TrinityCore

BlackrockMountain → game Relation

File in server/scripts/EasternKingdoms/BlackrockMountainIncludes file in server/game
BlackrockCaverns / blackrock_caverns.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockCaverns / blackrock_caverns.cppScripting / ScriptMgr.h
BlackrockCaverns / blackrock_caverns.cppSpells / Auras / SpellAuras.h
BlackrockCaverns / blackrock_caverns.cppSpells / SpellScript.h
BlackrockCaverns / blackrock_caverns.cppEntities / Creature / TemporarySummon.h
BlackrockCaverns / blackrock_caverns.hAI / CreatureAIImpl.h
BlackrockDepths / blackrock_depths.cppEntities / GameObject / GameObject.h
BlackrockDepths / blackrock_depths.cppAI / CoreAI / GameObjectAI.h
BlackrockDepths / blackrock_depths.cppInstances / InstanceScript.h
BlackrockDepths / blackrock_depths.cppGlobals / ObjectAccessor.h
BlackrockDepths / blackrock_depths.cppEntities / Player / Player.h
BlackrockDepths / blackrock_depths.cppAI / ScriptedAI / ScriptedEscortAI.h
BlackrockDepths / blackrock_depths.cppAI / ScriptedAI / ScriptedGossip.h
BlackrockDepths / blackrock_depths.cppScripting / ScriptMgr.h
BlackrockDepths / blackrock_depths.cppEntities / Creature / TemporarySummon.h
BlackrockDepths / blackrock_depths.cppServer / WorldSession.h
BlackrockDepths / blackrock_depths.hAI / CreatureAIImpl.h
BlackrockDepths / boss_ambassador_flamelash.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockDepths / boss_ambassador_flamelash.cppScripting / ScriptMgr.h
BlackrockCaverns / boss_ascendant_lord_obsidius.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockCaverns / boss_ascendant_lord_obsidius.cppScripting / ScriptMgr.h
BlackrockCaverns / boss_beauty.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockCaverns / boss_beauty.cppScripting / ScriptMgr.h
BlackrockDepths / boss_coren_direbrew.cppAI / CoreAI / GameObjectAI.h
BlackrockDepths / boss_coren_direbrew.cppGrids / Notifiers / GridNotifiers.h
BlackrockDepths / boss_coren_direbrew.cppGroups / Group.h
BlackrockDepths / boss_coren_direbrew.cppInstances / InstanceScript.h
BlackrockDepths / boss_coren_direbrew.cppDungeonFinding / LFGMgr.h
BlackrockDepths / boss_coren_direbrew.cppMaps / Map.h
BlackrockDepths / boss_coren_direbrew.cppGlobals / ObjectAccessor.h
BlackrockDepths / boss_coren_direbrew.cppEntities / Player / Player.h
BlackrockDepths / boss_coren_direbrew.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockDepths / boss_coren_direbrew.cppAI / ScriptedAI / ScriptedGossip.h
BlackrockDepths / boss_coren_direbrew.cppScripting / ScriptMgr.h
BlackrockDepths / boss_coren_direbrew.cppSpells / Auras / SpellAuras.h
BlackrockDepths / boss_coren_direbrew.cppSpells / SpellScript.h
BlackrockDepths / boss_coren_direbrew.cppEntities / Creature / TemporarySummon.h
BlackrockCaverns / boss_corla.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockCaverns / boss_corla.cppScripting / ScriptMgr.h
BlackrockDepths / boss_emperor_dagran_thaurissan.cppInstances / InstanceScript.h
BlackrockDepths / boss_emperor_dagran_thaurissan.cppGlobals / ObjectAccessor.h
BlackrockDepths / boss_emperor_dagran_thaurissan.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockDepths / boss_emperor_dagran_thaurissan.cppScripting / ScriptMgr.h
BlackrockDepths / boss_general_angerforge.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockDepths / boss_general_angerforge.cppScripting / ScriptMgr.h
BlackrockDepths / boss_high_interrogator_gerstahn.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockDepths / boss_high_interrogator_gerstahn.cppScripting / ScriptMgr.h
BlackrockCaverns / boss_karsh_steelbender.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockCaverns / boss_karsh_steelbender.cppScripting / ScriptMgr.h
BlackrockDepths / boss_magmus.cppInstances / InstanceScript.h
BlackrockDepths / boss_magmus.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockDepths / boss_magmus.cppScripting / ScriptMgr.h
BlackrockDepths / boss_moira_bronzebeard.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockDepths / boss_moira_bronzebeard.cppScripting / ScriptMgr.h
BlackrockCaverns / boss_romogg_bonecrusher.cppInstances / InstanceScript.h
BlackrockCaverns / boss_romogg_bonecrusher.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockCaverns / boss_romogg_bonecrusher.cppScripting / ScriptMgr.h
BlackrockDepths / boss_tomb_of_seven.cppInstances / InstanceScript.h
BlackrockDepths / boss_tomb_of_seven.cppEntities / Player / Player.h
BlackrockDepths / boss_tomb_of_seven.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockDepths / boss_tomb_of_seven.cppAI / ScriptedAI / ScriptedGossip.h
BlackrockDepths / boss_tomb_of_seven.cppScripting / ScriptMgr.h
BlackrockCaverns / instance_blackrock_caverns.cppInstances / InstanceScript.h
BlackrockCaverns / instance_blackrock_caverns.cppScripting / ScriptMgr.h
BlackrockDepths / instance_blackrock_depths.cppEntities / GameObject / GameObject.h
BlackrockDepths / instance_blackrock_depths.cppInstances / InstanceScript.h
BlackrockDepths / instance_blackrock_depths.cppMaps / Map.h
BlackrockDepths / instance_blackrock_depths.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockDepths / instance_blackrock_depths.cppScripting / ScriptMgr.h
BlackrockSpire / blackrock_spire.hAI / CreatureAIImpl.h
BlackrockSpire / boss_drakkisath.cppScripting / ScriptMgr.h
BlackrockSpire / boss_drakkisath.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_gizrul_the_slavener.cppScripting / ScriptMgr.h
BlackrockSpire / boss_gizrul_the_slavener.cppMovement / MotionMaster.h
BlackrockSpire / boss_gizrul_the_slavener.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_gizrul_the_slavener.cppEntities / Creature / TemporarySummon.h
BlackrockSpire / boss_gyth.cppScripting / ScriptMgr.h
BlackrockSpire / boss_gyth.cppEntities / GameObject / GameObject.h
BlackrockSpire / boss_gyth.cppInstances / InstanceScript.h
BlackrockSpire / boss_gyth.cppMovement / MotionMaster.h
BlackrockSpire / boss_gyth.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_halycon.cppScripting / ScriptMgr.h
BlackrockSpire / boss_halycon.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_highlord_omokk.cppScripting / ScriptMgr.h
BlackrockSpire / boss_highlord_omokk.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_lord_valthalak.cppScripting / ScriptMgr.h
BlackrockSpire / boss_lord_valthalak.cppInstances / InstanceScript.h
BlackrockSpire / boss_lord_valthalak.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_mother_smolderweb.cppScripting / ScriptMgr.h
BlackrockSpire / boss_mother_smolderweb.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_overlord_wyrmthalak.cppScripting / ScriptMgr.h
BlackrockSpire / boss_overlord_wyrmthalak.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_overlord_wyrmthalak.cppEntities / Creature / TemporarySummon.h
BlackrockSpire / boss_pyroguard_emberseer.cppScripting / ScriptMgr.h
BlackrockSpire / boss_pyroguard_emberseer.cppEntities / GameObject / GameObject.h
BlackrockSpire / boss_pyroguard_emberseer.cppInstances / InstanceScript.h
BlackrockSpire / boss_pyroguard_emberseer.cppMaps / Map.h
BlackrockSpire / boss_pyroguard_emberseer.cppGlobals / ObjectAccessor.h
BlackrockSpire / boss_pyroguard_emberseer.cppEntities / Player / Player.h
BlackrockSpire / boss_pyroguard_emberseer.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_pyroguard_emberseer.cppSpells / SpellInfo.h
BlackrockSpire / boss_quartermaster_zigris.cppScripting / ScriptMgr.h
BlackrockSpire / boss_quartermaster_zigris.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_rend_blackhand.cppScripting / ScriptMgr.h
BlackrockSpire / boss_rend_blackhand.cppEntities / GameObject / GameObject.h
BlackrockSpire / boss_rend_blackhand.cppMovement / MotionMaster.h
BlackrockSpire / boss_rend_blackhand.cppGlobals / ObjectAccessor.h
BlackrockSpire / boss_rend_blackhand.cppEntities / Player / Player.h
BlackrockSpire / boss_rend_blackhand.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_shadow_hunter_voshgajin.cppScripting / ScriptMgr.h
BlackrockSpire / boss_shadow_hunter_voshgajin.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_the_beast.cppScripting / ScriptMgr.h
BlackrockSpire / boss_the_beast.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_urok_doomhowl.cppScripting / ScriptMgr.h
BlackrockSpire / boss_urok_doomhowl.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / boss_warmaster_voone.cppScripting / ScriptMgr.h
BlackrockSpire / boss_warmaster_voone.cppAI / ScriptedAI / ScriptedCreature.h
BlackrockSpire / instance_blackrock_spire.cppScripting / ScriptMgr.h
BlackrockSpire / instance_blackrock_spire.cppGrids / Cells / CellImpl.h
BlackrockSpire / instance_blackrock_spire.cppGrids / Notifiers / GridNotifiersImpl.h
BlackrockSpire / instance_blackrock_spire.cppInstances / InstanceScript.h
BlackrockSpire / instance_blackrock_spire.cppGlobals / ObjectAccessor.h
BlackrockSpire / instance_blackrock_spire.cppEntities / Player / Player.h
BlackrockSpire / instance_blackrock_spire.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingDescent / blackwing_descent.hAI / CreatureAIImpl.h
BlackwingDescent / instance_blackwing_descent.cppScripting / ScriptMgr.h
BlackwingDescent / instance_blackwing_descent.cppInstances / InstanceScript.h
BlackwingLair / blackwing_lair.hAI / CreatureAIImpl.h
BlackwingLair / boss_broodlord_lashlayer.cppScripting / ScriptMgr.h
BlackwingLair / boss_broodlord_lashlayer.cppEntities / GameObject / GameObject.h
BlackwingLair / boss_broodlord_lashlayer.cppAI / CoreAI / GameObjectAI.h
BlackwingLair / boss_broodlord_lashlayer.cppInstances / InstanceScript.h
BlackwingLair / boss_broodlord_lashlayer.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingLair / boss_chromaggus.cppScripting / ScriptMgr.h
BlackwingLair / boss_chromaggus.cppInstances / InstanceScript.h
BlackwingLair / boss_chromaggus.cppEntities / GameObject / GameObject.h
BlackwingLair / boss_chromaggus.cppAI / CoreAI / GameObjectAI.h
BlackwingLair / boss_chromaggus.cppMaps / Map.h
BlackwingLair / boss_chromaggus.cppEntities / Player / Player.h
BlackwingLair / boss_chromaggus.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingLair / boss_ebonroc.cppScripting / ScriptMgr.h
BlackwingLair / boss_ebonroc.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingLair / boss_firemaw.cppScripting / ScriptMgr.h
BlackwingLair / boss_firemaw.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingLair / boss_flamegor.cppScripting / ScriptMgr.h
BlackwingLair / boss_flamegor.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingLair / boss_nefarian.cppScripting / ScriptMgr.h
BlackwingLair / boss_nefarian.cppEntities / GameObject / GameObject.h
BlackwingLair / boss_nefarian.cppInstances / InstanceScript.h
BlackwingLair / boss_nefarian.cppMovement / MotionMaster.h
BlackwingLair / boss_nefarian.cppEntities / Player / Player.h
BlackwingLair / boss_nefarian.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingLair / boss_nefarian.cppAI / ScriptedAI / ScriptedGossip.h
BlackwingLair / boss_nefarian.cppEntities / Creature / TemporarySummon.h
BlackwingLair / boss_razorgore.cppScripting / ScriptMgr.h
BlackwingLair / boss_razorgore.cppEntities / GameObject / GameObject.h
BlackwingLair / boss_razorgore.cppAI / CoreAI / GameObjectAI.h
BlackwingLair / boss_razorgore.cppInstances / InstanceScript.h
BlackwingLair / boss_razorgore.cppEntities / Player / Player.h
BlackwingLair / boss_razorgore.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingLair / boss_razorgore.cppSpells / SpellScript.h
BlackwingLair / boss_vaelastrasz.cppScripting / ScriptMgr.h
BlackwingLair / boss_vaelastrasz.cppGlobals / ObjectAccessor.h
BlackwingLair / boss_vaelastrasz.cppEntities / Player / Player.h
BlackwingLair / boss_vaelastrasz.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingLair / boss_vaelastrasz.cppAI / ScriptedAI / ScriptedGossip.h
BlackwingLair / boss_vaelastrasz.cppSpells / Auras / SpellAuraEffects.h
BlackwingLair / boss_vaelastrasz.cppSpells / SpellScript.h
BlackwingLair / instance_blackwing_lair.cppScripting / ScriptMgr.h
BlackwingLair / instance_blackwing_lair.cppEntities / GameObject / GameObject.h
BlackwingLair / instance_blackwing_lair.cppInstances / InstanceScript.h
BlackwingLair / instance_blackwing_lair.cppMaps / Map.h
BlackwingLair / instance_blackwing_lair.cppMovement / MotionMaster.h
BlackwingLair / instance_blackwing_lair.cppEntities / Player / Player.h
BlackwingLair / instance_blackwing_lair.cppAI / ScriptedAI / ScriptedCreature.h
BlackwingLair / instance_blackwing_lair.cppEntities / Creature / TemporarySummon.h
MoltenCore / boss_baron_geddon.cppScripting / ScriptMgr.h
MoltenCore / boss_baron_geddon.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / boss_baron_geddon.cppSpells / Auras / SpellAuraEffects.h
MoltenCore / boss_baron_geddon.cppSpells / SpellScript.h
MoltenCore / boss_garr.cppScripting / ScriptMgr.h
MoltenCore / boss_garr.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / boss_gehennas.cppScripting / ScriptMgr.h
MoltenCore / boss_gehennas.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / boss_golemagg.cppScripting / ScriptMgr.h
MoltenCore / boss_golemagg.cppInstances / InstanceScript.h
MoltenCore / boss_golemagg.cppGlobals / ObjectAccessor.h
MoltenCore / boss_golemagg.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / boss_lucifron.cppScripting / ScriptMgr.h
MoltenCore / boss_lucifron.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / boss_magmadar.cppScripting / ScriptMgr.h
MoltenCore / boss_magmadar.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / boss_majordomo_executus.cppScripting / ScriptMgr.h
MoltenCore / boss_majordomo_executus.cppInstances / InstanceScript.h
MoltenCore / boss_majordomo_executus.cppMaps / Map.h
MoltenCore / boss_majordomo_executus.cppEntities / Player / Player.h
MoltenCore / boss_majordomo_executus.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / boss_majordomo_executus.cppAI / ScriptedAI / ScriptedGossip.h
MoltenCore / boss_ragnaros.cppScripting / ScriptMgr.h
MoltenCore / boss_ragnaros.cppInstances / InstanceScript.h
MoltenCore / boss_ragnaros.cppGlobals / ObjectAccessor.h
MoltenCore / boss_ragnaros.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / boss_ragnaros.cppEntities / Creature / TemporarySummon.h
MoltenCore / boss_shazzrah.cppScripting / ScriptMgr.h
MoltenCore / boss_shazzrah.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / boss_shazzrah.cppSpells / SpellScript.h
MoltenCore / boss_sulfuron_harbinger.cppScripting / ScriptMgr.h
MoltenCore / boss_sulfuron_harbinger.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / instance_molten_core.cppScripting / ScriptMgr.h
MoltenCore / instance_molten_core.cppEntities / GameObject / GameObject.h
MoltenCore / instance_molten_core.cppInstances / InstanceScript.h
MoltenCore / instance_molten_core.cppMaps / Map.h
MoltenCore / instance_molten_core.cppAI / ScriptedAI / ScriptedCreature.h
MoltenCore / instance_molten_core.cppEntities / Creature / TemporarySummon.h
MoltenCore / molten_core.hAI / CreatureAIImpl.h