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TrinityCore
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Inheritance diagram for instance_ulduar::instance_ulduar_InstanceMapScript:Public Member Functions | |
| instance_ulduar_InstanceMapScript (InstanceMap *map) | |
| void | OnPlayerEnter (Player *) override |
| void | OnCreatureCreate (Creature *creature) override |
| uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) override |
| void | OnCreatureRemove (Creature *creature) override |
| void | OnGameObjectCreate (GameObject *gameObject) override |
| void | OnUnitDeath (Unit *unit) override |
| void | ProcessEvent (WorldObject *, uint32 eventId, WorldObject *) override |
| bool | SetBossState (uint32 type, EncounterState state) override |
| void | SetData (uint32 type, uint32 data) override |
| void | SetGuidData (uint32, ObjectGuid) override |
| ObjectGuid | GetGuidData (uint32 data) const override |
| uint32 | GetData (uint32 type) const override |
| bool | CheckAchievementCriteriaMeet (uint32 criteriaId, Player const *, Unit const *, uint32) override |
| void | AfterDataLoad () override |
| void | Update (uint32 diff) override |
| void | DespawnLeviatanVehicle (Creature *vehicleCreature) |
| void | UpdateDoorState (GameObject *door) override |
| void | AddDoor (GameObject *door, bool add) override |
Public Member Functions inherited from InstanceScript | |
| InstanceScript (InstanceMap *map) noexcept | |
| InstanceScript (InstanceScript const &right)=delete | |
| InstanceScript (InstanceScript &&right)=delete | |
| InstanceScript & | operator= (InstanceScript const &right)=delete |
| InstanceScript & | operator= (InstanceScript &&right)=delete |
| virtual | ~InstanceScript () |
| virtual void | Create () |
| void | Load (char const *data) |
| std::string | GetSaveData () |
| std::string | UpdateBossStateSaveData (std::string const &oldData, UpdateBossStateSaveDataEvent const &event) |
| std::string | UpdateAdditionalSaveData (std::string const &oldData, UpdateAdditionalSaveDataEvent const &event) |
| Optional< uint32 > | GetEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const |
| virtual Optional< uint32 > | ComputeEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const |
| void | UpdateCombatResurrection (uint32 diff) |
| virtual bool | IsEncounterInProgress () const |
| virtual void | OnGameObjectRemove (GameObject *go) override |
| ObjectGuid | GetObjectGuid (uint32 type) const |
| void | TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override |
| Creature * | GetCreature (uint32 type) |
| GameObject * | GetGameObject (uint32 type) |
| virtual void | OnPlayerLeave (Player *) |
| void | HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr) |
| void | DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false) |
| void | DoCloseDoorOrButton (ObjectGuid guid) |
| void | DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min) |
| void | DoUpdateWorldState (int32 worldStateId, int32 value) |
| void | DoSendNotifyToInstance (char const *format,...) |
| void | DoUpdateCriteria (CriteriaType type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr) |
| void | DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) |
| EncounterState | GetBossState (uint32 id) const |
| CreatureBoundary const * | GetBossBoundary (uint32 id) const |
| DungeonEncounterEntry const * | GetBossDungeonEncounter (uint32 id) const |
| DungeonEncounterEntry const * | GetBossDungeonEncounter (Creature const *creature) const |
| virtual bool | CheckRequiredBosses (uint32, Player const *=nullptr) const |
| bool | IsEncounterCompleted (uint32 dungeonEncounterId) const |
| bool | IsEncounterCompletedInMaskByBossId (uint32 completedEncountersMask, uint32 bossId) const |
| uint32 | GetEncounterCount () const |
| void | SetEntranceLocation (uint32 worldSafeLocationId) |
| void | SetTemporaryEntranceLocation (uint32 worldSafeLocationId) |
| uint32 | GetEntranceLocation () const |
| void | MarkAreaTriggerDone (uint32 id) |
| void | ResetAreaTriggerDone (uint32 id) |
| bool | IsAreaTriggerDone (uint32 id) const |
| void | SendEncounterUnit (EncounterFrameType type, Unit const *unit, Optional< int32 > param1={}, Optional< int32 > param2={}) |
| void | SendEncounterStart (uint32 inCombatResCount=0, uint32 maxInCombatResCount=0, uint32 inCombatResChargeRecovery=0, uint32 nextCombatResChargeTime=0) |
| void | SendEncounterEnd () |
| void | SendBossKillCredit (uint32 encounterId) |
| void | UpdatePhasing () |
| void | InitializeCombatResurrections (uint8 charges=1, uint32 interval=0) |
| void | AddCombatResurrectionCharge () |
| void | UseCombatResurrection () |
| void | ResetCombatResurrections () |
| uint8 | GetCombatResurrectionCharges () const |
| uint32 | GetCombatResurrectionChargeInterval () const |
| void | RegisterPersistentScriptValue (PersistentInstanceScriptValueBase *value) |
| std::string const & | GetHeader () const |
| std::vector< PersistentInstanceScriptValueBase * > & | GetPersistentScriptValues () |
Public Member Functions inherited from ZoneScript | |
| ZoneScript () noexcept | |
| ZoneScript (ZoneScript const &right) | |
| ZoneScript (ZoneScript &&right) noexcept | |
| ZoneScript & | operator= (ZoneScript const &right) |
| ZoneScript & | operator= (ZoneScript &&right) noexcept |
| virtual | ~ZoneScript () |
| virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
| virtual void | OnAreaTriggerCreate (AreaTrigger *areaTrigger) |
| virtual void | OnAreaTriggerRemove (AreaTrigger *areaTrigger) |
| virtual void | OnCreatureGroupDepleted (CreatureGroup const *creatureGroup) |
| virtual uint64 | GetData64 (uint32) const |
| virtual void | SetData64 (uint32, uint64) |
| virtual void | DoAction (uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr) |
| virtual void | OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player) |
| virtual bool | CanCaptureFlag (AreaTrigger *areaTrigger, Player *player) |
| virtual void | OnCaptureFlag (AreaTrigger *areaTrigger, Player *player) |
| virtual void | OnFlagTaken (GameObject *flag, Player *player) |
| virtual void | OnFlagDropped (ObjectGuid const &flagGuid, Player *player) |
Private Attributes | |
| EventMap | _events |
| bool | _summonAlgalon |
| bool | _algalonSummoned |
| bool | _algalonFirstIntro |
| bool | _summonObservationRingKeeper [4] |
| bool | _summonYSKeeper [4] |
| uint32 | _maxArmorItemLevel |
| uint32 | _maxWeaponItemLevel |
Additional Inherited Members | |
Static Public Member Functions inherited from InstanceScript | |
| static bool | ServerAllowsTwoSideGroups () |
| static char const * | GetBossStateName (uint8 state) |
Protected Member Functions inherited from InstanceScript | |
| void | SetHeaders (std::string_view dataHeaders) |
| void | SetBossNumber (uint32 number) |
| void | LoadBossBoundaries (BossBoundaryData const &data) |
| void | LoadDoorData (std::span< DoorData const > data) |
| void | LoadObjectData (std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData) |
| void | LoadDungeonEncounterData (std::span< DungeonEncounterData const > encounters) |
| void | LoadMinionData (std::span< MinionData const > data) |
| void | AddObject (Creature *obj, bool add) |
| void | AddObject (GameObject *obj, bool add) |
| void | AddObject (WorldObject *obj, uint32 type, bool add) |
| void | AddMinion (Creature *minion, bool add) |
| void | UpdateMinionState (Creature *minion, EncounterState state) |
| void | UpdateSpawnGroups () |
| BossInfo * | GetBossInfo (uint32 id) |
| bool | _SkipCheckRequiredBosses (Player const *player=nullptr) const |
Definition at line 176 of file instance_ulduar.cpp.
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inline |
Definition at line 178 of file instance_ulduar.cpp.
References _algalonFirstIntro, _algalonSummoned, _maxArmorItemLevel, _maxWeaponItemLevel, _summonAlgalon, _summonObservationRingKeeper, _summonYSKeeper, boundaries, ColossusData, conSpeedAtory, creatureData, DataHeader, doorData, InstanceScript::DoUpdateWorldState(), elderCount, encounters, InstanceMap::GetTeamIdInInstance(), illusion, IsDriveMeCrazyEligible, keepersCount, InstanceScript::LoadBossBoundaries(), InstanceScript::LoadDoorData(), InstanceScript::LoadDungeonEncounterData(), InstanceScript::LoadMinionData(), InstanceScript::LoadObjectData(), lumberjacked, MAX_ENCOUNTER, minionData, objectData, InstanceScript::SetBossNumber(), InstanceScript::SetHeaders(), TEAM_HORDE, Unbroken, and WORLD_STATE_ULDUAR_TEAM_IN_INSTANCE.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 942 of file instance_ulduar.cpp.
References InstanceScript::AddDoor(), DATA_FLAME_LEVIATHAN, BossInfo::door, InstanceScript::GetBossInfo(), Object::GetEntry(), BaseEntity::GetGUID(), Position::GetPositionX(), GO_LEVIATHAN_DOOR, OpenWhenDone, and UpdateDoorState().
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 879 of file instance_ulduar.cpp.
References _summonObservationRingKeeper, DATA_COLOSSUS, DATA_FLAME_LEVIATHAN, DATA_FREYA, DATA_HODIR, DATA_MIMIRON, DATA_THORIM, DONE, InstanceScript::GetBossState(), and SetData().
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 829 of file instance_ulduar.cpp.
References _maxArmorItemLevel, _maxWeaponItemLevel, CHAMBER_ILLUSION, CRITERIA_C_O_U_AURIAYA_10, CRITERIA_C_O_U_AURIAYA_25, CRITERIA_C_O_U_FREYA_10, CRITERIA_C_O_U_FREYA_25, CRITERIA_C_O_U_HODIR_10, CRITERIA_C_O_U_HODIR_25, CRITERIA_C_O_U_IGNIS_10, CRITERIA_C_O_U_IGNIS_25, CRITERIA_C_O_U_IRON_COUNCIL_10, CRITERIA_C_O_U_IRON_COUNCIL_25, CRITERIA_C_O_U_KOLOGARN_10, CRITERIA_C_O_U_KOLOGARN_25, CRITERIA_C_O_U_LEVIATHAN_10, CRITERIA_C_O_U_LEVIATHAN_25, CRITERIA_C_O_U_MIMIRON_10, CRITERIA_C_O_U_MIMIRON_25, CRITERIA_C_O_U_RAZORSCALE_10, CRITERIA_C_O_U_RAZORSCALE_25, CRITERIA_C_O_U_THORIM_10, CRITERIA_C_O_U_THORIM_25, CRITERIA_C_O_U_VEZAX_10, CRITERIA_C_O_U_VEZAX_25, CRITERIA_C_O_U_XT002_10, CRITERIA_C_O_U_XT002_25, CRITERIA_C_O_U_YOGG_SARON_10, CRITERIA_C_O_U_YOGG_SARON_25, CRITERIA_DRIVE_ME_CRAZY_10, CRITERIA_DRIVE_ME_CRAZY_25, CRITERIA_HERALD_OF_TITANS, CRITERIA_WAITS_DREAMING_CHAMBER_10, CRITERIA_WAITS_DREAMING_CHAMBER_25, CRITERIA_WAITS_DREAMING_ICECROWN_10, CRITERIA_WAITS_DREAMING_ICECROWN_25, CRITERIA_WAITS_DREAMING_STORMWIND_10, CRITERIA_WAITS_DREAMING_STORMWIND_25, ICECROWN_ILLUSION, illusion, IsDriveMeCrazyEligible, MAX_HERALD_ARMOR_ITEMLEVEL, MAX_HERALD_WEAPON_ITEMLEVEL, and STORMWIND_ILLUSION.
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inline |
Definition at line 922 of file instance_ulduar.cpp.
References Creature::DespawnOrUnsummon(), Unit::GetVehicleKit(), and Unit::SetUninteractible().
Referenced by OnCreatureCreate(), and Update().
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 404 of file instance_ulduar.cpp.
References InstanceMap::GetTeamInInstance(), HORDE, SpawnData::id, InstanceScript::instance, NPC_MERCENARY_CAPTAIN_A, NPC_MERCENARY_CAPTAIN_H, NPC_MERCENARY_SOLDIER_A, and NPC_MERCENARY_SOLDIER_H.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 810 of file instance_ulduar.cpp.
References ColossusData, DATA_COLOSSUS, DATA_ILLUSION, DATA_KEEPERS_COUNT, DATA_UNBROKEN, illusion, keepersCount, and Unbroken.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 755 of file instance_ulduar.cpp.
References AssemblyGUIDs, BrainRoomDoorGUIDs, DATA_AERIAL_COMMAND_UNIT, DATA_BRIGHTLEAF, DATA_BRUNDIR, DATA_FREYA_YS, DATA_HODIR_YS, DATA_IRONBRANCH, DATA_LEVIATHAN_MK_II, DATA_MIMIRON_YS, DATA_MOLGEIM, DATA_STEELBREAKER, DATA_STONEBARK, DATA_THORIM_YS, DATA_TOY_PILE_0, DATA_TOY_PILE_1, DATA_TOY_PILE_2, DATA_TOY_PILE_3, DATA_VX_001, ElderGUIDs, InstanceScript::GetGuidData(), GO_BRAIN_ROOM_DOOR_1, GO_BRAIN_ROOM_DOOR_2, GO_BRAIN_ROOM_DOOR_3, KeeperGUIDs, MimironVehicleGUIDs, and XTToyPileGUIDs.
Referenced by SetBossState().
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inlineoverridevirtual |
These creatures are summoned by something else than Algalon but need to be controlled/despawned by him - so they need to be registered in his summon list
Reimplemented from InstanceScript.
Definition at line 287 of file instance_ulduar.cpp.
References _summonYSKeeper, InstanceScript::AddMinion(), AssemblyGUIDs, DATA_ALGALON, DATA_FLAME_LEVIATHAN, DATA_FREYA, DespawnLeviatanVehicle(), Creature::DespawnOrUnsummon(), DONE, InstanceScript::DoUpdateWorldState(), ElderGUIDs, FreyaAchieveTriggerGUID, InstanceScript::GetBossState(), InstanceScript::GetCreature(), Object::GetEntry(), BaseEntity::GetGUID(), KeeperGUIDs, keepersCount, LeviathanVehicleGUIDs, MimironVehicleGUIDs, NPC_AERIAL_COMMAND_UNIT, NPC_ALGALON_STALKER_ASTEROID_TARGET_01, NPC_ALGALON_STALKER_ASTEROID_TARGET_02, NPC_ALGALON_VOID_ZONE_VISUAL_STALKER, NPC_BRIGHTLEAF, NPC_BRUNDIR, NPC_FREYA_ACHIEVE_TRIGGER, NPC_FREYA_YS, NPC_HODIR_YS, NPC_IRONBRANCH, NPC_LEVIATHAN_MKII, NPC_MIMIRON_YS, NPC_MOLGEIM, NPC_SALVAGED_CHOPPER, NPC_SALVAGED_DEMOLISHER, NPC_SALVAGED_SIEGE_ENGINE, NPC_SANITY_WELL, NPC_STEELBREAKER, NPC_STONEBARK, NPC_THORIM_YS, NPC_UNLEASHED_DARK_MATTER, NPC_VX_001, NPC_XT_TOY_PILE, InstanceScript::OnCreatureCreate(), REACT_PASSIVE, Creature::SetReactState(), WORLD_STATE_YOGG_SARON_KEEPERS, and XTToyPileGUIDs.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 418 of file instance_ulduar.cpp.
References InstanceScript::AddMinion(), ObjectGuid::Clear(), Object::GetEntry(), BaseEntity::GetGUID(), NPC_BRUNDIR, NPC_MOLGEIM, NPC_STEELBREAKER, NPC_XT_TOY_PILE, InstanceScript::OnCreatureRemove(), and XTToyPileGUIDs.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 444 of file instance_ulduar.cpp.
References _algalonSummoned, BrainRoomDoorGUIDs, CacheOfStormsGUID, CacheOfStormsHardmodeGUID, DATA_FLAME_LEVIATHAN, DATA_KOLOGARN, DONE, ObjectGuid::Empty, InstanceScript::GetBossState(), Object::GetEntry(), BaseEntity::GetGUID(), GO_BRAIN_ROOM_DOOR_1, GO_BRAIN_ROOM_DOOR_2, GO_BRAIN_ROOM_DOOR_3, GO_CACHE_OF_STORMS_10, GO_CACHE_OF_STORMS_25, GO_CACHE_OF_STORMS_HARDMODE_10, GO_CACHE_OF_STORMS_HARDMODE_25, GO_CELESTIAL_PLANETARIUM_ACCESS_10, GO_CELESTIAL_PLANETARIUM_ACCESS_25, GO_DOODAD_UL_SIGILDOOR_01, GO_DOODAD_UL_SIGILDOOR_02, GO_FLAG_IN_USE, GO_HODIR_CHEST, GO_HODIR_CHEST_HERO, GO_HODIR_RARE_CACHE_OF_WINTER, GO_HODIR_RARE_CACHE_OF_WINTER_HERO, GO_KOLOGARN_BRIDGE, GO_KOLOGARN_CHEST, GO_KOLOGARN_CHEST_HERO, GO_LEVIATHAN_GATE, GO_MIMIRON_TRAM, GO_STATE_ACTIVE, GO_STATE_DESTROYED, GO_THORIM_DARK_IRON_PORTCULLIS, InstanceScript::HandleGameObject(), HodirChestGUID, HodirRareCacheGUID, KologarnBridgeGUID, KologarnChestGUID, LeviathanGateGUID, MimironTramGUID, InstanceScript::OnGameObjectCreate(), GameObject::SetFlag(), GameObject::SetGoState(), and ThorimDarkIronPortcullisGUID.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 242 of file instance_ulduar.cpp.
References _algalonFirstIntro, _summonAlgalon, _summonObservationRingKeeper, _summonYSKeeper, ACTION_INIT_ALGALON, Creature::AI(), AlgalonLandPos, DATA_FREYA, DATA_HODIR, DATA_MIMIRON, DATA_THORIM, UnitAI::DoAction(), DONE, InstanceScript::GetBossState(), InstanceScript::instance, KeeperGUIDs, NPC_ALGALON, NPC_FREYA_OBSERVATION_RING, NPC_FREYA_YS, NPC_HODIR_OBSERVATION_RING, NPC_HODIR_YS, NPC_MIMIRON_OBSERVATION_RING, NPC_MIMIRON_YS, NPC_THORIM_OBSERVATION_RING, NPC_THORIM_YS, ObservationRingKeepersPos, Creature::SetImmuneToPC(), Map::SummonCreature(), and YSKeepersPos.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 510 of file instance_ulduar.cpp.
References conSpeedAtory, CRITERIA_CON_SPEED_ATORY, CRITERIA_LUMBERJACKED, Object::GetEntry(), lumberjacked, NPC_BRIGHTLEAF, NPC_CORRUPTED_SERVITOR, NPC_FOREST_SWARMER, NPC_GUARDIAN_LASHER, NPC_GUARDIAN_OF_LIFE, NPC_IRONBRANCH, NPC_IRONROOT_LASHER, NPC_MANGROVE_ENT, NPC_MISGUIDED_NYMPH, NPC_NATURES_BLADE, NPC_STONEBARK, Object::ToCreature(), and InstanceScript::TriggerGameEvent().
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 546 of file instance_ulduar.cpp.
References ACTION_CACHE_SHATTERED, ACTION_FLASH_FREEZE_FINISHED, ACTION_INITIAL_AGGRO_HODIR, ACTION_TOWER_OF_FLAMES_DESTROYED, ACTION_TOWER_OF_FROST_DESTROYED, ACTION_TOWER_OF_LIFE_DESTROYED, ACTION_TOWER_OF_STORM_DESTROYED, DATA_FLAME_LEVIATHAN, DATA_HODIR, Despawn, EVENT_ACTIVATE_SANITY_WELL, EVENT_CACHE_SHATTERED, EVENT_FLASH_FREEZE_FINISHED, EVENT_HODIRS_PROTECTIVE_GAZE_PROC, EVENT_INITIAL_AGGRO_HODIR, EVENT_TOWER_OF_FLAMES_DESTROYED, EVENT_TOWER_OF_FROST_DESTROYED, EVENT_TOWER_OF_LIFE_DESTROYED, EVENT_TOWER_OF_STORM_DESTROYED, Map::GetCreature(), InstanceScript::GetCreature(), Map::GetGameObject(), HodirRareCacheGUID, InstanceScript::instance, and KeeperGUIDs.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 596 of file instance_ulduar.cpp.
References _algalonFirstIntro, _events, _maxArmorItemLevel, _maxWeaponItemLevel, RefManager< ReferenceType >::begin(), CacheOfStormsGUID, CacheOfStormsHardmodeGUID, WorldObject::CastSpell(), DATA_ALGALON, DATA_ASSEMBLY_OF_IRON, DATA_AURIAYA, DATA_BRIGHTLEAF, DATA_FLAME_LEVIATHAN, DATA_FREYA, DATA_GIFT_OF_THE_OBSERVER, DATA_HODIR, DATA_IGNIS, DATA_IRONBRANCH, DATA_KOLOGARN, DATA_MIMIRON, DATA_RAZORSCALE, DATA_STONEBARK, DATA_THORIM, DATA_THORIM_HARDMODE, DATA_THORIM_LEVER, DATA_VEZAX, DATA_XT002, DATA_YOGG_SARON, InstanceScript::DoCloseDoorOrButton(), DONE, RefManager< ReferenceType >::end(), EQUIPMENT_SLOT_BODY, EQUIPMENT_SLOT_END, EQUIPMENT_SLOT_MAINHAND, EQUIPMENT_SLOT_OFFHAND, EQUIPMENT_SLOT_START, EQUIPMENT_SLOT_TABARD, EVENT_DESPAWN_LEVIATHAN_VEHICLES, FreyaAchieveTriggerGUID, InstanceScript::GetBossState(), Map::GetCreature(), InstanceScript::GetCreature(), Map::GetGameObject(), InstanceScript::GetGameObject(), GetGuidData(), Map::GetPlayers(), GO_FLAG_LOCKED, GO_FLAG_NODESPAWN, GO_FLAG_NOT_SELECTABLE, InstanceScript::HandleGameObject(), HodirChestGUID, HodirRareCacheGUID, IN_PROGRESS, InstanceScript::instance, INVENTORY_SLOT_BAG_0, KologarnBridgeGUID, KologarnChestGUID, MakeActive, NPC_FREYA_OBSERVATION_RING, NPC_HODIR_OBSERVATION_RING, NPC_MIMIRON_OBSERVATION_RING, NPC_THORIM_OBSERVATION_RING, ObservationRingKeepersPos, EventMap::ScheduleEvent(), InstanceScript::SetBossState(), Creature::SetTapList(), SPELL_LUMBERJACKED_CREDIT, Map::SummonCreature(), and ThorimDarkIronPortcullisGUID.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 723 of file instance_ulduar.cpp.
References _algalonSummoned, _events, ColossusData, DATA_ALGALON_SUMMON_STATE, DATA_COLOSSUS, DATA_DRIVE_ME_CRAZY, DATA_FLAME_LEVIATHAN, DATA_ILLUSION, DATA_UNBROKEN, EVENT_LEVIATHAN_BREAK_DOOR, InstanceScript::GetBossState(), illusion, IsDriveMeCrazyEligible, NOT_STARTED, EventMap::ScheduleEvent(), and Unbroken.
Referenced by AfterDataLoad().
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 751 of file instance_ulduar.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 894 of file instance_ulduar.cpp.
References _events, ACTION_MOVE_TO_CENTER_POSITION, DATA_FLAME_LEVIATHAN, DespawnLeviatanVehicle(), EventMap::Empty(), EVENT_DESPAWN_LEVIATHAN_VEHICLES, EVENT_LEVIATHAN_BREAK_DOOR, EventMap::ExecuteEvent(), Map::GetCreature(), InstanceScript::GetCreature(), Map::GetGameObject(), GO_STATE_DESTROYED, InstanceScript::instance, LeviathanGateGUID, LeviathanVehicleGUIDs, and EventMap::Update().
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 932 of file instance_ulduar.cpp.
References DATA_FLAME_LEVIATHAN, DONE, InstanceScript::GetBossState(), Object::GetEntry(), Position::GetPositionX(), GO_LEVIATHAN_DOOR, GO_STATE_ACTIVE, GO_STATE_READY, GameObject::SetGoState(), and InstanceScript::UpdateDoorState().
Referenced by AddDoor().
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private |
Definition at line 964 of file instance_ulduar.cpp.
Referenced by instance_ulduar_InstanceMapScript(), OnPlayerEnter(), and SetBossState().
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private |
Definition at line 963 of file instance_ulduar.cpp.
Referenced by instance_ulduar_InstanceMapScript(), OnGameObjectCreate(), and SetData().
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private |
Definition at line 961 of file instance_ulduar.cpp.
Referenced by SetBossState(), SetData(), and Update().
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private |
Definition at line 967 of file instance_ulduar.cpp.
Referenced by CheckAchievementCriteriaMeet(), instance_ulduar_InstanceMapScript(), and SetBossState().
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private |
Definition at line 968 of file instance_ulduar.cpp.
Referenced by CheckAchievementCriteriaMeet(), instance_ulduar_InstanceMapScript(), and SetBossState().
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private |
Definition at line 962 of file instance_ulduar.cpp.
Referenced by instance_ulduar_InstanceMapScript(), and OnPlayerEnter().
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private |
Definition at line 965 of file instance_ulduar.cpp.
Referenced by AfterDataLoad(), instance_ulduar_InstanceMapScript(), and OnPlayerEnter().
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private |
Definition at line 966 of file instance_ulduar.cpp.
Referenced by instance_ulduar_InstanceMapScript(), OnCreatureCreate(), and OnPlayerEnter().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::AssemblyGUIDs[3] |
Definition at line 212 of file instance_ulduar.cpp.
Referenced by GetGuidData(), and OnCreatureCreate().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::BrainRoomDoorGUIDs[3] |
Definition at line 230 of file instance_ulduar.cpp.
Referenced by GetGuidData(), and OnGameObjectCreate().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::CacheOfStormsGUID |
Definition at line 224 of file instance_ulduar.cpp.
Referenced by OnGameObjectCreate(), and SetBossState().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::CacheOfStormsHardmodeGUID |
Definition at line 225 of file instance_ulduar.cpp.
Referenced by OnGameObjectCreate(), and SetBossState().
| uint32 instance_ulduar::instance_ulduar_InstanceMapScript::ColossusData |
Definition at line 233 of file instance_ulduar.cpp.
Referenced by GetData(), instance_ulduar_InstanceMapScript(), and SetData().
| bool instance_ulduar::instance_ulduar_InstanceMapScript::conSpeedAtory |
Definition at line 237 of file instance_ulduar.cpp.
Referenced by instance_ulduar_InstanceMapScript(), and OnUnitDeath().
| uint8 instance_ulduar::instance_ulduar_InstanceMapScript::elderCount |
Definition at line 234 of file instance_ulduar.cpp.
Referenced by instance_ulduar_InstanceMapScript().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::ElderGUIDs[3] |
Definition at line 214 of file instance_ulduar.cpp.
Referenced by GetGuidData(), and OnCreatureCreate().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::FreyaAchieveTriggerGUID |
Definition at line 215 of file instance_ulduar.cpp.
Referenced by OnCreatureCreate(), and SetBossState().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::HodirChestGUID |
Definition at line 227 of file instance_ulduar.cpp.
Referenced by OnGameObjectCreate(), and SetBossState().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::HodirRareCacheGUID |
Definition at line 226 of file instance_ulduar.cpp.
Referenced by OnGameObjectCreate(), ProcessEvent(), and SetBossState().
| uint8 instance_ulduar::instance_ulduar_InstanceMapScript::illusion |
Definition at line 235 of file instance_ulduar.cpp.
Referenced by CheckAchievementCriteriaMeet(), GetData(), instance_ulduar_InstanceMapScript(), and SetData().
| bool instance_ulduar::instance_ulduar_InstanceMapScript::IsDriveMeCrazyEligible |
Definition at line 240 of file instance_ulduar.cpp.
Referenced by CheckAchievementCriteriaMeet(), instance_ulduar_InstanceMapScript(), and SetData().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::KeeperGUIDs[4] |
Definition at line 217 of file instance_ulduar.cpp.
Referenced by GetGuidData(), OnCreatureCreate(), OnPlayerEnter(), and ProcessEvent().
| uint8 instance_ulduar::instance_ulduar_InstanceMapScript::keepersCount |
Definition at line 236 of file instance_ulduar.cpp.
Referenced by GetData(), instance_ulduar_InstanceMapScript(), and OnCreatureCreate().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::KologarnBridgeGUID |
Definition at line 222 of file instance_ulduar.cpp.
Referenced by OnGameObjectCreate(), and SetBossState().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::KologarnChestGUID |
Definition at line 221 of file instance_ulduar.cpp.
Referenced by OnGameObjectCreate(), and SetBossState().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::LeviathanGateGUID |
Definition at line 220 of file instance_ulduar.cpp.
Referenced by OnGameObjectCreate(), and Update().
| GuidVector instance_ulduar::instance_ulduar_InstanceMapScript::LeviathanVehicleGUIDs |
Definition at line 209 of file instance_ulduar.cpp.
Referenced by OnCreatureCreate(), and Update().
| bool instance_ulduar::instance_ulduar_InstanceMapScript::lumberjacked |
Definition at line 238 of file instance_ulduar.cpp.
Referenced by instance_ulduar_InstanceMapScript(), and OnUnitDeath().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::MimironTramGUID |
Definition at line 228 of file instance_ulduar.cpp.
Referenced by OnGameObjectCreate().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::MimironVehicleGUIDs[3] |
Definition at line 216 of file instance_ulduar.cpp.
Referenced by GetGuidData(), and OnCreatureCreate().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::ThorimDarkIronPortcullisGUID |
Definition at line 223 of file instance_ulduar.cpp.
Referenced by OnGameObjectCreate(), and SetBossState().
| bool instance_ulduar::instance_ulduar_InstanceMapScript::Unbroken |
Definition at line 239 of file instance_ulduar.cpp.
Referenced by GetData(), instance_ulduar_InstanceMapScript(), and SetData().
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::XTToyPileGUIDs[4] |
Definition at line 211 of file instance_ulduar.cpp.
Referenced by GetGuidData(), OnCreatureCreate(), and OnCreatureRemove().