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TrinityCore
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Inheritance diagram for instance_molten_core::instance_molten_core_InstanceMapScript:Protected Attributes | |
| bool | ShouldSpawnMajordomoExecutus |
Additional Inherited Members | |
Static Public Member Functions inherited from InstanceScript | |
| static bool | ServerAllowsTwoSideGroups () |
| static char const * | GetBossStateName (uint8 state) |
Public Attributes inherited from InstanceScript | |
| InstanceMap * | instance |
Protected Member Functions inherited from InstanceScript | |
| void | SetHeaders (std::string_view dataHeaders) |
| void | SetBossNumber (uint32 number) |
| void | LoadBossBoundaries (BossBoundaryData const &data) |
| void | LoadDoorData (std::span< DoorData const > data) |
| void | LoadObjectData (std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData) |
| void | LoadDungeonEncounterData (std::span< DungeonEncounterData const > encounters) |
| void | LoadMinionData (std::span< MinionData const > data) |
| void | AddObject (Creature *obj, bool add) |
| void | AddObject (GameObject *obj, bool add) |
| void | AddObject (WorldObject *obj, uint32 type, bool add) |
| virtual void | AddDoor (GameObject *door, bool add) |
| void | AddMinion (Creature *minion, bool add) |
| virtual void | UpdateDoorState (GameObject *door) |
| void | UpdateMinionState (Creature *minion, EncounterState state) |
| void | UpdateSpawnGroups () |
| BossInfo * | GetBossInfo (uint32 id) |
| bool | _SkipCheckRequiredBosses (Player const *player=nullptr) const |
Definition at line 79 of file instance_molten_core.cpp.
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inline |
Definition at line 81 of file instance_molten_core.cpp.
References creatureData, DataHeader, EncounterCount, encounters, gameObjectData, InstanceScript::LoadDungeonEncounterData(), InstanceScript::LoadObjectData(), InstanceScript::SetBossNumber(), InstanceScript::SetHeaders(), and ShouldSpawnMajordomoExecutus.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 178 of file instance_molten_core.cpp.
References CanSpawnMajordomoExecutus(), and ShouldSpawnMajordomoExecutus.
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inline |
Definition at line 166 of file instance_molten_core.cpp.
References BOSS_MAJORDOMO_EXECUTUS, BOSS_RAGNAROS, DONE, and InstanceScript::GetBossState().
Referenced by AfterDataLoad(), and SetBossState().
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 91 of file instance_molten_core.cpp.
References ShouldSpawnMajordomoExecutus, and SpawnMajordomoExecutus().
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 97 of file instance_molten_core.cpp.
References ACTION_FLAMEWAKER_DIES, BOSS_MAJORDOMO_EXECUTUS, InstanceScript::GetCreature(), Object::GetEntry(), NPC_FLAMEWAKER_ELITE, and NPC_FLAMEWAKER_HEALER.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 111 of file instance_molten_core.cpp.
References BOSS_BARON_GEDDON, BOSS_GARR, BOSS_GEHENNAS, BOSS_GOLEMAGG_THE_INCINERATOR, BOSS_MAGMADAR, BOSS_MAJORDOMO_EXECUTUS, BOSS_SHAZZRAH, BOSS_SULFURON_HARBINGER, MoltenCoreRuneInfo::BossId, CanSpawnMajordomoExecutus(), DONE, InstanceScript::GetGameObject(), GO_JUST_DEACTIVATED, GO_STATE_READY, InstanceScript::instance, MoltenCoreRunes, InstanceScript::SetBossState(), SPAWN_GROUP_CACHE, Map::SpawnGroupSpawn(), and SpawnMajordomoExecutus().
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inline |
Definition at line 153 of file instance_molten_core.cpp.
References BOSS_MAJORDOMO_EXECUTUS, DONE, InstanceScript::GetBossState(), InstanceScript::instance, ShouldSpawnMajordomoExecutus, SPAWN_GROUP_FLAMEWAKERS, SPAWN_GROUP_MAJORDOMO, SPAWN_GROUP_MAJORDOMO_ALT, and Map::SpawnGroupSpawn().
Referenced by OnPlayerEnter(), and SetBossState().
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protected |
Definition at line 185 of file instance_molten_core.cpp.
Referenced by AfterDataLoad(), instance_molten_core_InstanceMapScript(), OnPlayerEnter(), and SpawnMajordomoExecutus().