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TrinityCore
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Inheritance diagram for instance_ulduar::instance_ulduar_InstanceMapScript:Public Member Functions | |
| instance_ulduar_InstanceMapScript (InstanceMap *map) | |
| void | OnPlayerEnter (Player *) override |
| void | OnCreatureCreate (Creature *creature) override |
| uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) override |
| void | OnCreatureRemove (Creature *creature) override |
| void | OnGameObjectCreate (GameObject *gameObject) override |
| void | OnUnitDeath (Unit *unit) override |
| void | ProcessEvent (WorldObject *, uint32 eventId, WorldObject *) override |
| bool | SetBossState (uint32 type, EncounterState state) override |
| void | SetData (uint32 type, uint32 data) override |
| void | SetGuidData (uint32, ObjectGuid) override |
| ObjectGuid | GetGuidData (uint32 data) const override |
| uint32 | GetData (uint32 type) const override |
| bool | CheckAchievementCriteriaMeet (uint32 criteriaId, Player const *, Unit const *, uint32) override |
| void | AfterDataLoad () override |
| void | Update (uint32 diff) override |
| void | DespawnLeviatanVehicle (Creature *vehicleCreature) |
| void | UpdateDoorState (GameObject *door) override |
| void | AddDoor (GameObject *door, bool add) override |
Public Member Functions inherited from InstanceScript | |
| InstanceScript (InstanceMap *map) noexcept | |
| InstanceScript (InstanceScript const &right)=delete | |
| InstanceScript (InstanceScript &&right)=delete | |
| InstanceScript & | operator= (InstanceScript const &right)=delete |
| InstanceScript & | operator= (InstanceScript &&right)=delete |
| virtual | ~InstanceScript () |
| virtual void | Create () |
| void | Load (char const *data) |
| std::string | GetSaveData () |
| std::string | UpdateBossStateSaveData (std::string const &oldData, UpdateBossStateSaveDataEvent const &event) |
| std::string | UpdateAdditionalSaveData (std::string const &oldData, UpdateAdditionalSaveDataEvent const &event) |
| Optional< uint32 > | GetEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const |
| virtual Optional< uint32 > | ComputeEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const |
| void | UpdateCombatResurrection (uint32 diff) |
| virtual bool | IsEncounterInProgress () const |
| virtual void | OnGameObjectRemove (GameObject *go) override |
| ObjectGuid | GetObjectGuid (uint32 type) const |
| void | TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override |
| Creature * | GetCreature (uint32 type) |
| GameObject * | GetGameObject (uint32 type) |
| virtual void | OnPlayerLeave (Player *) |
| void | HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr) |
| void | DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false) |
| void | DoCloseDoorOrButton (ObjectGuid guid) |
| void | DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min) |
| void | DoUpdateWorldState (int32 worldStateId, int32 value) |
| void | DoSendNotifyToInstance (char const *format,...) |
| void | DoUpdateCriteria (CriteriaType type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr) |
| void | DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) |
| EncounterState | GetBossState (uint32 id) const |
| CreatureBoundary const * | GetBossBoundary (uint32 id) const |
| DungeonEncounterEntry const * | GetBossDungeonEncounter (uint32 id) const |
| DungeonEncounterEntry const * | GetBossDungeonEncounter (Creature const *creature) const |
| virtual bool | CheckRequiredBosses (uint32, Player const *=nullptr) const |
| bool | IsEncounterCompleted (uint32 dungeonEncounterId) const |
| bool | IsEncounterCompletedInMaskByBossId (uint32 completedEncountersMask, uint32 bossId) const |
| uint32 | GetEncounterCount () const |
| void | SetEntranceLocation (uint32 worldSafeLocationId) |
| void | SetTemporaryEntranceLocation (uint32 worldSafeLocationId) |
| uint32 | GetEntranceLocation () const |
| void | MarkAreaTriggerDone (uint32 id) |
| void | ResetAreaTriggerDone (uint32 id) |
| bool | IsAreaTriggerDone (uint32 id) const |
| void | SendEncounterUnit (EncounterFrameType type, Unit const *unit, Optional< int32 > param1={}, Optional< int32 > param2={}) |
| void | SendEncounterStart (uint32 inCombatResCount=0, uint32 maxInCombatResCount=0, uint32 inCombatResChargeRecovery=0, uint32 nextCombatResChargeTime=0) |
| void | SendEncounterEnd () |
| void | SendBossKillCredit (uint32 encounterId) |
| void | UpdatePhasing () |
| void | InitializeCombatResurrections (uint8 charges=1, uint32 interval=0) |
| void | AddCombatResurrectionCharge () |
| void | UseCombatResurrection () |
| void | ResetCombatResurrections () |
| uint8 | GetCombatResurrectionCharges () const |
| uint32 | GetCombatResurrectionChargeInterval () const |
| void | RegisterPersistentScriptValue (PersistentInstanceScriptValueBase *value) |
| std::string const & | GetHeader () const |
| std::vector< PersistentInstanceScriptValueBase * > & | GetPersistentScriptValues () |
Public Member Functions inherited from ZoneScript | |
| ZoneScript () noexcept | |
| ZoneScript (ZoneScript const &right) | |
| ZoneScript (ZoneScript &&right) noexcept | |
| ZoneScript & | operator= (ZoneScript const &right) |
| ZoneScript & | operator= (ZoneScript &&right) noexcept |
| virtual | ~ZoneScript () |
| virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
| virtual void | OnAreaTriggerCreate (AreaTrigger *areaTrigger) |
| virtual void | OnAreaTriggerRemove (AreaTrigger *areaTrigger) |
| virtual void | OnCreatureGroupDepleted (CreatureGroup const *creatureGroup) |
| virtual uint64 | GetData64 (uint32) const |
| virtual void | SetData64 (uint32, uint64) |
| virtual void | DoAction (uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr) |
| virtual void | OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player) |
| virtual bool | CanCaptureFlag (AreaTrigger *areaTrigger, Player *player) |
| virtual void | OnCaptureFlag (AreaTrigger *areaTrigger, Player *player) |
| virtual void | OnFlagTaken (GameObject *flag, Player *player) |
| virtual void | OnFlagDropped (ObjectGuid const &flagGuid, Player *player) |
Private Attributes | |
| EventMap | _events |
| bool | _summonAlgalon |
| bool | _algalonSummoned |
| bool | _algalonFirstIntro |
| bool | _summonObservationRingKeeper [4] |
| bool | _summonYSKeeper [4] |
| uint32 | _maxArmorItemLevel |
| uint32 | _maxWeaponItemLevel |
Additional Inherited Members | |
Static Public Member Functions inherited from InstanceScript | |
| static bool | ServerAllowsTwoSideGroups () |
| static char const * | GetBossStateName (uint8 state) |
Protected Member Functions inherited from InstanceScript | |
| void | SetHeaders (std::string_view dataHeaders) |
| void | SetBossNumber (uint32 number) |
| void | LoadBossBoundaries (BossBoundaryData const &data) |
| void | LoadDoorData (std::span< DoorData const > data) |
| void | LoadObjectData (std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData) |
| void | LoadDungeonEncounterData (std::span< DungeonEncounterData const > encounters) |
| void | LoadMinionData (std::span< MinionData const > data) |
| void | AddObject (Creature *obj, bool add) |
| void | AddObject (GameObject *obj, bool add) |
| void | AddObject (WorldObject *obj, uint32 type, bool add) |
| void | AddMinion (Creature *minion, bool add) |
| void | UpdateMinionState (Creature *minion, EncounterState state) |
| void | UpdateSpawnGroups () |
| BossInfo * | GetBossInfo (uint32 id) |
| bool | _SkipCheckRequiredBosses (Player const *player=nullptr) const |
Definition at line 176 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 954 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 891 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 841 of file instance_ulduar.cpp.
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Definition at line 934 of file instance_ulduar.cpp.
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Reimplemented from ZoneScript.
Definition at line 404 of file instance_ulduar.cpp.
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Reimplemented from ZoneScript.
Definition at line 820 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 765 of file instance_ulduar.cpp.
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These creatures are summoned by something else than Algalon but need to be controlled/despawned by him - so they need to be registered in his summon list
Reimplemented from InstanceScript.
Definition at line 287 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 434 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 460 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 242 of file instance_ulduar.cpp.
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Reimplemented from ZoneScript.
Definition at line 526 of file instance_ulduar.cpp.
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Reimplemented from ZoneScript.
Definition at line 562 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 596 of file instance_ulduar.cpp.
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Reimplemented from ZoneScript.
Definition at line 724 of file instance_ulduar.cpp.
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Reimplemented from ZoneScript.
Definition at line 761 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 906 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 944 of file instance_ulduar.cpp.
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Definition at line 976 of file instance_ulduar.cpp.
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Definition at line 975 of file instance_ulduar.cpp.
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Definition at line 973 of file instance_ulduar.cpp.
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Definition at line 979 of file instance_ulduar.cpp.
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Definition at line 980 of file instance_ulduar.cpp.
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Definition at line 974 of file instance_ulduar.cpp.
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Definition at line 977 of file instance_ulduar.cpp.
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Definition at line 978 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::AssemblyGUIDs[3] |
Definition at line 211 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::BrainRoomDoorGUIDs[3] |
Definition at line 229 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::CacheOfStormsGUID |
Definition at line 223 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::CacheOfStormsHardmodeGUID |
Definition at line 224 of file instance_ulduar.cpp.
| uint32 instance_ulduar::instance_ulduar_InstanceMapScript::ColossusData |
Definition at line 233 of file instance_ulduar.cpp.
| bool instance_ulduar::instance_ulduar_InstanceMapScript::conSpeedAtory |
Definition at line 237 of file instance_ulduar.cpp.
| uint8 instance_ulduar::instance_ulduar_InstanceMapScript::elderCount |
Definition at line 234 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::ElderGUIDs[3] |
Definition at line 213 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::FreyaAchieveTriggerGUID |
Definition at line 214 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::HodirChestGUID |
Definition at line 226 of file instance_ulduar.cpp.
| uint32 instance_ulduar::instance_ulduar_InstanceMapScript::HodirRareCacheData |
Definition at line 232 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::HodirRareCacheGUID |
Definition at line 225 of file instance_ulduar.cpp.
| uint8 instance_ulduar::instance_ulduar_InstanceMapScript::illusion |
Definition at line 235 of file instance_ulduar.cpp.
| bool instance_ulduar::instance_ulduar_InstanceMapScript::IsDriveMeCrazyEligible |
Definition at line 240 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::KeeperGUIDs[4] |
Definition at line 216 of file instance_ulduar.cpp.
| uint8 instance_ulduar::instance_ulduar_InstanceMapScript::keepersCount |
Definition at line 236 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::KologarnBridgeGUID |
Definition at line 221 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::KologarnChestGUID |
Definition at line 220 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::LeviathanGateGUID |
Definition at line 219 of file instance_ulduar.cpp.
| GuidVector instance_ulduar::instance_ulduar_InstanceMapScript::LeviathanVehicleGUIDs |
Definition at line 208 of file instance_ulduar.cpp.
| bool instance_ulduar::instance_ulduar_InstanceMapScript::lumberjacked |
Definition at line 238 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::MimironTramGUID |
Definition at line 227 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::MimironVehicleGUIDs[3] |
Definition at line 215 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::ThorimDarkIronPortcullisGUID |
Definition at line 222 of file instance_ulduar.cpp.
| bool instance_ulduar::instance_ulduar_InstanceMapScript::Unbroken |
Definition at line 239 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::XTToyPileGUIDs[4] |
Definition at line 210 of file instance_ulduar.cpp.