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TrinityCore
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Inheritance diagram for instance_ruby_sanctum::instance_ruby_sanctum_InstanceMapScript:Protected Attributes | |
| ObjectGuid | ZarithrianSpawnStalkerGUID [2] |
| uint32 | BaltharusSharedHealth |
Additional Inherited Members | |
Static Public Member Functions inherited from InstanceScript | |
| static bool | ServerAllowsTwoSideGroups () |
| static char const * | GetBossStateName (uint8 state) |
Public Attributes inherited from InstanceScript | |
| InstanceMap * | instance |
Protected Member Functions inherited from InstanceScript | |
| void | SetHeaders (std::string_view dataHeaders) |
| void | SetBossNumber (uint32 number) |
| void | LoadBossBoundaries (BossBoundaryData const &data) |
| void | LoadDoorData (std::span< DoorData const > data) |
| void | LoadObjectData (std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData) |
| void | LoadDungeonEncounterData (std::span< DungeonEncounterData const > encounters) |
| void | LoadMinionData (std::span< MinionData const > data) |
| void | AddObject (Creature *obj, bool add) |
| void | AddObject (GameObject *obj, bool add) |
| void | AddObject (WorldObject *obj, uint32 type, bool add) |
| virtual void | AddDoor (GameObject *door, bool add) |
| void | AddMinion (Creature *minion, bool add) |
| virtual void | UpdateDoorState (GameObject *door) |
| void | UpdateMinionState (Creature *minion, EncounterState state) |
| void | UpdateSpawnGroups () |
| BossInfo * | GetBossInfo (uint32 id) |
| virtual void | AfterDataLoad () |
| bool | _SkipCheckRequiredBosses (Player const *player=nullptr) const |
Definition at line 84 of file instance_ruby_sanctum.cpp.
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inline |
Definition at line 86 of file instance_ruby_sanctum.cpp.
References BaltharusSharedHealth, boundaries, creatureData, DataHeader, doorData, EncounterCount, encounters, gameObjectData, InstanceScript::LoadBossBoundaries(), InstanceScript::LoadDoorData(), InstanceScript::LoadDungeonEncounterData(), InstanceScript::LoadObjectData(), InstanceScript::SetBossNumber(), and InstanceScript::SetHeaders().
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inline |
Definition at line 179 of file instance_ruby_sanctum.cpp.
References DATA_BALTHARUS_THE_WARBORN, DATA_GENERAL_ZARITHRIAN, DATA_SAVIANA_RAGEFIRE, DONE, InstanceScript::GetBossState(), and InstanceScript::GetCreature().
Referenced by SetBossState().
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 197 of file instance_ruby_sanctum.cpp.
References BaltharusSharedHealth, and DATA_BALTHARUS_SHARED_HEALTH.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 138 of file instance_ruby_sanctum.cpp.
References DATA_ZARITHRIAN_SPAWN_STALKER_1, DATA_ZARITHRIAN_SPAWN_STALKER_2, InstanceScript::GetGuidData(), and ZarithrianSpawnStalkerGUID.
Referenced by OnPlayerEnter().
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 107 of file instance_ruby_sanctum.cpp.
References Object::GetEntry(), BaseEntity::GetGUID(), NPC_ZARITHRIAN_SPAWN_STALKER, InstanceScript::OnCreatureCreate(), and ZarithrianSpawnStalkerGUID.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 120 of file instance_ruby_sanctum.cpp.
References DATA_GENERAL_ZARITHRIAN, DONE, ObjectGuid::Empty, InstanceScript::GetBossState(), Object::GetEntry(), GO_BURNING_TREE_1, GO_BURNING_TREE_2, GO_BURNING_TREE_3, GO_BURNING_TREE_4, InstanceScript::HandleGameObject(), and InstanceScript::OnGameObjectCreate().
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 97 of file instance_ruby_sanctum.cpp.
References ACTION_INTRO_HALION_2, DATA_GENERAL_ZARITHRIAN, DATA_HALION, DATA_HALION_CONTROLLER, DONE, InstanceScript::GetBossState(), Map::GetCreature(), GetGuidData(), Position::GetPositionX(), Position::GetPositionY(), HalionControllerSpawnPos, InstanceScript::instance, and Map::LoadGrid().
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 150 of file instance_ruby_sanctum.cpp.
References ACTION_INTRO_HALION, CheckGeneral(), DATA_BALTHARUS_THE_WARBORN, DATA_GENERAL_ZARITHRIAN, DATA_HALION, DATA_HALION_CONTROLLER, DATA_SAVIANA_RAGEFIRE, DONE, InstanceScript::DoUpdateWorldState(), InstanceScript::GetBossState(), InstanceScript::GetCreature(), InstanceScript::SetBossState(), WORLDSTATE_CORPOREALITY_MATERIAL, WORLDSTATE_CORPOREALITY_TOGGLE, and WORLDSTATE_CORPOREALITY_TWILIGHT.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 189 of file instance_ruby_sanctum.cpp.
References BaltharusSharedHealth, and DATA_BALTHARUS_SHARED_HEALTH.
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protected |
Definition at line 207 of file instance_ruby_sanctum.cpp.
Referenced by GetData(), instance_ruby_sanctum_InstanceMapScript(), and SetData().
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protected |
Definition at line 206 of file instance_ruby_sanctum.cpp.
Referenced by GetGuidData(), and OnCreatureCreate().