TrinityCore
GameobjectsLoadInfo Struct Reference

#include <DB2LoadInfo.h>

Static Public Attributes

static constexpr DB2FieldMeta Fields [24]
 
static constexpr DB2LoadInfo Instance { Fields, 24, &GameObjectsMeta::Instance, HOTFIX_SEL_GAMEOBJECTS }
 

Detailed Description

Definition at line 1966 of file DB2LoadInfo.h.

Member Data Documentation

◆ Fields

constexpr DB2FieldMeta GameobjectsLoadInfo::Fields[24]
staticconstexpr
Initial value:
=
{
{ false, FT_STRING, "Name" },
{ false, FT_FLOAT, "PosX" },
{ false, FT_FLOAT, "PosY" },
{ false, FT_FLOAT, "PosZ" },
{ false, FT_FLOAT, "Rot1" },
{ false, FT_FLOAT, "Rot2" },
{ false, FT_FLOAT, "Rot3" },
{ false, FT_FLOAT, "Rot4" },
{ false, FT_INT, "ID" },
{ true, FT_INT, "OwnerID" },
{ true, FT_INT, "DisplayID" },
{ false, FT_FLOAT, "Scale" },
{ true, FT_INT, "TypeID" },
{ true, FT_INT, "PhaseUseFlags" },
{ true, FT_INT, "PhaseID" },
{ true, FT_INT, "PhaseGroupID" },
{ true, FT_INT, "PropValue1" },
{ true, FT_INT, "PropValue2" },
{ true, FT_INT, "PropValue3" },
{ true, FT_INT, "PropValue4" },
{ true, FT_INT, "PropValue5" },
{ true, FT_INT, "PropValue6" },
{ true, FT_INT, "PropValue7" },
{ true, FT_INT, "PropValue8" },
}
@ FT_FLOAT
Definition: Define.h:150
@ FT_STRING
Definition: Define.h:148
@ FT_INT
Definition: Define.h:151

Definition at line 1968 of file DB2LoadInfo.h.

◆ Instance

constexpr DB2LoadInfo GameobjectsLoadInfo::Instance { Fields, 24, &GameObjectsMeta::Instance, HOTFIX_SEL_GAMEOBJECTS }
staticconstexpr

Definition at line 1996 of file DB2LoadInfo.h.


The documentation for this struct was generated from the following file: