOTHIK_BLAUMEUX2
@ EVENT_DIALOGUE_GOTHIK_ZELIEK
@ EVENT_DIALOGUE_SAPPHIRON_LICHKING
@ EVENT_DIALOGUE_GOTHIK_KORTHAZZ
@ EVENT_DIALOGUE_GOTHIK_KORTHAZZ2
@ EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD2
@ EVENT_DIALOGUE_SAPPHIRON_LICHKING2
@ EVENT_KELTHUZAD_WING_TAUNT
@ EVENT_DIALOGUE_GOTHIK_RIVENDARE
@ EVENT_DIALOGUE_GOTHIK_ZELIEK2
@ EVENT_DIALOGUE_GOTHIK_BLAUMEUX
@ EVENT_DIALOGUE_GOTHIK_RIVENDARE2
@ EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD3
@ EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD
ObjectGuid KelthuzadTriggerGUID
uint32 GetData(uint32 id) const override
void OnUnitDeath(Unit *unit) override
ObjectGuid PortalsGUID[4]
ObjectGuid GetGuidData(uint32 id) const override
ObjectGuid AnubRekhanGUID
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const *, Unit const *, uint32) override
ObjectGuid HorsemenChestGUID
void OnCreatureCreate(Creature *creature) override
instance_naxxramas_InstanceMapScript(InstanceMap *map)
bool AreAllEncountersDone()
void OnGameObjectCreate(GameObject *go) override
ObjectGuid KelthuzadDoorGUID
void Update(uint32 diff) override
void SetData(uint32 id, uint32 value) override
ObjectGuid GothikGateGUID
bool SetBossState(uint32 id, EncounterState state) override