#include <DB2LoadInfo.h>
Definition at line 2069 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_STRING, .Name =
"Name" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PosX" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PosY" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PosZ" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Rot1" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Rot2" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Rot3" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Rot4" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"OwnerID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"DisplayID" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Scale" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"TypeID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PhaseUseFlags" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PhaseID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PhaseGroupID" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"Unknown1100" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PropValue1" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PropValue2" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PropValue3" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PropValue4" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PropValue5" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PropValue6" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PropValue7" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PropValue8" },
}
Definition at line 2071 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: