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TrinityCore
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Inheritance diagram for instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript:Additional Inherited Members | |
Static Public Member Functions inherited from InstanceScript | |
| static bool | ServerAllowsTwoSideGroups () |
| static char const * | GetBossStateName (uint8 state) |
Public Attributes inherited from InstanceScript | |
| InstanceMap * | instance |
Protected Member Functions inherited from InstanceScript | |
| void | SetHeaders (std::string_view dataHeaders) |
| void | SetBossNumber (uint32 number) |
| void | LoadBossBoundaries (BossBoundaryData const &data) |
| void | LoadDoorData (std::span< DoorData const > data) |
| void | LoadObjectData (std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData) |
| void | LoadDungeonEncounterData (std::span< DungeonEncounterData const > encounters) |
| void | LoadMinionData (std::span< MinionData const > data) |
| void | AddObject (Creature *obj, bool add) |
| void | AddObject (GameObject *obj, bool add) |
| void | AddObject (WorldObject *obj, uint32 type, bool add) |
| virtual void | AddDoor (GameObject *door, bool add) |
| void | AddMinion (Creature *minion, bool add) |
| virtual void | UpdateDoorState (GameObject *door) |
| void | UpdateMinionState (Creature *minion, EncounterState state) |
| void | UpdateSpawnGroups () |
| BossInfo * | GetBossInfo (uint32 id) |
| bool | _SkipCheckRequiredBosses (Player const *player=nullptr) const |
Definition at line 71 of file instance_halls_of_origination.cpp.
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inline |
Definition at line 73 of file instance_halls_of_origination.cpp.
References _deadElementals, creatureData, DataHeader, doorData, EncounterCount, encounters, gameObjectData, InstanceScript::LoadDoorData(), InstanceScript::LoadDungeonEncounterData(), InstanceScript::LoadObjectData(), InstanceScript::SetBossNumber(), and InstanceScript::SetHeaders().
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 212 of file instance_halls_of_origination.cpp.
References BOSS_ANRAPHET, DONE, InstanceScript::GetBossState(), and IncreaseDeadElementals().
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 146 of file instance_halls_of_origination.cpp.
References _deadElementals, and DATA_DEAD_ELEMENTALS.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 159 of file instance_halls_of_origination.cpp.
References AnhuurLeftBeaconGUID, AnhuurRightBeaconGUID, AnhuursBridgeGUID, AnhuursDoorGUID, DATA_ANHUUR_BRIDGE, DATA_ANHUUR_DOOR, DATA_ANHUUR_LEFT_BEACON, DATA_ANHUUR_RIGHT_BEACON, and InstanceScript::GetGuidData().
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inline |
Definition at line 176 of file instance_halls_of_origination.cpp.
References _deadElementals, AnraphetDoorGUID, Map::GetGameObject(), GO_STATE_ACTIVE, InstanceScript::instance, and SunMirrorGUID.
Referenced by AfterDataLoad(), and OnUnitDeath().
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 83 of file instance_halls_of_origination.cpp.
References InstanceScript::AddDoor(), AnhuurLeftBeaconGUID, AnhuurRightBeaconGUID, AnhuursBridgeGUID, AnhuursDoorGUID, AnraphetDoorGUID, Object::GetEntry(), BaseEntity::GetGUID(), GO_ANHUURS_BRIDGE, GO_ANHUURS_DOOR, GO_ANHUURS_LEFT_BEACON, GO_ANHUURS_RIGHT_BEACON, GO_ANRAPHET_DOOR, GO_DOODAD_ULDUM_ELEVATOR_COL01, GO_DOODAD_ULDUM_LASERBEAMS01, GO_DOODAD_ULDUM_LASERBEAMS_01, GO_DOODAD_ULDUM_LASERBEAMS_02, GO_DOODAD_ULDUM_LASERBEAMS_03, GO_DOODAD_ULDUM_LIGHTMACHINE_01, GO_DOODAD_ULDUM_LIGHTMACHINE_02, GO_DOODAD_ULDUM_LIGHTMACHINE_03, GO_DOODAD_ULDUM_LIGHTMACHINE_04, GO_SUN_MIRROR, GO_VAULT_OF_LIGHTS_DOOR, InstanceScript::OnGameObjectCreate(), and SunMirrorGUID.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 123 of file instance_halls_of_origination.cpp.
References InstanceScript::AddDoor(), Object::GetEntry(), GO_ANHUURS_BRIDGE, GO_ANHUURS_DOOR, GO_DOODAD_ULDUM_ELEVATOR_COL01, GO_DOODAD_ULDUM_LASERBEAMS01, GO_DOODAD_ULDUM_LASERBEAMS_01, GO_DOODAD_ULDUM_LASERBEAMS_02, GO_DOODAD_ULDUM_LASERBEAMS_03, GO_DOODAD_ULDUM_LIGHTMACHINE_01, GO_DOODAD_ULDUM_LIGHTMACHINE_02, GO_DOODAD_ULDUM_LIGHTMACHINE_03, GO_DOODAD_ULDUM_LIGHTMACHINE_04, GO_VAULT_OF_LIGHTS_DOOR, and InstanceScript::OnGameObjectRemove().
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 188 of file instance_halls_of_origination.cpp.
References ACTION_ELEMENTAL_DIED, DATA_BRANN_BRONZEBEARD, DONE, InstanceScript::GetCreature(), Object::GetEntry(), IN_PROGRESS, IncreaseDeadElementals(), NPC_AIR_WARDEN, NPC_EARTH_WARDEN, NPC_FIRE_WARDEN, NPC_WATER_WARDEN, ZoneScript::OnUnitDeath(), InstanceScript::SetBossState(), Object::ToCreature(), and WARDEN_ENTRY_DATA_DELTA.
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protected |
Definition at line 225 of file instance_halls_of_origination.cpp.
Referenced by GetData(), IncreaseDeadElementals(), and instance_halls_of_origination_InstanceMapScript().
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protected |
Definition at line 222 of file instance_halls_of_origination.cpp.
Referenced by GetGuidData(), and OnGameObjectCreate().
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protected |
Definition at line 221 of file instance_halls_of_origination.cpp.
Referenced by GetGuidData(), and OnGameObjectCreate().
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protected |
Definition at line 219 of file instance_halls_of_origination.cpp.
Referenced by GetGuidData(), and OnGameObjectCreate().
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protected |
Definition at line 220 of file instance_halls_of_origination.cpp.
Referenced by GetGuidData(), and OnGameObjectCreate().
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protected |
Definition at line 223 of file instance_halls_of_origination.cpp.
Referenced by IncreaseDeadElementals(), and OnGameObjectCreate().
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protected |
Definition at line 224 of file instance_halls_of_origination.cpp.
Referenced by IncreaseDeadElementals(), and OnGameObjectCreate().